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Ronin

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Posts posted by Ronin

  1.  

    Did he reshuffle the perks for those professions (with their own perk trees and specific skill values)?

    Was there a plot twist involving Cossacks or ninjas in 'Kazaki' mod?

     

    ~ Blunter ~

    Yes, Natrix changed, perks. Here is a page with his mod for Sentinels (https://natrixss.narod.ru/page/mymod.html), maybe it is useful.

    Different Storyline associated with cossack or ninja was not - it was the new classes with their perks and skills

  2. Cool, I had no idea 'bout Jack! Would be funny to see him in the game.

     

    Viking fought in the South however... so instead of Moscow maybe Kharkov? It's more likely he'd be Swedish than Danish then, I think.

     

    Why not, which of the four battles for Kharkov you mean?

    Maybe, battle of the Korsun-Cherkassy Pocket?

     

     

    According to Churchill, in the old Sentinels modification of Natrix (Kazaki mod for SS2) Taras had his own specialization-Kazak (something between a soldier and a scout). Toki also had its own specialization- ninja. Both have their unique weapon - shashka and katana respectively.

    Why not make the Mad Jack on this image? As weapons: Scottish broadsword, and maybe "Sea Devil" (it certainly is not a long bow, but still)?

  3.  

    Btw, how about a character (not Blunter's department, IIRC?) with Panzerwaffe background as a PK expert? And as his background/personal story - his tank got knocked out in Operation Typhoon so he had to fight as infanterist (good pistol and MP skill, with which german tankers were equipped. fighting as infantry was a one off for the assault on Moscow and had tragic consequences on the experience of the Panzerwaffe, as some of the best tankers have been lost in infantry combat) - so he could go the fanatic Nazi way (Axel) or be a bitter soldier, hating the time he had to fight as infanterist. And even more that he got transferred to an infantry regiment because there weren't enough tanks available for all tankers, and all instructor places have been taken.

     

     

    Great idea! As an option: maybe make it a member of the Division "Viking", say Swede or Dane? We have a sniper from Norway, a grenadier of Finland, why not come to the Swedish / Danish tankman?

    Continuing the theme: samples of uniforms of the United Kingdom, which is sent by McNeill (Scottish soldier), led me to some ideas. How about to add someone in the spirit of John "Jack" Churchill (https://en.wikipedia.org/wiki/Jack_Churchill). I mean terrible accent, kilt, tam, high values ​​of possession of melee weapons, and scottish broadsword with his own name

  4.  

    Sounds good, might need to diversify the weapons choices for some of them (in case we encounter them earlier)... PPSs instead of AKs and TKBs, that sort of thing...

     

    BTW, what is a "spy"?...

     

    Ronin, thank you for putting it in perspective and describing some of the possible unit gear and composition.

    When I am done with debugging I'll see about adding those elements to some REs or Scenario zones (in collaboration with you and others, of course).

     

    I wonder where this new sub-branch would fit (in our current plot)?... and what specific encounters would it introduce?...

     

    ~ Blunter ~

     

    Thank you, Blunter! I'm just trying to be helpful and to somehow participate in this wonderful project.

    Not "spy" - scout. With each innovation, this modification is becoming more and more chic. As in the opinion it draws on the full add-on, and maybe a separate game

  5. The weather you describe sounds like a really bad winter here, in California.

     

    I like the idea of a bitter, underhanded, back-stabbing power struggle between those groups. MGB vs. Army vs. ??? (who?). Who would represent the CPSU in terms of physical units on the map for us to shoot at (or to defend...) A pompous party leader and some shady bodyguard characters? Special guards, special forces? Elite army units?...

     

    ~ Blunter ~

     

    Californian winter as summer on the Arctic Circlegrin.gif

    Moreover, I think that the motto of the house Stark "Winter is coming" as timely as ever in these places.

