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exewon

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  1. Well recently I thought the difficulty was to low on the newbie level and I started a new game with the soldier difficulty. When I was on my first mission against the cultists I encountered a drone. Not that that is strange but suddenly the drone froze while the rest of the game kept running. After killing the other cultists I could just stand around it and kill it. This a ACM bug? I never came across that one in vannilla?
  2. now that I have machineguns and rifles the game became a lot easyer I can't wait to reach the cultist so It gets a bit harder. But that aside I can't research laser weapons because I need to research the battery first. But I can't research it because I need to research plasme theory first But I can't because I need to find a plasma weapon. Is this a change in the mod. and if it is which faction has a high chance to use a plasma weapon?
  3. didn't the story used the end where the humans accepted the offer of the reticulan's to be shipped to a spaceship of reticulan design so they could use earth for growing the biomass? If my thing is right it wouldn't make sense to give people that you drove away from their home blueprints for advanced weapons so they can attack you on even ground. By the way does anybody have some tips for playing the missions. I keep getting my ass kicked when I am outnumbered. P.S I don't know if it is possible but could you bring back the original capture type missions from UFO:AM? I found it a lot more realistic if you had to carry the captured alien/mutant back to the zone. EDIT: By the way with the 2 first pistols you get excluding the desert eagle you have a typo in the glossary. It says you can produce it in the advanced weapons factory But you can produce them in the basic one.
  4. Hi I just started a new game with this mod (on newbie difficulty) And is the game supposed to be this hard (lost 3 of my men on a capture mission)?
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