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Biggles

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Everything posted by Biggles

  1. It's the NVidia driver. (I'm pretty sure) it's too new. Try going back to an older driver. Problems with the newer NVidia drivers have been noted a bit on the official boards.
  2. I thin kyou have to go BACK upstairs and then get to an exit zone.
  3. I'm happy to provide space here for you to discuss your mod, I don't thave the time these days to devote to playing/modding Silent Storm like I would love to, but people like yourselves ARE the community and that shows it's not dead yet. Now if Jowood can only promote the add-on properly we could see a big boost soon!
  4. Sorry, not really sure what is going on. The mods can have unpredictable results, so unless you really need them, I wouldn't bother.
  5. I'd hestioate to try using the editor on WinMe. The O/S really isn't suited to running databases etc.
  6. Sounds like good fun... how did they cope?
  7. The game never was 'broken' perhaps soem of the ways things were implemented didn't suit your gameplay, but the game was and is extreemly playable.
  8. I think as long as you have a misison still to do you haven't failed the campaign.
  9. This sounds pretty normal, maybe a little slower than expected. It's not a FPS, so frame-rate isn't as critical. The new add-on (due soon) does have some optimisations, and runs better than the original. I suspect though, that you need to look at your overall graphics settings, and whether you have Anti-Aliasing or Anistropic filtering set at a driver level. There's quite a bit of info on tweaking your graphics settings both here and on the official Nival forums. Havea good read through, I think you'll find your solution.
  10. No, I think NIval mentioned once that theyhad hard-coded that element of the interface and it would be very difficult to change to suit more.
  11. This sounds familiar, I can't help you... but I am sure I heard of this problem a while back. I would suggest doing a search on the Nival forums, but NOT the technical support one, I have a feeling this predates the craetion of that forum area. Also, the NIval forums have been down a lot recently, so that may slow the responses, but usually they are pretty good.
  12. If the thread keeps on this track I'll have to move it to the JA forum area :razz:
  13. Biggles

    Please help!

    Yep that's normal, and I found out the hard way too. If you leave the area while the 'Leave' button is still red you have failed the mission, the enemy are alerted and you can't return. It is usually still possible to continue on with the game, multiple clues exist for the game progression. Three suggestions, 1) take more ammo 2) steal the enemies ammo 3) Hand to hand combat
  14. You can still buy Jagged Alliance 2, and there's the 'Unfinished Business' official add-on... and of course the recent 'Wildfire' mod. The original Jagged Alliance may be harder to find... but it's a great game too. My friends consider it the superior in terms of gameplay, but personally I got into JA2 more.
  15. I remeber a lot of people expressing disapointment with the American box art. it doesn't even reflect the style of game, let alone the content. As for the uniforms, you're not the only one with a wish for more. Check out the modding forums I think you'll like Sentinels in that regard. You can just buy the outfits you want your guys to wear!
  16. I think some people have... but they were soloing with a Scout.
  17. As far as I can remember, they only hang around during the mission. It probbaly wouldn't be a good idea in a mission with an extra character as there wouldnt be a tab for them. Just test it out and see. As for how to do it... there is a whole set of instructions if you read the articles at S2Hq.
  18. Using the weapon with higher familiarity would give more damage! You will hit more often you see... so a higher average damage, even if max is less.
  19. Closer to Jagged Aliance than X-Com as for English Demo ... no it's not out yet, we were given a special sneak peek.
  20. Closer to Jagged Aliance than X-Com as for English Demo ... no it's not out yet, we were given a special sneak peek.
  21. I still haven't heard any dates for Europe, USA or Australian release.
  22. Well, it sounds like you are playing the full version. So, lucky you! But I don't think it is as bad as you say, and you are wrong about getting less missions on easier difficulty levels. The missions are almost random, so every campaign will have a different number of missions. If your easy campaign had less, that is just luck, not design. So try making a custom difficulty level that is a bit easier, and remeber to grab as much expensive equipment to sell as you can from the dead soldiers. In the demo I was able to make over 10,000 from the second mission! Also, use the cheaper mercs, and have more of them! Take a squad of 4 or 5 at least.
  23. I think I'll be emailing Nival directly. They seem to have a major issue.
  24. Familiarity is a subtle bonus to start off with. It's only when you take a familiar weapon out, and replace it with the same model but 'unfamiliar' that you see just how much it's helping. Depending on the weapons stats, you may not really see much improvement until it's at about level 4 or 5 (or higher).
  25. It seems to be up again. But yeah, 3 or 4 days of downtime was a bit worrying.
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