Strahd Posted February 3, 2004 Share Posted February 3, 2004 It's quite easy really. All you need is this table found in tactical\configs\game\listofcreature.txt. All this table tells you is what creature usess which sound (if any) when they are hit and when they die. So if you wish to add a new wav file for the alien you would have to: put a new wav file here"share\sound\wavs\mutants\" then you'll have to edit listofcreatures.txt and add the appropriate path and the new wavs name to the alien you wish to change.If you simply wish to replace a wav file let say Car Crabs death sound wich is growl3.wav you would just rename your wav file to growl3.wav and overwrite the original here "share\sound\wavs\mutants\". Then just repack the two files and you're done. The mutant wavs are using IMA ADPCM 44,100; 4Bit; Mono settings. I haven't tried any other codecs or setting 'couse I found long ago (and on other games) that using the same settings as is originaly always works best or even at all. https://www.ufoaftermath.co.uk/stargate/image.jpg Link to comment Share on other sites More sharing options...
Slaughter Posted February 3, 2004 Share Posted February 3, 2004 Nice! Thanks Strahd! Link to comment Share on other sites More sharing options...
Slaughter Posted March 4, 2004 Share Posted March 4, 2004 Do you know where that image went Strahd? Link to comment Share on other sites More sharing options...
Strahd Posted March 10, 2004 Author Share Posted March 10, 2004 I might have deleted it when I was updating my site. Sorry it will be back in a couple of minutes. [edit]Picture back up. Sorry about this [/edit] Link to comment Share on other sites More sharing options...
Slaughter Posted March 10, 2004 Share Posted March 10, 2004 Thanks! Link to comment Share on other sites More sharing options...
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