E3 2006
StrategyCore sent two reporters to E3 this year. They had a look at lots of games while there, and did interviews for a few of them. You canĀ read their impressions and find the interviews below.
Jagged Alliance 3D Hands-On Preview
Mike Nino managed to play a pre-beta copy at the 2006 E3 convention of this third installment in the series. Like its predecessors, this is real-time/turn-based except in 3D. It is skeptical whether MiST land - South can produce a sequel rivaling the earlier games in the series, but there is also hope since they are listening to the fans requests.
Sword of the Stars Interview Part 2
Mike talks to MArtin Cirulis about what sets the game apart from other 4x games as well as reactive AI resulting in an enemy that learns from your moves.
Sword of the Stars Interview Part 1
StrategyCore had the opportunity to speak with Martin Cirulis, CEO/Lead Designer of Kerberos Productions, regarding his new 4x space strategy game, Sword of the Stars.
Disciples III Interview
StrategyCore in conjunction with our affiliate Tacticular Cancer had a chance to talk to Alexander (the associate producer) of Disciples III series in Akella. For those of you new to the series, it’s in the same genre as the Heroes of Might and Magic series.
Jagged Alliance 3D Interview
StrategyCore representatives had a chance to visit with Elena Melnikova (PR manager) and Vitaly Shutov (head) of MiST land - South at the Game Factory Interactive booth at this year’s (2006) E3 to talk about Jagged Alliance 3D.