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DreadJon

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  1. I don’t find the fact you can only take 10 men and 2 vehicles limiting, that said however I was completing era 3 battleship capture missions with a basic transport carrying only 8 men. Less CAF units = more interesting combat First impression wise I found that the interface was inferior to that of apoc’s inside tactical missions and pre-patch poor on the geoscape. With the patch the geoscape interface reminds me of one of a game a few years old. Which to be honest is my overall first impression of ufo-et; that it was a game released a couple of years before ufo-am. That said I haven’t played tactical missions as hard or as fun since the scripted ones on ufo-am. Seriously thou why are there era 1 aliens on the battleships sometimes?
  2. Sounds like a good idea, is a touch confusing atm
  3. Hey guys new to the forum. I have experienced a memory leak when playing after-light for hours at a time resulting in growing loading times, peaking at a ctd usually at missions end . That said unlike after-shock you do seem to get all that lovely ram and hard drive space that's leaked away back on game exit with out having to restart the computer. (Certainly on vista) So restarting the game from windows should fix the long loading times.. for awhile
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