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TabulaRasa

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Everything posted by TabulaRasa

  1. Allright, the screenshot is at this site: http://xcom-apoc.magix.net/userwebsite;jse...D969CF14493C3C9 I dont know if it will work, if it doesnt, try this one: http://xcom-apoc.magix.net/ and click the X-COM Apocalypse link on the left. I know the site is a little annoying, but when you put the mouse over the image, press the full screen icon on the far right of the toolbar that appears.
  2. Not sure why, but print screen doesnt work. It pastes nothing into paint, and a bunch of empty lines into MS word. If F11 and F12 take screenshots, is there a folder somewhere where i would find them? I'm not sure if it worked though because the game didnt load or anything when i pressed it. Maybe i need to create a screenshots folder in the xcoma file or something. I tried running the origional program rather than the patch, but of course it didnt work by itself, and nothing worked in dosbox.
  3. I know it's been awhile since i've been to these forums, but was playing apoc today, and raided a Marsec apartment on superhuman difficulty. After mowing down about 30 of the pathetic security guys, i went back to the base and found something called a Mind Shield in the inventory. When i right-clicked it for the Ufopedia, it came up with the Toxigun-B clip... I went exploring in the PCX files, and found it looks like the W38.pcx file. I dont know how to take a screenshot, so you'll have to take my word for it, but has this happened to anyone else? I took it into battle, and predictably, it doesnt do anything. It gets highlighted when you click, exactly like the shield generator. I dont know if it actually works because finding phsycic aliens is difficult, and it doesnt do anything to the person's psi defense stat. If anyone would like the saved game i can send it to you, and i havent used any saved game editors, just so everyone knows.
  4. Ya, the first one was my first ever movie so i want sure about the mumbling. You get a lot of sets that come with the games and there are 5 you can buy with VC's (virtual credits i think) that you earn by releasing movies and getting them reviewed. Theres also costumes and props you can buy too. As for the aliens, these first ones are simular in strength to sectoids, without psycic powers though. One shot usually kills them, and they just kind of all around suck. And about the plane, at the moment you cant see big effects like planes and UFO effects look like... well... crap, so i left that out. However, there is an expansion coming out sometime very soon. I read that there will be minature sets and a greenscreen set to make effects like jets, helicopters, and also spacecraft. Theres also a variety of explosions and other such content. I'm holding off the third movie for a bit and bumping the thread about my other two movies in the forums there until I feel they have made enough credits. You only get 25 MB to download movies so I dont want to get rid of the first one just yet...
  5. X-COM: The Second Encounter is now released at http://movies.lionhead.com/movie/70224 ! In this episode, Charlotte and her new squad head out to recover technology from the downed UFO, only to find it long gone. But not all the aliens went with it. Also, keep an eye out from the next movie, X-COM: The Cincinatti Incidint - Charlotte goes on a second mission back to Cincinatti to find any aliens that may have been missed, only to find a new threat. I'll give you guys a hint, this new alien has inherited many techniques from it's Chryssalid ancestors...
  6. I just got a game called The Movies and I made a movie called X-COM: The Fourth Alien War. I posted it online at http://movies.lionhead.com/movie/69876 . Unfortunatley, something happened with the car sound effect and it repeats throughout the movie, although I only noticed it about halfway through watching so its not too big of a deal but it can be annoying. It hasnt got a lot to do with X-COM because it's the first in a series (how can you pack an entire war into on short movie?), and mainly develops the characters and sets the scene. Feel free to make suggestions for new movies (although I already have some ideas) and by all means give suggestions on how to improve the movie for the next one. I'm not sure when the second will be out, it just depends on when i feel like starting a second one
  7. Well, the closest thing i've ever seen to an X-COM movie was the one released by Boba Fett Films as was mentioned earlier. The closest thing i've ever actually DONE was a movie I made a couple days ago in a game called The Movies. It's my first one tho so its not that good.
  8. LOL! I just got the message at the end of the week that went something along the lines of: "The senate considers the performance of X-COM to be so abysmal that it has decided to cease funding." I didnt know you could keep playing after that happened
  9. I think i need a bit of advice. Im currently very late in a game, on superhuman difficulty. I've researched every type of alien i can get exept for live micronoid aggerate, and ive got everything in the physics department... exept for ufo type 5... As it turns out from another site, i need this from the next type of dimensional craft. Right now the aliens are using motherships, battleships, and bombers along with escort ships to constantly bombard the city into the ground, pushing my rating lower and lower each week. I amcurrently at 30k a week for income, but i get any money i need by selling things like personal cloaking devices. I cant imagine how to get a destroyer to come out short of buying massive ammounts of vehicles and taking out every ufo that comes through the gates, and incurring massive losses and losing more money. I normally use hovercars armed with lineage plasma cannons but elerium can often be in short supply. Each week i can normally manage to take down a mothership or battleship, sometimes one of each and often a few bombers but i need some strategy for getting just one destroyer down. I dont want to have to be using bio transports for all of the alien dimension missions.......
  10. how do you actually make a soldier stand on an alien though? if he sees another concious alien, they automatically start moving around and shooting at it. Im guessing that how badly the unconcious alien is stunned goes down while you are standing on it, so if you have been standing on it for a long time and you move off for even half a second, wont it just wake up?
