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LPhoenix

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Everything posted by LPhoenix

  1. LPhoenix replied to Tycho's topic in Modding
    Should this patch be working with the save I sent you? Because it doesn't
  2. LPhoenix replied to Tycho's topic in Modding
    Hmm, I couldn't replicate my problem either with or without XcomUtil. My sectoids died from 2-3 hits too. I don't know what was with that sectoid before. I even tried with and without weak sectoids, but that only changes the weapons they have, am I right? I wasn't using alternate tech options with XcomUtil. I attached a save without using XcomUtil, being 2 day before the Laser Rifle research finishes. There is the UFOExtender.ini in it too. The issue still happens! I ment the issue with missing clips when XcomUtil and Extender is both used. Every single clip I send with the Skyranger goes mission, even if I don't use it. There is a mention on this in the FAQ: I don't recover clips in missions. // I am losing ammo in every mission. This usually occurs with people playing Extender and XcomUtil. Each has a different way to fix the partial-clips-lost issue and are incompatible. There should be a line after this with something like: "If you want to use both Extender and XcomUtil at the same time, you should copy the "Recover Clips Fix=0" in the UFOExtender.ini after the "[bug Fix]" line. This should prevent the missing clips problem." (it really does) Thx for the tip, this made my heavy lasers twice as powerful as before I hope those sectopods will be much easier to kill now. game_1.zip
  3. LPhoenix replied to Tycho's topic in Modding
    Hi everyone! Recently I've started playing with UFO again, and I started it with UFO extender (1.31.5) + xcomutils on superhuman. I think I've found two bugs already: 1st: with "know thy enemy" on I had really strange missions. The smallest UFO landed, had a sectoid in it. With rifles I had to shoot it like 20-30 times untill it went down. It even panicked before going down! After I researched it's corpse, it wasn't easier to kill a sectoid! Without "know thy enemy" I could kill him with 1-3 shots, like normally. 2nd: with "alternate research tree=2" I researched heavy lasers first, than laser rifles. After completing the latter the game told me that I have a new research project available: avalance launcher!!! I assume it should've been laser pistol, so now I can't have the max damage on the other lasers because of this. Is there a way I could give myself the laser pistol project somehow? BTW UFOpedia.org in the FAQ tells about the clip recover bug, but it doesn't tell how it can be fixed, like: put the following line after the [bug Fix] line in the UFOExtender.ini: "Recover Clips Fix=0"

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