Iron Man 3. The weakest of the three. Still fun, spectacular special effects, but also a lot more inconsistencies than the two previous. The ending was not that good, and one particular part made no sense whatsoever.
Most likely you've all seen a video from this guy, but here goes anyway. This dude is awesome, check out his channel! http://www.youtube.com/watch?v=2AFqYeXKK3I
That dude seriously has zero arguments to counter the woman's points. Funnily enough, his british accent makes him sound like the has any clue of what he's talking about Horrible counter-argument video.
Routines != lives of their own. Games like the Ultima series (Ultima V, 1988) introduced this, and hasn't advanced much since then. AI in games is not much to speak of today, we may consider an AI advanced just because NPCs don't blindly charge at you, but that's something that's been there for quite some time too.
Yeah, I felt the inclusion of a villain was innecessary; the goblin (or was it an orc?) was never the main antagonist and was not actively pursuing them, they just happened to come across the goblin lair. Also, the hug at the ending was... ugh...
It's just so exciting the possibility of some of the devs we already know and love doing what they used to do: the best games they can, because they love what they do. The other possibility is just Call of Duty 13, which is the basic template most games are built upon today. A mature RPG like Fallout? yes, please! I regret not backing Star Citizen in time