I'm doing some basic planning for a mod I'm possibly interested in creating. But I'm ramming my head against the literal wall right now trying to figure out the most important question of the entire project: How far can I bend the Enemy AI settings to my whim? To be quite specific, I need to be able to create an enemy that attacks purely in hand-to-hand combat, and will ignore other weapons if dropped on the ground. Does anybody have any idea how to achieve this?