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pweasel

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About pweasel

  • Birthday 07/29/1975

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  1. I'd love to see some reworking in the engine, so if i have a kneeled op he has less chance of being hit than one standing up, same as with obstacles. Another good thing to have are those nifty 'dentist' mirrors SWAT has, so you can see in the corner without being watched. Also some rethinking of the "Defend Base" missions, cos if you have teleportation technology, why do you have to chinook all the way there? and why are all my ops scattered all over the base (they should be together in one of the access shafts)? and why in gawds name we don't have security cameras in the base's corridors so i can see where are those b45t4rds! ? (they could fire at them so i get 'blinded'). Flashbangs could be cool too, stunning a bio-armored dude to squeeze that last plasma shot.
  2. You'll have to forgive my crudeness, but i had to go with 3 'neo' shotguns, 2 snipers and 2 plasma rifles (all i had manufactured so far in the game). start of theatre, i went parallel to the border, away from the road, once the first reticulan fired rockets, y split the teams, shotgunners running against the rockets and the snipers/riflemans to the corner of the wall and the end of theatre, taking down as many reticulans from the highway as possible. The shotgunners kept running towards the rockets till reaching at least 40% efficiency then salvoed them to oblivion, while taking care that the rockets launched towards the snipers/riflemans missed them (not hard, since they are shot from the road, you can see them comming and act accordingly, always runnign towards the rockets and slighty sideways. once the snipers took down the reticulans with pinpoint guns (lasers, slugs, whatever that hits upon firing) the shotgunners crossed the road and finished off the 3 rocket reticulans (all while the riflemans cured the snipers and themselves) and the snipers kept firing at those same reticulans. after this side of the wall was cleared, i positioned the snipers on the road, as far from the gates as possible, covering both ways in, the riflemans diagonally at midroad and the shotgunners glued to the wall, 1 square away from the gates. I mopped 3 or so reticulans who dared to get out with the ye'olde "shotgun in your temple" technique while the snipers kept firing. I peeked in with a 'heroic speedey' shotgunner to find reticulans next to the wall, so from the other side i played basketball with some grenades. EOF
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