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Marutia Ortia

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Everything posted by Marutia Ortia

  1. Added link at the thread start with gameplay from the strategic layer and following night combat
  2. Might be interested to see also strategic operations and night combat:
  3. It's worth checking the character design at the game homepage.
  4. War Cabinet will be released as a PC game, later will decide about other platforms. Repair your valuable assets Hi guys, What do you think about the option War Cabinet to allow the presence of engineering function? Would you like your vehicles, buildings, routes and etc. to be repaired as this would cost you some resources? In most games I`m tired of having assets available but can't repair them, when they get damaged. Would you consider it effective and useful? Would you spend your valuable game resources for different repairs? For me it would be a great option even if it costs much, because the repair of valuable assets would give me additional flexibility and speed in all combats. It will also change my entire strategy and planning.
  5. Warmest greetings of the Season Happiness in the New Year with Christmas Blessings! Mindheart team http://www.warcabinet.net/wp-content/uploads/2014/12/Christmas-card_21.jpg
  6. What's the most enjoyable part of a game to you? Guys, When you start playing a new game or simply replay an old one what's the most enjoyable part of the game to you? Is it the beginning when you explore a new world and learn how to play or it is the the mid-game, when you have the chance to expand your powers and getting deep into the story or you are a fan of the final stages of the game. How much you like to learn new things and use new functions, try new characteristics while gaming or on the contrary you prefer to stick to familiar things and keep on playing?
  7. Economy system within strategy war games Guys, We plan to implement economy system into the game. By doing this we want to achieve an additional depth of the gameplay. However, in order to do the right balance we need your valuable input here. First of all do you enjoy economic aspect of the strategy games or you prefer pure combat only gameplay? If there is a game economy in place it should be: 1. As simple as possible with very few type of resources with minimum amount of user management. 2. Moderately detailed economy system part of the core game mechanics. This could include several resources to be generated, monitored and used for various activities. This would mean roughly up to 20% of the gameplay might be related to economic and resource dependent activities like: purchasing of equipment, upgrades, promotions, personnel recruitment, repair of facilities, etc. 3.Well developed war economy model which will strongly influence game campaign and rules. This would required better planning of your spending and more economy related decisions and events. Without proper economy management your chance to gain victory will be vastly reduced. Of course at times it would require more micromanagement. Any other thoughts and questions on this topic are mostly welcome.
  8. War cabinet story part 4: 48 Hours Later - The price of Victory You haven’t slept much in the last days. Many unsettled questions are within your head… How can I best serve my country? http://www.warcabinet.net/wp-content/uploads/2014/12/Destroyed_City_Concept_02s-logo_forums.png You should not only be excellent military commander, but also you are expected to take the burden to spend scare resources of your country to wage war… instead of these been used for the people and their wellbeing. How this could be balanced? What is really necessary in this dark time? Read the whole story at: http://www.warcabinet.net/story/ Share your thoughts and opinion. Thanks
  9. Secure your troops with M163 Vulcan Air Defense System How to protect troops and equipment from air attacks? http://www.warcabinet.net/wp-content/uploads/2014/11/M163_Vulcans-logozaforumi.png The partial answer to this challenging task could be simple when we talk about low level strikes. You might want to consider including in your military formation M163Vulcan Air Defense System. It is already on the way to support the House of Orange commanders. Read more at:http://www.warcabinet.net/secure-your-troops-with-m163-vulcan-air-defense-system/#more-598 Would you use M163 Vulcan Air Defense System as part of your equipment?
  10. M113 APC – New combat vehicle added to the House of Orange Dear friends, In order to win battles the modern battlefield commanders would need highly mobile manpower, which can turn the tide in the most crucial situations. Armor protected vehicles are preferred choice to do this while operating near the enemy. http://www.warcabinet.net/wp-content/uploads/2014/10/M113_APCslogozaforumi.png That is why we added M113 – Armored Personnel Carrier to the War Cabinet military equipment to serve into the House of Orange forces. With this new addition to game’s Military Park we are confident that your soldiers will yield the benefits of the mechanized warfare. More about M113 - APC can be found here:http://www.warcabinet.net/m113-apc-new-combat-vehicle-added-to-the-house-of-orange/#more-572 Please share your thoughts and opinion.
  11. The BMP-2 was added to the War Cabinet military equipment. http://www.warcabinet.net/wp-content/uploads/2014/10/BMP-2slogozaforumi.png The BMP-2 (Boyevaya Mashina Pekhoty,infantry combat vehicle) is a second-generation, amphibious infantry fighting vehicle introduced in the 1980s in the Soviet Union, following on from the BMP-1 of the 1960s.Full description here:http://www.warcabinet.net/the-bmp-2-was-added-at-gallery-section/#more-563 Share your thoughts and comments.
  12. War Cabinet frontline battle machines were added Dear friends, We would like to present a game scene with House of Green equipment showing some of the frontline battle machines. http://www.warcabinet.net/wp-content/uploads/2014/09/Pair_T-72Mforumi.png The whole news is here:http://www.warcabinet.net/war-cabinet-frontline-battle-machines/#more-545 Having such equipment on hand what would be your strategy? How you would use these frontline assets to win battles? Would you need any other equipment to enter combat?
