rawghi Posted March 31, 2009 Report Share Posted March 31, 2009 HI friends,I've tried to search but I haven't found nothing, what is exactly the DDS parameter to save an armour skin? and in the loading phase i must load it with mipmaps?I'm using photoshop and atm i've found only that must be a DXT1 (alpha or not?) with generate mipmaps set to 10. My result is a totally white skin!thank you Link to comment Share on other sites More sharing options...
Slaughter Posted April 1, 2009 Report Share Posted April 1, 2009 I suggest checking out my reply here and taking a look at the official forums. I'm not able to provide you the information you require, but maybe Stucuk or someone else may. Link to comment Share on other sites More sharing options...
rawghi Posted April 3, 2009 Author Report Share Posted April 3, 2009 I suggest checking out my reply here and taking a look at the official forums. I'm not able to provide you the information you require, but maybe Stucuk or someone else may. Th ank you slaughter, I solved saving in png format, then converting it outside photoshop using the DDS utilities and not the DDS plugin inside PS Link to comment Share on other sites More sharing options...
Slaughter Posted April 5, 2009 Report Share Posted April 5, 2009 Good to know! Enjoy In case others get the same problem, what tools did you use? Link to comment Share on other sites More sharing options...
BadgerBadger Posted December 13, 2009 Report Share Posted December 13, 2009 Good to know! Enjoy In case others get the same problem, what tools did you use? I'm having exactly this problem -even spoke to Okim, who said he had, too, but no longer rememberred ow he got it. when i re-convert the DDS files, the size changes - I seem to recall reading how to fix that - before i cared - now i can't seem to find it. Pointers? Link to comment Share on other sites More sharing options...
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