Fistleaf Posted January 22, 2012 Share Posted January 22, 2012 X-Com Extended has a bug with the Wreck Analysis feature (gives a %chance of analyzing purpose of alien mission on a crashed UFO).With Wreck Analysis turned off, all crashed UFOs and their interior parts are indestructible, even if you throw a grenade inside the ship on the power source.With Wreck Analysis turned on, if the game calculates that the subsequent wreck analysis is going to be successful, the crashed UFO will always be undamaged and its interior parts indestructible as above.Anybody knows how to fix this? Link to comment Share on other sites More sharing options...
Fistleaf Posted January 23, 2012 Author Share Posted January 23, 2012 I reinstalled both XCOM and the Extender and the problem seems to be fixed now. I suspect the problem is due to the different exe file used for the Extender and for the AI patch. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 23, 2012 Share Posted January 23, 2012 Was it just the UFO that became indestructible? The damage resistance of those tiles isn't stored in the EXE, so to if the AI patch or the extender were to blame, it'd have to be an intentional feature of one of the two. Link to comment Share on other sites More sharing options...
Fistleaf Posted January 24, 2012 Author Share Posted January 24, 2012 The spaceship interior consoles and power source cannot be destroyed by grenades. I am not sure what controls the resistance of these. I remember that power sources should be easily destroyed even by a stray shot.Maybe it's the OBDATA file? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 24, 2012 Share Posted January 24, 2012 Normally, yeah, it'd be a combination of GeoData\Obdata.dat (which controls how much damage most weapons can do), and the MCD file for the tiles in concern (Terrain\U_Wall02.mcd for the power supply/nav units/etc). Link to comment Share on other sites More sharing options...
kyrub Posted February 20, 2012 Share Posted February 20, 2012 I suspect the problem is due to the different exe file used for the Extender and for the AI patch. Could you plese post a dump from your UfoExtender.ini, from the crashing game? I wonder what went wrong and I would like to correct it. Link to comment Share on other sites More sharing options...
Fistleaf Posted October 17, 2012 Author Share Posted October 17, 2012 The game is not crashing, The problem is the UFO ships have indestructible parts: shot-down UFOs are undamaged, UFO interior parts like power source cannot be destroyed by even grenades. My soldier can open the door of a scout ship, throw a grenade into the ship, killing all the aliens inside, and still get all the salvaged parts from the UFO with no material loss. Started a new game and it seems to be still happening. Probably related to some of the UFO extender settings (Wreck Analysis affects this, there may be more). Link to comment Share on other sites More sharing options...
Zombie Posted October 21, 2012 Share Posted October 21, 2012 Sure sounds like a borked MCD file to me. Reinstall again? - Zombie Link to comment Share on other sites More sharing options...
Fistleaf Posted October 22, 2012 Author Share Posted October 22, 2012 I'll try that sometime. It happens intemittently, maybe around 30% of shot-down ships are indestructible. Link to comment Share on other sites More sharing options...
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