I'd say they are pretty useless in TB. They do shoot - slowly and badly. I have yet to see a gun actually kill a gangmember They do distract the invaders which is something
hmmm, could be it. never thought those ships could carry that much. kinda figured that one multibomb was enough for one launcher... Ohh boy do I have a lot of ships equiped with those... :swoon:
Weapons like the multibomb, stasisbomb, ect. are disappearing. I build like ten of them but after a couple of days they're gone And all my ships are fully loaded. Can you only store them for a limited amout of time?
Just waiting works good in almost all situations, especially when facing buildings with loads of corners. However there's always one alien stuck in a corner, in panic or just doing... well... nothin'.
In the first stages of the game i use a swarm of hoverbike and such. They're cheap and carry enough firepower together to scare away or ever destroy the aliens Later in the game they get destroyed in like one shot but they are still a good diversion to keep ufo's from attacking other buildings/ships
Well civies do have nice death screams As for weapons, you can edit alien weapons to appear in your equipment screen - but megaspawn weapons do not work for humans... bummer... :sad: