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Clockwork Orange

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  1. Well, crap. That's that idea down the drain. H&S website doesn't have the "DamageMod" and "DamageModMax" values for the H&S guns listed. Wish I'd noticed that after altering the damage of just about all the ammo in the game after the list. Anybody got any ideas about where to go from here? Should I leave the DamageMod and DamageModMax values as they are, or will that ruin the "H&S to Sentinels" gunfighting feel I'm trying to go for? Edit: Tried to run the Sentinels editing tool as Kaije suggested. Now it downright refuses to open on to the "Choose your mod" screen instead opting to go straigth to the editor screen after a few error messages like "Incorrect syntax near "." and "Cannot use empty object or column names. Use a single space if neccesary." Hooray. How do I fix this?
  2. Hey, I just noticed that the H&S website has a load of weapon statistics. Cool. Maybe I can use those statistics to replace the original stats from Sentinels. Will give it a go.
  3. Figured it out myself. Now, can anyone tell me how I open the Hammer and Sickle files in Dataguy? It doesn't show up on the list at all. It's the MDF file I'm talking about.
  4. I'm sorry, but I really, really, really can't get this to work. First of all, the Dataguy doesn't seem to want to load MDF files at all. So I use EMS SQL Manager Lite instead as someone on the board suggested, which can load the MDF file for Sentinels but the MDF file for Hammer and Sickle just doesn't show up in its database list. The Sentinels file shows up as S2AGAME and the H&S file is called HSGAME_Data.MDF, but typing in the file name doesn't help at all either. Also, when using EMS SQL on the Sentinels MDF file, the RPGAmmos table doesn't seem to have any actual values. A lot of different columns listed, but no values. There might be values somewhere, but I can't figure out how to open them. Thank you for your help, but I'm afraid I'm too daft to make this work. Shame they didn't make their game more easily moddable.
  5. Hi, I finally managed to find my H&S CD, so now I can compare the stats and make this mod. I'm having some problems with the blueshell data guy though. It doesn't want to open the new mod file I made with the Sentinels mod utility since it's in MDF format. So I'm basically stuck at step 2 in your excellent guide. Can you do that walkthrough on how to open these files so I can edit them? And where in the H&S directory should I look for the relevant H&S data file to copy the data from? Thanks for your help so far.
  6. Thank you for your replies. I am not good at programming, but if what needs to be done is pretty simple, I'd be interested if you could point me in the direction of what I'd need to do to make the mod. I guess it would include opening the Hammer and Sickle data files and copying over the data to the Sentinels weapon files. What is the editor I need? I won't be able to respond anymore for about a week, though. Going on business trip.
  7. I really loved Hammer and Sickle, so I decided to give Sentinels a go, it being the 2nd game in the series and therefore possibly better than Silent Storm 1. I am a bit disappointed however - why does it take twice as many shots to kill people as it did in Hammer and Sickle? Is there a mod that can correct this and make weapon statistics more like they are in Hammer and Sickle? I tried using the weapons rebalance mod in the files section of this site, but then the accuracy of all guns became too low, help!
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