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Turretso

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  1. Turretso replied to Turretso's topic in Modding
    oh, I also need any advice on how to string together a full story, as opposed to just adding missions. T
  2. Turretso replied to Turretso's topic in Modding
    Boo yah! I just got the editor up and running! also, I am enlisting a friend to throw together a mac10, shotty and chainsaw model together in maya, which thanks to the plugin can be imported into the root structure of the game editor. I just have another simple q. Is there ny way to get at the source files the editor uses? so I can make a full conversion as opposed to a mod...perhaps a res unpacker? waiting eagerly on reply. T
  3. Turretso posted a topic in Modding
    Okay, I am pretty sure I got everything I need, but from what I saw of the editor I am pretty keen to stick with Maya at this point. At this point I'd be changing the skin for the panzerkleins into green skinned zombies, and then dumping masses of the zombies into the standard story maps. yet, being very inexperienced with modding I was wondering whether it is possible to ditch human enemies and replace them with the reworked panzer/zombies? Also, if anyone knows how to change unti stats without the map editor? Oh yeah, and if anyone at all wants to offer any advice or help with this venture it would be very much appreciated.

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