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1999 REDUX (0.7)


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#141 Hobbes

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Posted 18 January 2016 - 05:43 PM

View Postsilencer_pl, on 13 January 2016 - 08:38 PM, said:

I wouldn't be surprised if all the aliens have high melee resistance.here.

Be surprised then that I haven't changed anything about the damage modifiers regarding melee on the vanilla aliens :P
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#142 silencer_pl

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Posted 19 January 2016 - 01:08 PM



Can Etheral Commander come out and play? Yes? No? Maybe? Overseer UFO with no Etheral Commander.... buu hisssss!
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#143 silencer_pl

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Posted 20 January 2016 - 11:46 AM



Cleanup on isle 5. Well sort of. Should have done this weeks ago. All that precious Elerium is now under protection of unpenetrable for aliens base.
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#144 silencer_pl

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Posted 21 January 2016 - 12:35 PM



South America under infiltration. I've sort of dream about Etheral Commander. Might just want to edit save game and be done with it.
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#145 Space Voyager

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Posted 21 January 2016 - 01:29 PM

No no no, no cheating! :D

#146 silencer_pl

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Posted 21 January 2016 - 02:51 PM

Yeah I know, but I just hate those hard limitations, that the only thing you can get to win the game has spawn rating of 0.00001%
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#147 silencer_pl

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Posted 22 January 2016 - 07:19 AM



Waiting will be long.
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#148 silencer_pl

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Posted 22 January 2016 - 08:24 PM



The Martian solution says: You can find Ethereal Commander in Overseer. Didn't find in the first one. So how about the mission they create? Nope. And they magically spawn Chrysalids and Hybrids. Well looks like I will have to magically put one into my Containment facility. Because I want to finish this.
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#149 silencer_pl

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Posted 24 January 2016 - 09:14 PM



Saving not so private Dogovich.
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#150 silencer_pl

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Posted 25 January 2016 - 09:36 PM



The await can be boring, let's find that base, maybe there? Probably not.


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#151 silencer_pl

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Posted 26 January 2016 - 11:05 PM



Soon....

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#152 silencer_pl

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Posted 27 January 2016 - 10:50 PM



This is it, Cydonia Or Bust. We are prepared and loaded. Heavily Loaded. Plasmas, Blaster Launchers, Auto Cannons, Rocket Launchers Tanks, incendiary grenades. There is nothing we aren't prepared for.

The first part of the mars is just blast everything. There are no puny sectoids now. Only the best aliens can offer. Our initial strike is to just nuke every corner.

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Unfortunately, our Blaster Launcher tank gets destroyed by sneak muton. Into the second phase. With new updates we can cary over ammunition from the Avenger, so all those blaster bombs will not go to waste. First entrance spot is at northern part of the base, just near to the gardens. Here we lose our cannon tank to a sneaky Ethereal.

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We proceed through the dangerous garden area, killing every alien there is.

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Second entrance was a little to the south east of the first one. This one was close to large food storage area. It was crawling with Armoured Sectopods and Mutons. Nook almost died there.

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There was lots of them, once we've cleared most of the area, suddenly a Chryssalid appeared. He rushed towards our position, Zombie made a reaction shot, but it didn't kill it. The victim of this Chrysalid was unfortunately Space Voyager. In another corner another Chrysalid attacked killing Probaroo.

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We finally found the main command room. Mr. Nook and Hatty moved in, later they were joined by Zombie. The room was guarded by the most fearsome of the Mutons who refused to panic. With much zealotry, they returned fire wounding Hatty and killing Mr. Nook.

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But finally, we have reached the end, where Zombie get the privilege to destroy the alien brain.

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#153 Hobbes

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Posted 28 January 2016 - 02:46 PM

Woo hoo! Congratulations :D
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#154 silencer_pl

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Posted 28 January 2016 - 10:25 PM

Thanks. That search for Ethereal Commander was painful. Also I thought the Cydonia will be much more dangerous, like aliens immune to every damage.
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#155 Space Voyager

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Posted 29 January 2016 - 06:34 AM

Just great, I'm food for alien abomination while Z destroys the bwain. Where's the justice in THAT?! ;)

#156 silencer_pl

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Posted 29 January 2016 - 12:00 PM

Well Z also killed your Zombie-U.
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#157 Space Voyager

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Posted 29 January 2016 - 06:30 PM

Gah, even that. My second life, wasted by Z. :D

#158 Hobbes

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Posted 29 January 2016 - 10:44 PM

View Postsilencer_pl, on 28 January 2016 - 10:25 PM, said:

Thanks. That search for Ethereal Commander was painful. Also I thought the Cydonia will be much more dangerous, like aliens immune to every damage.

Nah, like I said before I'm not interested in increasing the difficulty to insane levels. The only things I changed is that the aliens on Cydonia have Plasma Assault Cannon, which is better than Heavy Plasma, you get the Commander Guard, which is only Ethereals, Elite Mutons, Armored Sectopods and other nasties, and the map is larger, plus there's an additional Brain chamber, but it is empty.
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#159 silencer_pl

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Posted 29 January 2016 - 10:52 PM

In my play there was not another brain chamber. Unless it's random. And to be honest, that Assault Cannon should be usable by XCOM.
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#160 silencer_pl

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Posted 01 February 2016 - 04:25 PM

View PostSpace Voyager, on 29 January 2016 - 06:30 PM, said:

Gah, even that. My second life, wasted by Z. :D

At least we didn't come to number greater than SV XIX !
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