Laser Squad Posted June 28, 2004 Share Posted June 28, 2004 The game keeps crashing on me and locking up my PC all the time. Now how's that for originality ? Judging from all the posts in several boards, there must be something definitely very wrong with the state in which this game was released, let's face it... Well, anyway: I managed to at least be able to *load* the game by using the Graphic Configurator to lower video options. The thing is, even with all of them at the lowest possible settings the game will keep crashing left and right. The maximum time I was able to play so far before the next crash was about 10 minutes - frankly, it's ridiculous. The intro after the Nvidia logo does play in a somewhat jerky mode (in safe mode it plays normally, although the game also crashes in safe mode). Below I'm enclosing full DXdiag and config.cfg reports, in hopes that someone can provide me with some help and ideas. I'd really like to be able to enjoy this game, after years of waiting (since Jagged Alliance 2 & expansions) for the next cool turn-based tactical combat game. My essential specs: Intel Celeron 700MHz256MB RAMNvidia GeForce2 MX400 64MBCreative SoundBlaster Live! ValueWindows 98SE Things that I already tried: - Browse this and other places for tips and ideas- Lower all video settings in the game to minimum- Lower hardware acceleration for the sound and graphics boards by a couple notches- Try different graphics board driver versions (40.72 and 56.64)- Disable hardware cursor in the game- Try both 16 and 32 bit modes in the game For reference, I'm not running any other applications when I start the game (a ctrl+alt+del reveals everything I need in my OS, systray and explorer). It was definitely easier running Laser Squad in my ZX Spectrum... Link to comment Share on other sites More sharing options...
Laser Squad Posted June 28, 2004 Author Share Posted June 28, 2004 ------------------System Information------------------Time of this report: 6/27/2004, 14:46:39 Machine name: Ubertank Operating System: Windows 98 (4.10, Build 2222) A Language: English (Regional Setting: English)System Manufacturer: n/a System Model: n/a BIOS: n/a Processor: Intel Celeron, MMX, ~700MHz Memory: 256MB RAM Page File: 88MB used, 1384MB available Windows Dir: C:WINDOWS DirectX Version: DirectX 9.0 (4.09.0000.0900)DX Setup Parameters: Not found DxDiag Version: 4.09.0000.0900 32bit ------------DxDiag Notes------------ DirectX Files Tab: No problems found. Display Tab 1: The file nvdisp.drv is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). Current drivers tested for a WHQL logo are only available on Windows ME, Windows 2000, and Windows XP. New Windows 98 drivers are no longer tested for WHQL logos. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful. Sound Tab 1: The file EMU10K1.VXD is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. DirectSound test results: All tests were successful. Music Tab: DirectMusic test results: All tests were successful. Input Tab: No problems found. Network Tab: No problems found. --------------------DirectX Debug Levels--------------------Direct3D: 0/4 (n/a)DirectDraw: 0/4 (retail)DirectInput: 0/5 (n/a)DirectMusic: 0/5 (n/a)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail) ---------------Display Devices--------------- Card name: NVIDIA GeForce2 MX/MX 400 Manufacturer: NVIDIA Chip type: DAC type: Device Key: EnumPCIVEN_10DE&DEV_0110&SUBSYS_00000000&REV_B200800 Display Memory: 64.0 MB Current Mode: 1280 x 1024 (32 bit)(75Hz) Monitor: StudioWorks 221U Monitor Max Res: 1600,1200 Driver Name: nvdisp.drv Driver Version: 4.14.0010.5664 (English) DDI Version: 9 (or higher)Driver Attributes: Final Retail Driver Date/Size: 3/3/2004 10:29:00, 126336 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: *vdd Mini VDD: nvmini.vxd Mini VDD Date: , 0 bytesDevice Identifier: {D7B71E3E-4250-11CF-9075-0A2013C2C935} Vendor ID: 0x10DE Device ID: 0x0110 SubSys ID: 0x00000000 Revision ID: 0x00B2 Revision ID: 0x00B2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: EnabledDDraw Test Result: All tests were successful. D3D7 Test Result: All tests were successful. D3D8 Test Result: All tests were successful. D3D9 Test Result: All tests were successful. -------------Sound Devices------------- Description: DirectSound (SB Live! Wave Out [b800]) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCIVEN_1102&DEV_0002&SUBSYS_00201102&REV_04BUS_00&DEV_0A&FUNC_00 Manufacturer ID: 2 Product ID: 104 Type: VXD Driver Name: EMU10K1.VXD Driver Version: 4.11.0001.0711 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 4/3/2000 01:07:00, 265293 bytes Other Files: emu10k1.vxd Driver Provider: Creative HW Accel Level: Full Cap Flags: 0xF1F Min/Max Sample Rate: 100, 100000Static/Strm HW Mix Bufs: 32, 32 Static/Strm HW 3D Bufs: 32, 32 HW Memory: 524288 Voice Management: Yes EAX 2.0 Listen/Src: Yes, Yes I3DL2 Listen/Src: No, NoSensaura ZoomFX: No Registry: OK Sound Test Result: All tests were successful. ---------------------Sound Capture Devices--------------------- Description: SB Live! Wave In [b800] (emulated) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: Driver Version: Driver Attributes: Date and Size: Cap Flags: 0x20 Format Flags: 0xFFF -----------DirectMusic----------- DLS Path: C:WINDOWSsystem32driversgm.dls DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port MIDI Mapper, Hardware (Not Kernel Mode), Output, No DLS, Internal Creative S/W Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal A: SB