    Continuing the theme of confrontation between the army-MGB-CPSU. With the deteriorating health of Stalin in the Soviet Union sharply escalated struggle for power. Eminence grise of the Soviet Union, Beria began actively to weave his web of conspiracy, with the ultimate goal of seizing power. In the corridors of the MGB a few brave souls whispering what Beria had a hand in the sudden illness of the leader ... Few of these people met the next day outside the dungeons of the Lubyanka ... At the same time, the army leadership in the face of Zhukov, seriously afraid of the future changes, decided play his card. Rightly expecting to reduce the role of the army after the war, Zhukov, relying on their iron experienced war army stationed in Germany, begins to take power into their own hands: civil administration replaced the military commandant, with loyal officers. Political instructors inspire ordinary soldiers that in some dire situation of their Motherland, how difficult a simple worker and the farmers are in the Soviet Union, while not forgetting to say how well live the Communist Party deputies, their families, and children whose fathers and sons did not participate in the Great War whose families do not suffer from hunger and deprivation for all these years. More and more army officials are inclined to the side of Zhukov-in his face they see Marshal of Victory, person who gave the Soviet Union victory over the foreign enemy, and now they Iron Marshal prepares to lead them into battle with the internal enemy ... Stalin's disease gave new boost for internal political struggle among the elite of the Communist Party, the most active force in her Khrushchev- was a man of great energy and enthusiasm, eager to catch the power of weakening the hands of Stalin. Khrushchev understands that for control of the country, one communist dogmas enough, so he, like the Communist Party in his face, based on the Protective service - highly trained service of high-operatives to protect the higher political authorities. Whatever it was, the struggle for power is going to be hot and the winner of this fight will get 1.8 of the land ...

    In view of the above: each group has its own line of units:

    Zhukov's troops- standard set of: soldier / grenadier / medic, but with a large margin the AP and VP - we are dealing with veterans. Weapons: the standard

    MGB - the saboteur (something between a scout and grenadier) agent (a cross between a spy and a soldier) weapons: mainly, submachine guns

    CPSU - operative (balanced character, an expert on small arms) Weapons: the most modern examples of small arms of the USSR: the AK-47, TKB-408, TKB-517

  6. Wow, that's way up there... Stay warm, Ronin. smile.png

    So, now we have a forensic expert among us... Nice!

    -----------------

     

    I don't know about making Zhukov a bad guy. I happened to like him...

    Now, Beria is a totally different story... I can easily imagine him doing something nasty... even harboring or financing "The Professor" and his research, directly and/or indirectly... hmm... what if Stalin got sick earlier, in 1947-48 in this case... and Beria realized he is about to be 'removed'?

    ___________________________________________________________

     

    ~ Blunter ~

     

    Thanks, I'll try! By the way, this is not so cold: about + 5 and light rain). And yet it is very beautiful, in the northern beauty...

    Personality Zhukov in the Soviet military history is extremely an ambiguous: on the one hand propaganda made ​​him Marshal of Victory, but on the other hand, his methods of warfare, certain strategic miscalculations and a huge loss, make you think ... I remember a phrase that said my grandfather, come down to Berlin during World War II (as sergeant of anti-tank group, with PTRS rifles), and so, he said: "The soldiers did not like, but were afraid to Zhukov, because they knew - Zhukov, will spare no soldiers." Second Rzhev-Sychevsky operations ("Mars"), the storming of the Seelow Heights, do not add votes Zhukov.

    Well, Beria has such a reputation that it is really "Enfant Terrible" of the Soviet postwar history ...What if Beria (or-someone-there-yet) "accelerated" the death of Stalin? Thus, with the death of the leader, we get some chaos in the leadership of the USSR: the acute power struggle between the army leadership (conditional Zhukov), MGB (Beria), and the Communist Party leaders (conditional Khrushchev). Thus, we have a number of domestic groups, de facto, hostile to each other

  7. Oh my God how far north that is! Didn't know that Zhukov was interested in leading the CCCP tho, you find out something new every day!

