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sluissi

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  1. one might have not been on an infiltration mission or something, things were kinda hectic at the time I just know that 3 battleships and a supply ship all landed in the general area of russia and the supply ship was on infiltration, I'm sure of that... because there was an alien base in russia and it caught my attention that the supply ship didn't land at the base
  2. I'm running CE with Xcomutil There was an alien base built in siberia, so maybe they only withdraw if a base is there. Although there were a bunch of infiltration ships that landed there, I shot down most of the small ones before they landed but 3 battleships and a supply ship(on infiltration mission) landed before I could get to them. also, do note I have been having some minor bugs with my version of the game, mostly text in the wrong places, like the type of craft being an alien corpse, or the size of it being Pursue without engagement. Also my graphs are stuck on a scale way too big to be readable.
  3. uhh, hey guys, russia just signed a pact in my game. it was the first one to go, so I dunno if it's impossible to lose them all, but russia isn't invincible. I'll see if I can figure out how to take a screenshot. EDIT: there we go russia signed a pact Edit again: Note, i didn't try for this, it just kinda happened, 2 battleships are a bit hard to take out with only two interceptors in range of them.
  4. they were both sectoid bases, maybe the antartica sectoids just wanted somewhere to go to thaw out where better to warm up a bit than hawaii?
  5. unless you're crazy good or crazy lucky like some people around here, your losses will be pretty heavy at least until you get laser weapons and at the least personal armor. Especially terror missions since they seem to happen at night most of the time and aliens have no problem seeing you in the dark even if you can't see them. as far as how heavy, that depends. I've occasionally ended up with only one or two survivors to a mission, but I sometimes make it through without any. It used to be that I didn't play a single mission without losing at LEAST 2 soldiers out of usually 8-10. but I've gotten better as far as my tactical knowledge. Now my missions are spread pretty evenly, it's rare I lose more than 3 in a fair mission, and alot of the time I don't take any. remember rookies are fairly cheap, but the farther your soldiers advance in their stats, the worse the losses are if they are killed. Don't be afraid of a tactical withdraw(read as running away) especially if you're taking heavy losses or it's starting to look like nobody will get out of there alive, but that decision is yours to make. If you managed to kill the all the aliens and the mission ends, you get all the equipment that was dropped(alien and your own), except the ammo, that follows odd rules which other people can expain better than I. Long story short though, if the ammo is used at all, you usually don't get it. as far as aliens holing up in the ship, sometimes you just have to rush in and take it by force, you can always try waiting and that will most of the time end up forcing them out, but some of the larger multi-story ships will force you to move in and take them out, especially if there are psionic aliens inside, which make waiting more dangerous than just moving in and taking them out. I'm far from an expert on this game, but I've played my fair share of missions, and the only things which make me REALLY nervous anymore are chryssalids and psionic aliens, both of which can turn your own forces against you, which I guess is the scary part, knowing that at any time you could both lose soldiers and gain enemies at the same time.
  6. Here's a strange thing, howabout a game where the first two alien bases built are on Hawaii and in antartica? antartica I can understand, but I've never seen an alien base built on hawaii before... (is it that easy to hide these things? maybe inside a volcano or something )
  7. are mines worth the trouble of having to go through the "deactivation drill" everytime you leave one unpopped, or are unsure if you've left one unpopped? I used to use them all the time when I played the dos version, but I switched to CE since the dos version wouldn't work after I upgraded to winxp and while i never experienced this bug, I heard about it and it frightens me enough to not want to use them, as helpful as they would be. I wish someone could come up with a patch or something to fix that annoying bug... but oh well...
  8. I know I didn't start this thread, but I figure I might as well use it to ask a question too. What are some tips on dealing with chryssalids? Specifically alien bases with them. I'm trying to deal with some right now, so far I've been lucky and my only losses have been from snakeman fire and one unfortunate blaster bomb which knocked out my whole squad at once.(yes, I realize I had them bunched up too much, but it seems to be a fine balance to having sufficient cover and keeping them seperated, especially indoors.) I try not to reload, but blasters just seem to be a bit on the unfair side. At least until you have them too... I may end up restarting anyway though, I've been having a significant number of glitches ranging from the geoscape screwing up the model of the earth to a radar contact with a ufo "size: Pursue without engaging." not to mention the score glitch I noted in another thread.
  9. Thanks for the explanation but I'm still wondering why my funding dropped in all of the countries? just more save game corruption?
  10. this might be a case of wraparound syndrome where I got such a horrible rating it went all the way to positive. anyway, here's this situation, playing a game of ufo on the second difficulty(one higher than beginner), just got through march 1999, I didn't do horrible, lost several soldiers, but didn't let any terror site go undone, I know a base was built in south america, cause I shot down and/or assaulted a supply ship and a large scout which were landed right next to each other anyway, end of the month comes along, monthly rating of 268,436,537 and them stating that they're very happy with my progress but my funding dropped 736,000 dollars and 17 countrys say they're unhappy with my progress... anyone ever see this before? my biggest question is how did I do so badly? I've had worse months without this kind of effect before unless something happened which I didn't see on my radar, but on experienced?
  11. you do smash and grab on a base and you are able to harvest the weapons, elerium and other items over and over again... the base doesn't dissappear because you retreat, so it replenishes...
  12. I was thinking, as far as the selling stuff happened, the governments may just be giving you credit for stuff you turn into them, which after the war is over, they can either sell themselves, or use in some way. I don't think you're actually selling it to anybody.
  13. since when have aliens been concerned with camoflauge? *refers to the orange cloaks of the ethereals*
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