  11. Okay, thanks for all the help ill be sure to try it all. Also, about getting the live overspawn, have you ever thought about installing apoc on full (or whaterver setting lets you have the pictures of all ufopaidea objects) and then looking through the file to see if there is a picture of a live overspawn? If there is, its probably likeley they you can either get a live one by killing it with certain weapons, or just pure luck, or its just one of those pictures they made but didnt use. But if it isnt required for any reaserch then i guess it doesnt matter but if i do get a live one i will reaserch it right away and then tell.
  12. Ive gotta bit of a question, to get the toxin C, u need all aliens dead and alive, but there are 4 aliens that are extremely hard to catch: the Queen, Psimorph, Micronoid, then theres the huge one that comes in motherships, and battleships, and the one that is dropped in the city by the mothership, i just cant remember their names... but one is a megaspawn. Could someone give me tips for capturing these? The one that appears in the mothership ufo attack has those missiles or whatever, and it seems that you either kill it before it can be stunned, or it isnt stunned at all. The psimorph and micronoid are have the same problem plus the difficulty of mind control, and then theres the queen which is almost impossible to fire stun grapples up onto its platform, and the grenades dont work that well, plus the 1 hit KO makes the need for u to make your soldiers evade those slow bolts manually. All the problems are pretty obvious to anyone whose seen all the aliens (and can remember their names ). So can someone give me some strategies to defeat these, please??? All the other aliens i have but these 4 are the worst (the one in the city, do u need to get it alive, or just dead)
  13. When u edit the XCOM3.bat file or whatever its called, it should look like this @echo off fakecd .. /L:D >nul xcom3_cd.com dosdrv xcomapoc.exe SKIP rem Uninstall process xcom3_cd.com fakecd /U >nul mode co80 cls echo. echo X-COM3 Apocalypse from Alex-God. echo Don't forget Microprose Corporation... pause U could copy and paste it but mine may be different from yours, so the REALLY IMPORTANT THING IS, to put the line 'dosdrv' between the lines 'xcom3_cd.com' and 'xcomapoc.exe SKIP'. As you can see here i have done it to mine already. The other thing is to go into the setup program and change the settings to soundblaster on port=220 irq=7 dma=1. You also need to have VMDsound installed. I hope with this post, there will be no more, or few posts about apoc xp problems because this should answer everything, and if it doesnt, than im just stupid .
  14. I have the collectors edition of the game. When i press attack for a manned craft and click a downed unmanned UFO, it simply picks it up and brings it back to the base. For a manned one, it starts the mission, but i should try the real way .
  15. go to map location? I always press attack once its downed. (no it doesnt blow the thing up while its downed) I didnt know you could do that lol!
  16. I was thinking about some of those stupid things that you accidentally do while playing apoc, or any other game for that matter. Ive done some dumb things in my time, but i was wondering, what dumb stuff do other people do? For me, i can name two things. Just yesterday i got apoc working on xp finally! And i started a new game. When i was putting aliens into containment, i was wondering why i wasnt keeping some of the live ones... Then i remembered which side you had to drag the slider to to kill them, and which side to keep them . Turns out i had it backwards... Also when i was doing a regular mission in an office building about a year ago, i had primed a stun grenade, and was going to throw it, i just had to go down a floor to make it land in the right place. So i pressed the button with the down arrow on it and wondered why the veiw wouldnt change. Thats when i realized i had just made the guy drop his grenade, stunning him and a few others with him . So if you have done dumb stuff in the past like this, then put it here! And if im the only one, then i have just made a total idiot out of myself...
  17. Im in the later stages of the game, 4 developing bases, mag ion armour, only need lobsterman commander for TLETH reaserch. Anyway, 2 REALLY weird things just happened, first, in a small sub, the biggest small size one (forgot name...), it was filled with Tasoths... wow, and in the right room, an aquatoid. A graphics error? or is the game screwing up? Also theres an alien sub floating right in the middle of africa... It hasnt moved for some time now... Anyone konw whats happening? Is this normal, or is my game about to die?
  18. When i was doing the artifact sites, i looked in the alcoves and found no aliens at all. The room was totally empty. All of the tentaclauts were outside the elevator in the alcoves that surround it in the corners. Impossible to not lose guys, or have them turned into zombies...
  19. Thanks NKF! I searched for f0dder patches on msn, and found the site f0dder.has.it . This site had exactly the patch i needed , and it wasnt needlesly complicated to put it on. Now both games work perfectly! Increasing the mouse speed on apoc worked for the slow mouse, but the sound still could use work. I tried more settings, nothing worked. Ill try more, and even use every possible combination if i have to, but if theres another patch that would help too.
  20. Ive got some more information to help out anyone who wants to help me. Firstly, this is the Collectors edition of the games. The problems for Apoc arent serious, but they are annoying. One, the mouse is really slow making it hard to play (very hard sometimes), and the sound keeps skipping. It goes on and off in 0.5 second intervals. My sound card might just not be compatable, but i will try more settings. For UFO, and TFTD, the sounds are fine, but all of the images (everything including the menu and intro) have the pixels all moved to various parts of the screen. It looks like if they were all arranged, then the real screen would be very small. Can anyone help with these problems?
  21. I think it depends on how many soldiers, and how much equipment you can put in. If its only 2-4 soldiers, enough space to equip them, then its not very good because they will just die. But if its like a transport and holds 10-14 people with equipment, then I'd say, is a really good mod. One question, did they make up new graphics that will appear in the battle instead of the transport?
  22. TabulaRasa