     

    Well, from Salekhard, Bely Island is much closer than Europe) We also have an alternative history, so why Zhukov not want to seize power? Besides, in reality it Zhukov with his generals arrested Beria, which helps Khrushchev to head country (which, by the way, "rewarded" Zhukov, exiling him to command the Odessa Military District). So why not make Zhukov (and top army), the force that secretly craves takeover

  8. I hear you, Ronin. What exactly are you thinking about? ...a simple difference of opinion? ...a conspiracy? ...some rogue elements within MGB?

    Taking his high rank (and other factors: Col. Kuzmenko's visit, phone conversation with a general, etc.) into consideration, I doubt Mikhalev would act on his own without any approval from the top... hmm... (did you play through v2.4, BTW?)

     

    _____________________________________________

    to be continued

     

    ~ Blunter ~

     

    Rather, some radical elements - of the most intransigent employees MGB, "paranoid", seeing a threat throughout, reporting directly to Beria, who uses them in the struggle for power in the USSR. Do not forget that by the end of 40s, due to the deteriorating health Dzhugashvili, began active undercover game between the various factions in the CPSU (Khrushchev, Beria), MGB and Army (Zhukov), Beria, having a significant connection with the MGB could operatives to use them for their own purposes. Besides, Beria supervised program to develop weapons of mass destruction, therefore, with a certain amount of fantasy (in our alternate history), he could search for data about "Lucifer" for their own purposes.

     

    Unfortunately, did not play because 3 week'm already at work (forensic anthropology) on Bely Island (https://en.wikipedia....iki/Bely_Island), still surprised that it employs cellular! Of longing and Polar Bears saves only laptop with Sentinels with BlunterMod v2.3)

  9. Thank you, Ronin. It appears Greenland and Africa have everything we could possibly need (in terms of rare fossils, minerals, etc.)

     

    You are not the first person to bring up the idea of confrontation with various intelligence services.

     

    Well, we are already working with Lt. Col. Mikhalev (MGB) - I don't see how we could 'squeeze' a confrontation in there, unless we encounter some rogue MGB elements...or someone pretending to work for MGB and trying to trick us, or to attack or kidnap an important character (i.e. Mikhalev or Boris or the real Major)

    Later, when I introduce the next chapter - we'll be working with the Americans in the U.S. controlled sector of West Berlin, investigating the reasons behind the quarantine and the toxic spill that caused it ('Lucifer's' precursor). I assume CIA and MI6 would also be interested in preventing the catastrophe... unless we (or they) decide not to work together but to become adversaries somehow... But there have to be some really good reasons for the Sentinels and various intelligence agencies to be at odds.

     

    I thought about introducing Gehlen Org. as a possible player. But that might be a sensitive issue for some... and possibly a completely different story all-together. We'll see...

     

     

    ~ Blunter ~

     

    This could be implemented as a confrontation with representatives of different groups within the same organization (MGB). Imagine that Lt. Col. Mihaliov with which we cooperate on the subject, refers to the so-called "Blue" - he sees no threat Sentinels understanding of the goals and strongly promotes the common cause (investigating the causes of the emergence of a virus). At the same time, there is a radical part of the organization's employees who do not share the views with Mihaliov, the so-called "Hawks". For them, Sentinels, the same terrorist organization with unclear goals and objectives, with its own well-trained operatives and an impressive arsenal.

  10. Would there be any Paladium in Greenland?

    What minerals would they have in South Africa and Rhodesia?

     

    ~ Blunter ~

     

     

    Currently, Greenland is concentrated a large number of undiscovered deposits of rare earth metals (which are showing great interest in Chinese investors).

    Palladium (as well as gold and platinum) are mined in the east of the island, uranium, in the north, in general, in Greenland where there are large reserves of undiscovered deposits of palladium, titanium and vanadium

     

    By Rhodesia and South Africa: The platinum group metals, diamonds, emeralds (Rhodesia), uranium, iron, manganese, chromium, copper ore, vanadium, lithium - more, than serious for "Die Wölfe"

     

    and what about confrontation with the intelligence services of other countries (MI6, CIA, KGB, China?), also investigating about "Die Wölfe"?

