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Deadpool

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  1. I found very strange bug when creating char with this mod and fgbrooks "Weapons and characters mod" enabled. When you choose medic or engineer class, intelligence stat goes crazy and is constantly changing (raising) as time passes. Guess it has to do smth with uniform, but i maybe wrong.
  2. Hi everyone! I have one request: Can you make your mod (and stay in future releases) compatible with Cookie's Character mod and fgbrooks "sentinel" mod? I like weapon balance introduced there and it has new price system. I have also few ideas for new encounters: 1. First since mod adds new uniforms, maybe creating new encounters on desert and snow terrains? 2. Instead of pure "kill-everyone-and-loot" encounters adding some new content like new recruitable persons or "covert ops" missions, where you can use new uniforms as disguise. As "covert ops" I mean assasianation or infiltration. Some "random missions" (especially desert and snow one) would be available via dialog with some character like in H&S if creating new chapter wouldn't possible. Or reverse. Also regarding uniforms: Is it possible to add hiding bonuses, depending on terrain, to uniforms (just like in H&S)? And finally: Is "Random Storm" is compatible eventually with your mod?
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