Q-Stone Posted January 5, 2006 Share Posted January 5, 2006 I've noticed that there are instances of enemies carrying the Luger P08 (ItemID #3, ammo is ItemID #76) but carrying ammunition for the British Luger (ItemID #2, ammo is ItemID #75) which is incompatible. So I'm trying to fix this but I can't seem to get it right. Specifically, I'm looking at German Town (I believe this is scenario GTwn) and the Germ_officerLugerP08 (RPGPers ID #306). He carries a Luger P08 but drops 3 clips of ammo for .38 "British Service". I just can't figure out how I determine what equipment an enemy carries in their inventory and how I would change it. I've been looking at RPGLootInstances, but if this is what I need to change, I haven't been able to find the link between a person and his backpack. Has anyone gotten this kind of change to work in S2? Link to comment Share on other sites More sharing options...
Novik Posted January 5, 2006 Share Posted January 5, 2006 I've been looking at RPGLootInstancesSee also RPGWeapon4Pers.Note: you can't delete something in mod. You can add or change existing only. Link to comment Share on other sites More sharing options...
KoMik Posted January 5, 2006 Share Posted January 5, 2006 See also RPGWeapon4Pers.Note: you can't delete something in mod. You can add or change existing only. Yep, I have noted the same. I have changed the orginal RPGWeapon4Pers (removed+added new) like this:-Change the 'mount-value' of the item to zero (0)-Then add new (whatever)-Restart the editor to test (or just build'n'play) This same works if you want to edit the Chest-table items (WeaponInHand&WeaponInBackpack) Simple and not simple. :mad: Link to comment Share on other sites More sharing options...
Q-Stone Posted January 5, 2006 Author Share Posted January 5, 2006 Huh. Okay, I'll check this out. I don't want to delete anything, I just want to change them to the correct magazine for the gun they're carrying. Link to comment Share on other sites More sharing options...
Q-Stone Posted January 6, 2006 Author Share Posted January 6, 2006 Thanks, this got it. I fixed a couple of weapon/magazine mismatches. Link to comment Share on other sites More sharing options...
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