  11. If you already wish to use some rare metal without the obvious ones (titanium, paladium etc.), I'd suggest vanadium instead of scandium, as vanadium crippled german steel quality (however, there is one interesting article which shows that german steel quality wasn't that good even in '39 - lack of quality control could result in tanks which armor would just shatter and kill the crew with spalling, and the situation detoriated as war went on). Maybe even make Die Wölfe start researching a way of extracting vanadium from blood cells (as the biggest current producers are China and Russia (the far east of it), it's unlikely that Die Wölfe would be operating there... except with Japanese friends...), you could argue that they couldn't find enough of it for a new buildup, the old mines being depleted by years of war...

    Scandium, Vanadium- let Blunter decides) He is the father of this project

    About the armor of German tanks, the same problem was in Soviet tanks (T-34, KV) in the beginning of war - low nickel content in the armor (from 0.5 to 1.5%), making it less viscous, so a large number of secondary fragments, render inoperative the crew. At the same time the British "Matilda and "Valentine", with its mediocre firing qualities,had more viscous armor (3.0 - 3.5%), which allowed the crew to survive, even after being hit by a shell

    P.S.Sorry for the offtop

  12. An outpost sounds like something that could fit in nicely ...along with several other locations, maybe as part of a side quest...

    Rare metals... hmm... I was thinking of using them as components/prerequisites for some of the PK and weapon upgrades. Scandium?...Some other rare metal... The fact that they are rare (limited amount, found only in some missions), they are expensive (I could add one or two available for purchase in limited amount(s))... - will hopefully prevent possible exploits, making it an achievement instead of a regular routine...

     

    Any thoughts on that?

     

    ~ Blunter ~

     

     

    I believe-that it is a good idea. Scandium (and other rare earth metals) as a product for the manufacture of high-strength alloys, besides, we should not forget about the use of these metals in microelectronics (how about the idea of ​​developing a proto-computers for technological superiority "Die Wölfe?"). As for the idea of several outposts in a single project, the idea is the following: as we all know, the end of the war, Germany was experiencing a serious problem due to the lack of non-ferrous and rare metals that fatally affected the quality of the tank armor and armor piercing projectiles. Therefore, by the end of the war under the "Asgard" project on Arctic outposts in Antarctica (Base "Valhalla"), Greenland (Base "Folkwang") was sent to mining equipment and specialists. Unfortunately, Germany surrendered before the first batch of minerals could be sent to the Fatherland. Nevertheless, "Die Wölfe" continued проект "Asgard" founding mining ventures in South Africa and Rhodesia (project "Midgard"), whence by sea, using the submarine transport (https://en.wikipedia....e_XIV_submarine) materials were sent to the outpost of "Valhalla", which used to improve Panzerkleins development of new types of munitions, creating microconductors for proto-computers.

    Minerals from the outpost "Folkwang" went to a secret facility in Scandinavia ("Utgard" somewhere in the Norwegian or Swedish fjords ), where processed and resold on the black market.

    https://i65.fastpic.ru/big/2014/0718/f3/8e68f0307e3e80210c7fb622d60970f3.jpg

    Map shows the approximate location of the outposts (red), the main base (Egypt) as well as communications scheme to transport resources.

    Sentinels trying to find data on the sources of funding "Die Wölfe", located on the black market traders speculating on rare-earth metals, uranium ("Asgard") and diamonds ("Midgard"). Collecting the crumbs of information, they go to the circuit extraction and realization of resources, which I mentioned above.

