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ArivaldH

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  1. ArivaldH replied to Tycho's topic in Modding
    Another issue: I'm having CONSTANT crashes (and I mean that I can't complete Sectoid Alien Base Mission). I always get a crash at some point in the mission. "XCOM crashed at 0xE6E60001 with error 0xC0000005 trying to access 0xE6E6001."
  2. ArivaldH replied to Tycho's topic in Modding
    Another issue: I'm playing on "Experienced" difficulty. Enemies NEVER react on the first turn.
  3. ArivaldH replied to Tycho's topic in Modding
    Regardless of MISSDAT folder I sometimes get cilivials bonus. No idea why. Also results are unstable. Sometimes mission is summed incorrectly in other ways. Also you always get Vechicle Weapons when (re)arming crafts. Try to remove or rearm interceptor/firestorm/etc. More likely you don't use the weapon you equip... instead of it being added to your stores.
  4. ArivaldH replied to Tycho's topic in Modding
    Old research: Seemed to be caused by MISSDAT bug in the game. So nothing new really. And I believe current version does crash more often than original. New findings: 1. Fatal wounds are not applied to unconscious units. Both aliens and X-Com. (I have Alien Bleeding=1) I remember them being applied to X-Com soldiers in the original.
  5. ArivaldH replied to Tycho's topic in Modding
    From http://ufopaedia.org/index.php/Hyper-wave_Decoder But alas... it seems that on "experienced" So it seems I have done it to myself...
  6. ArivaldH replied to Tycho's topic in Modding
    Hello, I'm playing Ufo Enemy Unknown with UfoExtender and I have came across several bugs (with patch from http://www.strategycore.co.uk/forums/topic/10341-ufo-extender/page__st__540#entry156761): 1. Second battle, is always bugged. Weapons are as if items for first battle were taken. 2. If first battle from loading was a terrror, second battle will give "civilians rescued" bonus. 3. Hyper-wave decoder seems not to give any detection rate when stationed alone in a base (once I have removed small/large radars, I have stopped having ANY detection) 4. With Alt Craft Research=1 I was unable to produce Firestorm. Anyone?

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