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#1441 Thorondor

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Posted 10 January 2019 - 09:11 PM



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Introducing The Making of Metro Exodus - a three part documentary series filmed on location in Kyiv and Malta at 4A Games' two studios as they put the finishing touches on the upcoming Metro Exodus.

Featuring interviews with key personnel at 4A Games, archive footage and photos, and never-seen-before materials from the 5 year development of Metro Exodus from the earliest concept stage,  this series takes fans to the heart of the creative process behind 4A Games' most ambitious project to date.

In Episode One we meet the team of 'Spartans' who founded 4A Games with one goal in mind – to rise from the rank of 'underdogs' and forge the studio that could bring Dmitry Glukhovsky’s series of Metro novel to life.


#1442 Thorondor

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Posted 11 January 2019 - 10:33 AM



#1443 Thorondor

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Posted 13 January 2019 - 06:36 PM



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Today on Valve News Network, we take a look at a leak which occurred on January 10th hidden within an Artifact update. Here, we see some new features and capabilities of Source 2's physics engine, Rubikon.


#1444 Thorondor

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Posted 17 January 2019 - 04:30 PM

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GoG's 10 year journey to bring old games back to life is chronicled at PC Gamer here.

#1445 Thorondor

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Posted 17 January 2019 - 08:17 PM



#1446 Thorondor

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Posted 21 January 2019 - 02:52 PM

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RPS' Nate Crowley is writing a Dwarf Fortress diary: The Basement Of Curiosity. Episodes 1 and 2 are available and your day will be better for the reading of them. Prepare to clutch your entrails! ;)

#1447 Thorondor

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Posted 22 January 2019 - 10:12 AM



#1448 Thorondor

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Posted 22 January 2019 - 04:48 PM



#1449 Thorondor

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Posted 25 January 2019 - 10:09 AM



#1450 Thorondor

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Posted 30 January 2019 - 05:51 PM

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RPS' Alex Wiltshire writes about why Creeper World's decade-long evolution keeps getting harder.

#1451 Thorondor

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Posted 02 February 2019 - 04:17 PM



#1452 Thorondor

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Posted 04 February 2019 - 09:36 AM



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Frank Klepacki discusses his career as a composer and audio director in video games the past 23 years, covering creative conception, challenges, technical application, advice, and Q&A for the audience.


#1453 Thorondor

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Posted 08 February 2019 - 12:14 PM



#1454 Thorondor

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Posted 11 February 2019 - 10:16 AM



#1455 Thorondor

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Posted 18 February 2019 - 03:54 PM



#1456 Thorondor

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Posted 21 February 2019 - 06:12 PM



#1457 Thorondor

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Posted 28 February 2019 - 07:05 PM



#1458 Thorondor

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Posted 03 March 2019 - 08:32 PM



#1459 Thorondor

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Posted 06 March 2019 - 09:40 AM

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Over at Polygon, Katie Chironis writes about how making games for a living means being in constant fear of losing your job.

#1460 Thorondor

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Posted 10 March 2019 - 03:49 PM



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Noclip rides a shuttle to Seattle to tell the story of a group of dear friends who left their jobs in AAA to create the space game of their dreams. The story explores the struggles they encountered and the strangers that came on board to help them finish the journey.

This story deals with issues of loss and grief that some viewers may find difficult.





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