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Xen0nex

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  1. Yeah, I think so. I've already run the XcomUtil setup for this install to split the .exe, and since I could run Xcom with both XcomUtil and UFOLoader I assume I must have been using the windows version with the plit .exe. EDIT: In case it's relevant, here are some of my system specs: MS Windows 7 Home Premium 64-bit Intel Core i5 @ 2.27GHz 32nm Technology 4.0GB RAM Motherboard: PEGATRON CORPORATION G60JX (Socket 989) Graphics: Generic PnP Monitor on NVIDIA GeForce GTS 360M NVIDIA GeForce GTS 360M Hard Drives: 500GB Seagate ST9500420AS (SATA) 41 °C 2000GB Western Digital WDC WD20EARS-00MVWB0 (IDE) 47 °C 32GB SD Memory Card (NULL) Optical Drives: TSSTcorp CDDVDW TS-L633C Audio: NVIDIA High Definition Audio FINAL? EDIT: Aaannndd now I feel a bit silly. Though I had tried reinstalling XcomUtil after applying the timing patch, apparently the order is very important. Here's what worked for me: Unistalled the game and all components completely, then Installed Xcom -> UFOExtender -> [Timing patch of your choice] -> THEN install XcomUtil last. I guess the original .exe needs to be patched already so that on initial install, XcomUtil splits the pacthed .exe. Oddly, I vaguely remember an unistall command somehwere for XcomUtil, but spent 10 minutes looking for it and gave up and unistalled everything. SO. Looks like I got everything I wanted. Geoscape does run in that annoying "step by step" mode instead of the smooth fluid way in vanilla, but after 3 days of meddling, I'm ready to quit while I'm ahead Thanks!
  2. Sure! I think I attached it, let me know if it worked... From some searching I've been doing it seems many people have this issue; They can run some kind of patch / fix to get the geoscape running at normal speed, OR use XcomUtil, but not both. From the different ways of launching the game I've tried out, that seems to fit my situation so far. This thread suggests a possible solution, but I'm wary to be introducing another mod that seems to alter a whole bunch of other stuff into the mix... I finally got XcomUtil and UFOExtender working together; I want to fix this timing thing with the minimum of fiddling around if possible geoscape.zip
  3. Aaaaaand that did it! Awesome, thank you so much! I literally came home planning to just give up with XcomUtil, checked this, and it worked like a charm. Running RunXcom.bat now launches the game properly, and I fiddled with some options just to confirm that both XcomUtil and UFOExtender are both active. ...Now I just need to figure out why the Game Speed fix I applied only seems to work if I launch the game from UFOLoader.exe instead of RunXcom.bat (i.e. without XcomUtil) Incidentally, I just noticed that you actually are where I used live a few years ago, and happen to visit frequently on business trips now. Weird
  4. Ah, thanks, I'll try that out. I had seen on some other threads people mention various conflicts (both mods attempting to "fix the graphics", fix disjointed bases etc.) causing problems, so I tried to make sure there were no overlaps there, but haven't tried removing all of UFOExtender's video options yet. The more hours I'm pouring into this though, the more I think I may just give up and use UFOExtender by itself. I think the only mods in XcomUtil that looked significant were the bugfixes on various map placements? It had a lot of options for modding weapons / vehicles but I don't want to make myself overpowered, just fix glitches / bugs.
  5. Hello, I apologize if this is off-topic, but I've been searching for a while and this discussion at least seems to be similar to what I'm experiencing. I'm having compatibility issues with XcomUtil and UFOExtender, but eve just when trying to launch the game. I'm getting the exact same problem as Doctoxic: "this didn't work for me (win7/64 - steam version of UFO) I installed the extender first and the game starts fine, i then go through the UTIL setup and it sees Extender is there Ok and i run through all the options no problem. However when i run the game using runxcom.bat the game now crashes with error "xcom has crashed.......trying to access......"" Specifically, the error I get when trying to run RunXcom.bat is "XCOM Crashed at 0x45E6A5 with error 0xC0000005 trying to access 0x000000" I've uninstalled and reinstalled both XcomUtil and Xcom itself via Steam, to no avail. On my initial install I opted for the "Run XcomUtil through Steam" or whatever it's called option during XcomUtilSetup, but when running it through steam it was obvious that while XcomUtil seemed to be working okay, UFOExtender was not active (I still had to select my language). I've also tried matching the steps exactly for installing UFOExtenderand XcomUtil from the wiki. I've spent the evening looking up threads like this one or others and starting from scratch following the instructions, but still it seems I can only get Xcom to run with either XcomUtil or UFOExtender, but not both, whether running the DOS or Windows versions, whether via RunXcom.bat or any of the .exes or through Steam. I'm really excited to play this game, but after reading up on it I really don't want to start off with any of the bugs/glitches addressed by XcomUtil and UFOExtender. I'd really like some way, any way, to run these both together, and it seems others have been able to do this already. Thanks in advance for any assistance, and thanks already for all the effort put into these tools!
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