Well I've been playing the game for a good amount of time now, and I thought I'd log my own opinion. (WARNING MINOR-MAJOR SPOILERS) Overall this is a good game (I estimate I'm about 85% into it), I'm really enjoying the X-Com and Fallout cross. But I HAVE to make some comparisons to X-Com, its impossible not too. To me, gameplay-wise, this game is VERY similar to X-COM Apocalypse. Especially the way my soldiers seem to get attacked and just 'melt' (these bug-hives are really annoying...), and the hard-ness changes (which again are related to those bugs and alien missile launchers) I couldn't help but notice that the 1/2 turnbased and 1/2 real time turned out to be real time with breakpoints... Good points first: There are some good aspects that I think have been explored. Only having to kill a certain number of aliens is fantastic... If only you couldn't end the mission if you were still being attacked... I also really like the delegation feature, it means you can skip some of the really hard missions (and also the easy boring missions), and the interception variation is fun too. I really like the scripted story missions too, I just wish their were more of them... the biomass node missions could be more epic for example (instead of having to kill all the enemies...) The story twists are nice... don't want to spoil anything... but I like it... Not so good points now Also, I think that I'm reliezed one of the funnest things about the X-Com series was being able to blow EVERYTHING up. There was nothing funner than firing missles THROUGH a building to explore . Only being able to blow up certain items (like buses and such), forces me to ignore this destory everything strategy. I am a bit disappointed with research and production, the whole development menufacturing difference thing is still a but confusing to me, even after reading the manual. Items seem to move from the 'unable to develop' to 'able to develop' sections for pratically no reason! Not being able to build more than one item at a time sucks too. The aliens look a little silly, but I guess its ok with the research mutantion explationations... Conclusion I'm still waiting for a remake of the first X-Com (hence my own projects), and if the remake goes real time, I hope that its more like Fallout Tactics... Now its back to the aliens... its my 3rd attempt (after being squashed by biomass so much I felt I should start over), but in this attempt I seem to have been able to localise the biomass to the Arctic and South Africa... I have control of 2/3 of the world now, and its time to do a lot of production so that I can find some alien ship and go to the moon...
I too ahve had this problem. especially with the map with the bent over trees. I've been stuck in the starting corner. Also once I started with 4 of those hermit car aliens all around me. Wasn't very fair
Hey I've had this crash today too. (I have the UK version). IT was eird It happened just before my helicopter arrived for a mission and I viewed my squad, and then the mission suddenly started, but all I could see was the equip screen, and I couldn't exit, so I quit the game and thats when I noticed the crash error, the same as what the first person in this thread said.
Yah the game arrived this morning! But I have a question. When intercepting a UFO, there is a little video to the side that shows the action, but its really hard to see. Is it supposed to be like this? Or am I having techincal problems...
I'll probably get the game arriving the day before the demo comes out! Figures! Good news all the same. btw Our counter says something like -6 days on the pre-order screen.
I currently live in the states, and I buy PC Gamer, but for such a big market, its the only good (and its very poor compared to PC Zone) PC magazine in the country... Its times like this that I really miss home...