Slaughter Posted October 19, 2004 Share Posted October 19, 2004 This is a little off topic, but I thought you'd be interested anyway. The coming Thursday (October 21st) we'll arrange an official IRC chat with representatives from Nival Interactive and JoWooD Productions. The subject is Silent Storm, it's expansion Silent Storm: Sentinels and future projects. You are all welcome to attend and ask any question you may have. More information about where, when and what can be found here. Link to comment Share on other sites More sharing options...
Aralez Posted October 19, 2004 Share Posted October 19, 2004 I have to check the local store for those games, they look very interesting. (And moddable). Silent Storm should be not fullprice anymore, am i right? Oh and isn't it Silent Storm 2 actually? Link to comment Share on other sites More sharing options...
Matri Posted October 19, 2004 Share Posted October 19, 2004 No, its Silent Storm. Its abbreviation is S2. Link to comment Share on other sites More sharing options...
Slaughter Posted October 19, 2004 Author Share Posted October 19, 2004 Silent Storm = S2 as Matri says.Silent Storm: Sentinels = S3 (the expansion) You can get the gold edition containing both S2 and S3 for a VERY good prise at Play.com. That is £17.99 delivered in Germany! Link to comment Share on other sites More sharing options...
Aralez Posted October 19, 2004 Share Posted October 19, 2004 EEK! And why is Silent Storm Sentinels called S3? Ah, wait the S'es!, now i see. A bit confusing, you have to admit... I only found the addon (S3) in the shops near-by, i think i'll test the demos first. Ah, here the link Slaughter did send me:https://www.3dgamers.com/games/silentstorm/downloads/ Slaughter, you're busy like a bee recently, i can hardly recognize you Link to comment Share on other sites More sharing options...
Kret Posted October 19, 2004 Share Posted October 19, 2004 It might be confusing at the beginning, but you get use to it. I suppose that SS and SS:S (or SSS) would of sounded a bit... "snakey" Link to comment Share on other sites More sharing options...
Aralez Posted October 19, 2004 Share Posted October 19, 2004 And SS would be a bit, hm, un-practical for a wargame, i think. It might draw the attention of the wrong persons that way. Do SS2 and 3 have map-editors? Link to comment Share on other sites More sharing options...
Slaughter Posted October 19, 2004 Author Share Posted October 19, 2004 They are built on databases (MsSQL) and are thus "easy" to edit. But I don't really know if they have map editors. Think so.... And it's S2 (as in S * 2), not SS2. And what do you mean I suddenly work so much!!! @Kret: Did you read my PM at the official forum? Link to comment Share on other sites More sharing options...
Aralez Posted October 19, 2004 Share Posted October 19, 2004 Ah, yes, ok S2 I played the Tutorial mission and the game is very nice, especially the graphics and sounds, the animations, too. You can see holes in the stairs where you are shooting at, cool. The only things that disracted me a bit were the limited camera movement and some difficulties with the control of my unit, but for the camera there surely is a mod outthere correcting this already? And the control, well it takes some time getting used to simply Btw, what exactly does the game-editor do? Is it a unit-and-graphics editor only? Or is it a SDK and map-editor? The info is hard to find, even the S2HQ has no info on that. Link to comment Share on other sites More sharing options...
Slaughter Posted October 19, 2004 Author Share Posted October 19, 2004 Have you tried shooting someone through the window? Or blowing an enormous crater in a house with the mines or large grenades (if they are in the demo)? And after you made the crater you can clime to the second floor through it. That should show you just how neat the engine is! And once you get into the controls they are quite nice. As for camera, I can't say it bothered me much. But there are some small mods out, and I'm sure some of them tweak it. As for the tools, I think it's only an editor for game/soldier settings. Not sure though. Oh, is it the S2 or S3 demo you're playing? Try the S3 demo as well if it's the S2 one! Link to comment Share on other sites More sharing options...
Aralez Posted October 20, 2004 Share Posted October 20, 2004 I tested the S2 demo as i thought the S3 was an addon-demo for the full S2. I will buy S2 next week (probably the gold edition). I have found a shop nearby where i can get it, but i have to wait for a free day to do so Link to comment Share on other sites More sharing options...
Slaughter Posted October 21, 2004 Author Share Posted October 21, 2004 The chat starts in less than three hours. Link to comment Share on other sites More sharing options...
Aralez Posted October 21, 2004 Share Posted October 21, 2004 Damned. I just came home from work at 7pm, to late.... Link to comment Share on other sites More sharing options...
Slaughter Posted October 21, 2004 Author Share Posted October 21, 2004 You can find the transcript over at StrategyCore.co.uk Link to comment Share on other sites More sharing options...
Aralez Posted October 21, 2004 Share Posted October 21, 2004 Cool, thx! Btw, nice site. I saw a "Coming soon" there ? hm... Link to comment Share on other sites More sharing options...
Slaughter Posted October 21, 2004 Author Share Posted October 21, 2004 Cool, thx! Btw, nice site. I saw a "Coming soon" there ? hm... It is . A couple of weeks to a month I believe. Link to comment Share on other sites More sharing options...
Pete Posted October 21, 2004 Share Posted October 21, 2004 We'll put up a full-blown scary explanation soon enough. It'll have an amazing effect on both this site and x-com.co.uk Think uber-shiny with much niftyness and you're just beginning to venture into the right general area Link to comment Share on other sites More sharing options...
Paranoid Jack Posted October 24, 2004 Share Posted October 24, 2004 Aralez, not sure if you found this yet so here goes... Take from https://www.s2hq.com To Have Camera Control During Enemy Turn Edit your 'config.cfg' Near the bottom, you should see this line code setvar ui_followcamera = 1.00 change the value to 0.00 so it should read setvar ui_followcamera = 0.00 Note: This will disable the dynamic camera angles and cut scene style action of the enemy turn, it's a personal thing, some like it on, some like it off. To Change the Camera Zoom & Angle Limits Edit the 'autoexec.cfg' You will see the following lines: mission_camera_limits 35 10 65 -1.35 -0.75mission_camera_softlimits 35 18 50 -1.4 -0.7 The numbers in these commands mean: 1st number : Field of View (Degrees) 2nd number : Zoom in limit 3rd number: Zoom out limit (Max 100) 4th number - Minimum Pitch (in Radians) (Higher View) 5th number - Maximum Pitch (In radians) (Lower View) If you want a good starting point, the following are my settings: mission_camera_limits 30 1 90 -1.8 -0.05mission_camera_softlimits 30 2 88 -1.75 -0.05 Changing the camera angle is most important to me during line of sight issues. At times you can accidently shoot a civilian or one of your squad because it can be hard to tell the line of fire from some angles. With the new setting you can adjust the camera down and see almost exactly what the character would be seeing. Link to comment Share on other sites More sharing options...
Aralez Posted October 25, 2004 Share Posted October 25, 2004 Hey, cool, thx! Will try that on Tuesday when i hopefully get my gold version. Link to comment Share on other sites More sharing options...
gabyhayes Posted October 30, 2004 Share Posted October 30, 2004 Played S2 Very good game play . Liked it alot. Played S3 Demo not much has changed in game play just takes place after WW2. Link to comment Share on other sites More sharing options...
Aralez Posted October 30, 2004 Share Posted October 30, 2004 Sigh, i had to change tires on my car and had to make it winter-proof so i couldn't buy S2+3 yet But soon... Link to comment Share on other sites More sharing options...
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