An Arrival To Battle

by on 7th Nov 2012

Chancellorsville is ready to see some action. Published courtesy of Slitherine and Matrix Games this latest entry to the Scourge of War series of real-time tactical strategy games created by NorbSoftDev has now been deployed to the field.

From the announcement:

In Scourge of War: Chancellorsville, players take command of either the Confederate or Union forces during the Battle of Chancellorsville in May of 1863. Commanding troops in real-time tactical pausable combat, players can fight 22 single-player scenarios across three highly-detailed and historically accurate maps, complete with realistic weather and even during the night. Like all titles in the Scourge of War series, Chancellorsville features an extensively-researched historical Order of Battle with authentic leader ratings, authentic units and weapon ratings and specifications, and genuine sounds and smoke effects to bring the battlefield to life.

Scourge of War: Chancellorsville comes with the versatile Sandbox Battle feature and random play mode, allowing players to create endless variations of battles on the maps. For those wanting to engage in combat with or against their fellow man, players can go online with up to 32 players in six multiplayer scenarios with the new routing server for smooth and flawless gameplay.

The Battle of Chancellorsville began with the Union Army's attempt to march on Richmond to end the war, and ended with General Robert E. Lee's routing of Union forces. Can you match Lee's "Perfect Battle" or change the fortunes of the Union Army and defeat the Confederate Army?

This offering is now officially purchasable at either the Matrix Games or Slitherine camps with full details and features present and accounted for.

Screenshots