    UFO

    I first found out about x-com when i was about 7 or 8. I bought a game called 'Return of the Phantom'. I looked at the list of demos included with the game, and there was UFO, and TFTD demos (except TFTD was called X-COM 2000 or something like that) Then one day in zellers a year or two later, i saw TFTD and bought it for $5.00. Then, last year, i found out about Apoc, and wanted it badly... I ordered the game alone off the internet. When it arrived, it was in German. I was really mad, so i returned the game, and sent an e-mail, and a month or two later, the X-COM collectors edition came in the mail . And from there, i got UFO. Complicated story huh ?
  23. If they want humans for slaves, why do you always see aliens killing the people in terror missions instead of taking them?
  24. TabulaRasa

    XP probs...

    I cant play any of my x-com games on my xp computer. I have UFO, TFTD, and Apoc. Can anyone help me with getting them to work?
  25. I played it some more, and its cool that you can shoot down the UFO's yourself rather than letting the computer do it. But I agree with Jman, its really hard to move and shoot with the controls. And the graphics look simular to those games you play on the internet like asteroids and stuff ! But did you try going on a crash site mission? I tried, and that was when i noticed, their ideas had a little help from Star Trek, as well as X-COM. When you start, it seems your ship is non existant on the battlefeild, and you 'teleport' you soldiers wherever the hell you want. Also, all the ships names start with NCC (like Star Trek.) Geez, those guys really must have been nerds! It was impossible to controll your men. I picked real time mode, rather than turn based (APOC rip off!), and pressed the play button, and five aliens ran up and shot all my soldiers! I didnt even know how to move or fire! What a confusing game...
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