    In general, flowchart оf the quest: 1) "Die Wölfe" of Wall Street" - meeting with the broker "under cover" (hourly posing as potential terrorists trying to get on the trail, "Die Wölfe"), followed by a meeting at a secret location and capture broker While transferring the money. 2)" In Search of Santa Claus "- search and destroy base in Scandinavia (can be implemented in several stages with the search-ground entrance to the inside and on the base). 3)" Kalaallit Nunaat "- mission in Greenland (base "Folkwang"). 4) "Rhodesian safari" - searching for information about "Die Wölfe" on the mining factory. 4) "Transvaal, Transvaal" - using data obtained at the factory in Rhodesia, search for materials on the "Valhalla" - covert penetration into the territory of the former residence of the late Cecil Rhodes and search documentation on Antarctic base 5) "Welcome to the South" - search and destroy base "Valhalla."

    How about to implement the ability to run the system of self-destruct outpost. To reach to the point of evacuation for a limited number of moves?

    Maybe add in a small branch of a confrontation with the intelligence services of other countries (MI6, CIA, KGB, China?), also investigating about "Die Wölfe"?

  13. Maybe a partially abandoned base or something else on a smaller scale?...

     

    ~ Blunter ~

     

    I agree, too ambitious for an underground organization) Well, we can reduce the extent of the base (without assembly lines, nuclear program, shipyards for submarines ) - say, an outpost in Antarctica, left over from the war, existing within the project "Polar Wolves" - as a test center prototypes of new weapons (disc-shaped aircraft, new Panzerklein models ), strategic intelligence, control of the southern hemisphere, small sabotage operations on the sea lanes, mining mineral resources (iron ore, rare earth metals, oil?)

     

    Or implemented as a mission in an abandoned outpost since the war, containing important information (potential technology), something like Panemyunde Archives in the original Silent Storm Sentinels (one of my favorite missions in the game)

  14. Did you read Lt's "Die Wolfe"

    outline?

     

    Question: Was there an RPG 41 grenade ? I couldn't find any info about that one... Or did they simply

    mislabel the RPG 14 as 41?

     

     

    ~ Blunter ~

    Yes, I read the storyline.

    Well, we are considering an alternative history, so the idea of the German arctic base will not look white crow on this background. So my idea is, that before the end of the war, realizing the inevitable defeat, "Die Wölfe", according to their plan began to go underground and create strongholds around the world for future revenge. According to Lieutenant scenario, "Die Wölfe" base is located in Egypt. Such a large organization, seeking to dominate the world, can not have a single stronghold, so why not take the opportunity to implement the Arctic base? In addition, such an arrangement would "Die Wölfe" control southern hemisphere (with very strong pro-German sentiment in South America). Besides, Antarctica (due to geographical features) is the perfect testing ground for new weapons prototypes from Panzerklein to Schauberger disc-shaped aircraft (whose prototype we saw in a random encounter in Switzerland, vanilla Silent Storm).

    Taking this opportunity, I shall continue. Short preview: "despite all the heroism of soldiers of the Wehrmacht and technical genius of German scientists, Millennial Reich (or whatever they were) expecting the inevitable defeat in the war ... Realizing this, the organization's leadership to reflect on the legacy of the Great Germany. Most outstanding scientists and the most talented engineers, together with their families and thousands of faithful sons of Germany were transported away to the South-in Queen Maud land by the submarines, where among the Arctic ice and the snow desert, in the kingdom of the polar night, the German industry and unyielding character was erected "Valhalla "(or" New Berlin ", whatever) underground base, capable of taking (and produced) submarine cruisers Kriegsmarine (type XXI boats) and the Luftwaffe jets. Moreover," Valhalla " were taken most assembly lines of deadly weapon prototypes retaliation. Wernher von Braun, and Horten brothers, Alexander Lippisch and Dr. Schauberger-all these great minds have found their refuge here. In the laboratories of "Valhalla" continues the project "Ragnerek" - German nuclear program.... Let Europe and America are asleep, let the Ruskies revel in the temporary triumph, goading fragments of a great country. One day, far to the south, in the light shines Aurora, wolf Fenrir prolong his howling and bloody moon herald the beginning of Ragnerek. And in his cleaning flame will burn treacherous Slavs, will burn the cowardly Anglo-Saxons, heralding the triumph of the great Teutonic civilization" -Von Zeggers emphasized the word "Ragnarok" and closed the diary ... He hear noise of "implosio engine"-and that meant that it's time go to helipad, where was ready to take off a new disc-shaped machine of Dr. Schauberger, which means that they can not start without their test pilot ... ".

