xcom on psp


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#1 Munkeylord

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Posted 02 September 2006 - 03:16 AM

anyone looked into putting xcom on the psp. its just an idea i had while banging my head off a wall from boredom. its very possible IF you get the pc emulator working properly and blah blah blah. any thoughts on this?

#2 Zombie

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Posted 02 September 2006 - 03:29 AM

I'd say it's very possible - assuming GBA is similar to PSP in structure. See, the Gollops have a game or two ported to GBA, and those games look to be almost identical to X-COM. And if it can be ported to GBA is should be able to be ported to PSP.  :)

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JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#3 Munkeylord

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Posted 02 September 2006 - 03:32 AM

eh, well i'll post if i can find anything ground breaking. should be very easy if it goes how i think.....but usually....it never does

#4 Bomb Bloke

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Posted 02 September 2006 - 06:36 AM

Long time no see, Munkey.  :)

As I understand it, the PSP uses some sort of unique, weird programming design that no one likes. Including Sony's own dev teams.

So a port of a GBA game, or even an NDS game, is probably out of the question.

A PC emulator might do the job, but I doubt the PSP has enough grunt to run UFO that way. I tried DosBox on the more powerful X-Box system but didn't have much luck.

GP32x would probably be the best way to go, but I assume you want a PSP port because, well, you have a PSP.  :)
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#5 Zombie

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Posted 02 September 2006 - 06:46 PM

Crikey! I mean, if UFO Defense is on the PSX how hard could it be to port to PSP?  :)

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JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#6 Bomb Bloke

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Posted 03 September 2006 - 01:45 AM

PSP is based on the PS2 system. On the other hand, the PS2 runs PSX games, but I'm doubting this functionality went into the hendheld.
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You're just jealous 'cause the voices only talk to me :P
We love Tammy! :)

#7 Munkeylord

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Posted 03 September 2006 - 03:07 AM

hmm, well i got a pce for the psp. i need to downgrade but i'm not doing that till i get my other psp in the mail...dont' want to be stuck without some type of entertainment. i was thinking if the emulator works, possibly dosbox will work and then it should be easy from there "should" being the hopeful word there. well till then i'll be scarce again

#8 Slaughter

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Posted 03 September 2006 - 08:54 AM

How about porting Pocket UFO? I would like it for my Nintendo DS :)


#9 Munkeylord

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Posted 05 September 2006 - 02:55 AM

does it have a source that you know of? i've never ported a game but i know of a person who may beable to. if theres no source...yea...buy a pda i guess lol

#10 Zombie

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Posted 05 September 2006 - 03:05 AM

The source code hasn't been released yet. You could try contacting the developers (see Slaughter's link), but I doubt they would be willing to part with it. Besides, Pocket UFO is optimized for the Pocket PC and is a radically altered version of the original. I still think you would be better off working with the PSX code.  :)

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JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#11 Bomb Bloke

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Posted 05 September 2006 - 04:37 AM

Do we have the PSX source? If so, then yeah, it probably would be the easiest way to do it.

Otherwise, a port of UFO2000 might be best.
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We love Tammy! :)

#12 H&K

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Posted 25 March 2007 - 02:52 AM

I am supprised no one has already said this. But just play the Amega version of Xcom1 on the PSP under an Amiga emulation.

#13 Bomb Bloke

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Posted 25 March 2007 - 10:55 AM

That's actually the best idea yet!  :bleh:
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#14 galwenlestat

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Posted 03 April 2007 - 04:53 AM

actually guys there is another option besides the amiga version. by using popstation you can play the psx version in all it's glory on your psp. believe me i have it on there now and have been playing it when i have free time at work. just wish i could find the psx version of tftd but ooh well.

#15 Munkeylord

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Posted 28 May 2007 - 02:27 AM

don't think they have tftd for the psx....and well i bricked a psp doing somthin stupid and not doing the popstation thingy, though i do wonder if i can get it on my sweet new cell phone........HMMMMM???




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