Hobbes Posted October 5, 2005 Report Share Posted October 5, 2005 I've done a little mod for the original game that requires XComUtil to work. It basically adds to the original 9 buildings of City 3 versions for each, each facing a different direction (so each building has 4 perspectives: N, S, E and W). Instructions to install it and use it can be found on the readme.txt inside its zipped file. And here's a couple of pictures of it to show how it looks. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted October 5, 2005 Report Share Posted October 5, 2005 Man... How many new tiles did you have to draw to pull that off? Link to comment Share on other sites More sharing options...
Hobbes Posted October 5, 2005 Author Report Share Posted October 5, 2005 Man... How many new tiles did you have to draw to pull that off? <{POST_SNAPBACK}> None, I only used the original tiles. The basic architecture of the buildings (dimensions and internal disposition) follows the one of the original version, but I had to make some adaptations concerning stairs and furniture. I thought of drawing new tiles but there wasn't space because of the tile limit. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted October 6, 2005 Report Share Posted October 6, 2005 Ah... I knew most tiles were multi-purpose, but I also knew a few of them wouldn't have worked in all directions. Link to comment Share on other sites More sharing options...
Hobbes Posted October 6, 2005 Author Report Share Posted October 6, 2005 The wonders of isometric tiles Link to comment Share on other sites More sharing options...
Stun Grenade Posted October 9, 2005 Report Share Posted October 9, 2005 I can't see the differences lol... Link to comment Share on other sites More sharing options...
Hobbes Posted October 9, 2005 Author Report Share Posted October 9, 2005 I can't see the differences lol...<{POST_SNAPBACK}> There isn't anything different with the tiles or their locations but in some cases I had to use another tile otherwise it would look weird or out of place. Link to comment Share on other sites More sharing options...
bevan Posted November 10, 2005 Report Share Posted November 10, 2005 Good work! I will have to think about where i was sending my men, looks all new now. keep up the good work! Link to comment Share on other sites More sharing options...
Hobbes Posted November 11, 2005 Author Report Share Posted November 11, 2005 The layout of the buildings is still the same Link to comment Share on other sites More sharing options...
bevan Posted November 12, 2005 Report Share Posted November 12, 2005 I like it! The layout might be the same, but it is all leveled the same Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now