    PS I apologize for the clumsy text)

    RPG-41(https://www.megasword...oto/812_01.jpg- number 4 on the photo) was developed by designer Puzyrev in 1941 due to the increased armor of German tanks. Was unpopular in the army, because of the large mass (1.4 kg), the throwing distance was only 15 meters, had the nickname "Voroshilov kilogram." The most actively used in the defense of Leningrad in 1942, later replaced by the RPG-43 designer Belyakov .

  15. Thanks for the compliment, Ronin (Btw, "Ronin" is one of my favorite movies. De'Niro, Jean Reno and Sean Bean. - great cast!)

    What's in Antarctica? Are you refering to John Carpenter's flick "The thing" (1982) or something else?

    Base 211?

     

     

    ~ Blunter ~

     

    According to the conspiracy theory, the territory in Antarctica (New Swabia https://en.wikipedia....wiki/New_Swabia), where the Nazis established a fully functioning base, the so-called Base 211 (https://base211.ru/in...s=uk2l9wi9txbee) (ru.scribd.com/doc/25311/Hitler-s-Antarctic-Base-the-Myth-and-the-Reality), with docks for submarines and functioning airfields. According to the sayings of conspiracy theorists, many important series of Nazi Germany, were able to take refuge there, having survived the war. Conspiracy theory fanatics believe that Schicklgruber escaped from Germany to the base 211, where he lived until the mid-sixties

  16. I apologize in advance for these can be irrational or stupid ideas, so my two cents:

    -on a Silent storm engine also was the game series Night / Day Watch (based on urban fantasy writer Lukyanenko). One of the branches of the character development of the game was Lycanthropy. Maybe try to implement the idea in fashion, as Uber soldiers "Die Wölfe", based on the ideas of "Annenerbe" as an example-Captain from the " SS battalion Millennium" from the manga / anime Hellsing?

    - What to do if the story missions, not only in Europe but also in South America (Argentina, Uruguay), or in Antarctica (Base 211)

  17. I might implement that in the future. But it has to have a purpose. Blocking 'Hide' during daytime (H&S style) is unlikely to be introduced as I didn't like that feature to begin with. Besides, I don't have any re-enter-able scenario zones where changes to the terrain and buildings are saved (like the 'Base'). I haven't played 'Kazaki'. Whose mod is that... Natrix', Newdaff's or someone else's?

     

     

    ________________________________

    to be continued

     

    ~ Blunter ~

    Thanks for the info! Natrix- author of the Kazaki mod (https://natrixss.narod.ru/page/mymod.html - description on Russian). To Russian Silent Storm gamers, Kazaki - the best mod for Sentinels ... Was, until your mod))

  18. Hello everyone! To begin, I would like to express my admiration for this great mod, looking forward to the end of the development of the storyline! I am a longtime fan of SS ^ 2/3 HaS and continue to play this wonderful game. Now a couple of questions:

    1) After installing the mod 2.4 I can not open a special encounters in Switzerland (where it is possible to get a mercenary Shadow) and in Germany - bank robbery, if it can be associated with the mod itself? Are there new special encounters in blunter mod?

    2) Do you plan to change the introduction to the game time of day type Hammer and Sickle (implemented in Kazaki mod for Sentinels)

    3) Mod contains a large number of new models (beautiful models!) Uniforms, any plans to add mod stealth system of Hammer and Sickle, where every type of camouflage give various bonuses to the type of terrain

  19. Hello! I have a question about modding the game. Is it possible to change the parameters of an existing mod using the Map editor (changing patterns of NPS, the addition of new weapons)? The fact that I bought steam version of Silent Storm Gold, I have a mod to the vanilla Silent Storm (NatrixMod), in which I would like to make some changes. Thanks in advance
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