The Veteran Posted May 24, 2006 Share Posted May 24, 2006 If you're a member of the team, another member of StrategyCore or just an interested third party, feel free to come and have your say in here. This is where you can say hi to the guys who are working to make XCom6 a reality, where you can show your support, or where you can give your advice on what you want to see in a new XCom game. Whatever it is you want to say, come in and get it off your chest! We're all ears!!! Link to comment Share on other sites More sharing options...
Stun Grenade Posted May 24, 2006 Share Posted May 24, 2006 Okies well I want to know who the current team is and who of that team is actively working ^_^ Link to comment Share on other sites More sharing options...
Bulma Posted May 24, 2006 Share Posted May 24, 2006 Okies well I want to know who the current team is and who of that team is actively working ^_^ I would like to know that too Ok, here it is... expect lots of changes in next few days... Current team:Bulma - Project Leader- working on battlescape coding Paul - geoscape leader- working on geoscape coding, probably Munty/Veteran - battlescape leader- writing long posts on forums Link to comment Share on other sites More sharing options...
Tucky Posted May 24, 2006 Share Posted May 24, 2006 Yeah I'll start working soon on that soon (Paul) Link to comment Share on other sites More sharing options...
The Veteran Posted May 24, 2006 Author Share Posted May 24, 2006 Yes I am very much still here obviously... Hence the multiple topics that have been springing up in here lately! I'm still working on a lot of information for the UFOpedia, alien lifeforms, human and alien weapons, craft, facilities, missions etc. I'm still working on the gameplay side of things as well. There are going to be some new mission types in this game that noone will have ever seen before! I've finished the texture for the Geoscape, everyone's seen that. I wouldn't mind letting a 2D artist play with it though, print off a copy, do a far more detailed hand copy then rescan it to give us a more realistic looking Geoscape, especially in zoom mode... I've just shown the basic lay of the land I guess! Link to comment Share on other sites More sharing options...
Madow Posted June 13, 2006 Share Posted June 13, 2006 Excellent! Good to hear you guys have continued the project. Link to comment Share on other sites More sharing options...
The Veteran Posted June 13, 2006 Author Share Posted June 13, 2006 We certainly have. In fact we're very near a news post here with some brand new concept art and screenshots so watch this space! Link to comment Share on other sites More sharing options...
Dezerin Posted November 10, 2006 Share Posted November 10, 2006 Hi I just wanted to say that I wish you all the luck in your project, which I look up on at least once a week. Im unfortunatly useless at art (never a skill of mine) and I doubt i could be much use elsewhere either (sorry) but if it helps i just wanted to say im behind you as much as i possibly can be (trust me to stand behind you and let some other guy do the work ) . I wish you all the best and I look forward eagerly to your cmpleted project even if I have to wait years for it im sure it will be worth the wait. Link to comment Share on other sites More sharing options...
The Veteran Posted November 14, 2006 Author Share Posted November 14, 2006 Thanks a lot Dezerin hearing people say things like that means a lot more than you'd think to people in projects like this. I hope one day in the not too didtant future we can show our gratitude with a nice new XCom game! Just give us time! Link to comment Share on other sites More sharing options...
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