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Modding a mod.


Audie Murphy

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If you start the editor click view then go down to select resource tabs. Click the Misc tab and check the difficulty box. On the left hand side of the window a difficulty tab should be there, click on it and you should three listings Easy, Hard and Normal. Confusing but Easy=normal, normal=hard and hard=impossible. If you think about it shouldnt be too hard or you could change them all. If you click on them on the right you will see a list of values. On the bottom of the list is Always Critical and Headshot should kill.

 

I was trying to change the actual values for the criticals to make any headshot have a death value but this relies on Always Critical giving you critical damage on ever shot. So far It doesn't work that way if you watch the damage applied via the console. If we could find a way to force the critical probablity to 100% then you could force every shot to have a critical damage. I posted on the Nival forums to see if one of the designers might explain how criticals work.

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