  13. Dear friends, War Cabinet game added its Game economy as part of the development process. We believe that one of the main elements of the economy are the resources types, availability and specific purposes. We plan to have 7 main pillars of our war economy. If you want to read more please visit: http://www.warcabinet.net/war-cabinet-game-economy-was-added/#more-526
  14. Supply and logistics have been playing important role in every war since ancient times. As a general rule if you want to win a war there should be couple of things present. One of them is strong supply and logistics. This involves huge volume of manpower, equipment, fuel, food infrastructure consideration and serious planning. Without it even mightiest army is becoming helpless mass of people and equipment. They all had to be moved usually between great distances from the homeland into the campaigning theaters. The fighting front is where the links in the supply chains end. In the end it doesn’t matter if it is a real war or just a strategy war game the rules remain the same. That is why we believe that any serious war strategy game should consider including this key element. We will. http://www.warcabinet.net/wp-content/uploads/2014/08/Ural_fuel2logoforumi.png In this regard we would like to share with you one piece of equipment suit for the task. This is the Ural fuel tanker 375D, which can be quickly and accurately allocated to supply the battle front. The Ural-375D is a general purpose 4.5 ton 6x6 truck, produced at the Ural Automotive Plant in the Russian SFSR since 1961. The ZIL-157 was the standard Soviet truck until it was replaced by the Ural-375D, which became the standard Soviet truck in 1979. The Ural-375D was soon replaced by the Ural-4320. The Soviets also found the trucks an ideal platform for the BM-21 Grad rocket launcher. Other modes for the Ural-375D included troop carrier, supply carrier, etc. So please take a close look at it and tell us what you think.
  15. Hi guys, We are happy to share with you the design of the Strategic Map.This is the place to get the overview of the war theater. http://www.warcabinet.net/wp-content/uploads/2014/08/StrategicMaplogoforumi.png Here you plan and perform movements, deployment, reinforcements and air operations.You also get information and filter display of strategic objects like barracks, factories, supply depots, SAM sites, EWR stations, cities, villages, etc. Weathear report will guide you about combat operations in different atmospheric conditions. What do you think about it? Share your comments. If you want to see a full-size screenshot:http://www.warcabinet.net/gallery/pre-alpha-screenshots/
  16. Another screenshot of BTR-60PB side view http://www.warcabinet.net/wp-content/uploads/2014/07/BTR-60_side-viewforumi.png Share your comments.
  17. New BTR-60PB There is new addition of entry level mechanized infantry for the House of Orange. BTR-60PB rigged and ready to be animated. http://www.warcabinet.net/wp-content/uploads/2014/07/BTR-60_1za-forumi.png Share your thoughts and comments.
  18. New Interface Screen for Faction Selection This is the Interface screen for Faction selection. http://www.warcabinet.net/wp-content/uploads/2014/07/Interface_Screenforumi.png The Interface screen where to select your playable county. Which one you will choose: the House of Green or the House of Orange. Share your choice on the selected faction as well as your opinion on the Interface screen.
  19. Games traditionally feature both single player and multiplayer as separate entities. With the rise to prominence of PSN and Xbox Live, the two modes have been competing with each other. Underwhelming multiplayer in strong single player experiences and lacking single player gameplay in exciting multiplayer focused games were all too common in recent years. At last year's E3, there was a clear tide shift in the game industry as the two modes began to harmonize. Destiny, The Division and Watch Dogs offered glimpses into games that acted like MMOs with players in huge connected worlds and raids, but all with the polish and mechanics of a top-tier AAA action game. While The Division may not end up hitting until 2015, expect to see more and more games that are both announced and released featuring this melding of single player and multiplayer. It's another way to effectively make games "always-online." Do you think that this is the future of games development?
  20. New content in War Cabinet Gallery Section - http://www.warcabinet.net/gallery/concept-art-2/. Please share your comments about the helmet. http://www.warcabinet.net/wp-content/uploads/2014/07/Strength_and_Honour_04forumi.png
  21. War Cabinet story continues 23 Days Later… Part 3: Shadows from the past There are numerous reports of intensifying firefights in Marutia. Most of the country is the hands of the armed insurgent groups. There is no electricity and serious food shortage in all major cities. Marutia’s government is on the edge of collapse. Two major rebel movements started to fight each other clearly supported by the neighboring countries. In this situation all diplomatic efforts to reduce the escalation of violence have failed. Read the rest: http://www.warcabinet.net/story/
  22. Hi Guys, Summer holiday is coming. Share your preferred destinations and vacation ideas. I`m thinking about Spain. What about you?
  23. Crocodile is coming.. go hide your vehicles. Here it is: The flying beast Mi-24 Hind. At first look you understand that the nickname “flying tank” is well deserved. http://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24Vslogozaforumi.png http://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24V_2slogo-za-forumi.png http://www.warcabinet.net/wp-content/uploads/2014/06/Mi-24V_3slogozaforumi.png Despite it is introduced in service since 70s, even today Hind is considered dangerous foe and form the backbone of many countries’ helicopter force. This is how we see it in the War Cabinet Game. What do you think? Share your thoughts and comments.
  24. Sorry, this is the correct link - http://www.gentexcorp.com/default.aspx?pageid=2692
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