Live! MIDI Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal B: SB Live! MIDI Synth, Hardware (Not Kernel Mode), Output, No DLS, Internal SB Live! MIDI Out [b800], Hardware (Not Kernel Mode), Output, No DLS, External SB Live! MIDI In [b800], Hardware (Not Kernel Mode), Input, No DLS, External Registry: OK Test Result: All tests were successful. -------------------DirectInput Devices------------------- Device Name: Mouse Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: Yes Registry: OK -----------USB Devices----------- ----------------Gameport Devices---------------- ------------PS/2 Devices------------ ----------------------------DirectPlay Service Providers----------------------------DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (4.09.0000.0900)Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.09.0000.0900)Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (4.09.0000.0900)Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.09.0000.0900)IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (4.09.0000.0900) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not runDirectPlay Test Result: Not runRegistry: OK -------------------DirectPlay Adapters-------------------DirectPlay8 TCP/IP Service Provider: RCA Digital Cable Modem - DirectPlay8 Serial Service Provider: COM1DirectPlay8 Serial Service Provider: COM2 -----------------------DirectPlay Voice Codecs-----------------------Voxware VR12 1.4kbit/sVoxware SC06 6.4kbit/sVoxware SC03 3.2kbit/sMS-PCM 64 kbit/sMS-ADPCM 32.8 kbit/sMicrosoft GSM 6.10 13 kbit/sTrueSpeech 8.6 kbit/s -------------------------DirectPlay Lobbyable Apps------------------------- ------------------DirectX Components------------------ ddraw.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 384000 bytes ddraw16.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 28496 bytes ddrawex.dll: 4.87.0000.0700 English Final Retail 9/9/1999 07:00:00 24092 bytes ddraw.vxd: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 30469 bytes ddhelp.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytes dxapi.sys: 4.87.0000.0700 English Final Retail 9/9/1999 07:00:00 2170 bytes d3d8.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1208320 bytes d3d9.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1648640 bytes d3dim.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 625690 bytesd3dim700.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 892416 bytes d3dramp.dll: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 589852 bytes d3drm.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 446464 bytes d3dxof.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 118784 bytesd3dpmesh.dll: 4.06.0002.0436 English Final Retail 4/23/1999 22:22:00 102400 bytes dplay.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 57344 bytes dplayx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 229376 bytesdpmodemx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 90112 bytes dpwsock.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 40960 bytesdpwsockx.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 86016 bytesdplaysvr.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 40960 bytes dpnsvr.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 28672 bytes dpnet.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 720896 bytesdpnlobby.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 16384 bytes dpnaddr.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 16384 bytes dpvoice.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 385024 bytesdpvsetup.exe: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 86016 bytes dpvvox.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 122880 bytes dpvacm.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytesdpnhpast.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 45056 bytesdpnhupnp.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 73728 bytesdpserial.dll: 4.03.0000.1096 English Final Retail 4/23/1999 22:22:00 49152 bytes dinput.dll: 4.08.0001.0901 English Final Retail 10/30/2001 08:10:00 667648 bytes dinput8.dll: 4.08.0001.0901 English Final Retail 10/30/2001 08:10:00 692224 bytes dinput.vxd: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 10874 bytes dimap.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 94208 bytesdiactfrm.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 466944 bytes vjoyd.vxd: 4.08.0001.0881 English Final Retail 6/25/2004 04:23:06 33882 bytes joyhid.vxd: 4.88.0001.0881 English Final Retail 12/12/2002 00:14:32 13067 bytes joy.cpl: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 442368 bytes gcdef.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 491520 bytes gchand.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 6656 bytes pid.dll: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 40960 bytesgameenum.sys: 4.07.0000.0700 English Final Retail 9/9/1999 07:00:00 10512 bytes hidgame.sys: 4.07.0000.0700 English Final Retail 11/27/1999 07:00:00 8880 bytesmsanalog.vxd: 4.08.0001.0881 English Final Retail 10/30/2001 08:10:00 12745 bytesmsjstick.drv: 4.08.0001.0881 English Final Retail 6/25/2004 04:23:06 2352 bytes dsound.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 475648 bytesdsound3d.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1331200 bytes dsound.vxd: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 47664 bytes dswave.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 17920 bytes dsdmo.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 186880 bytesdsdmoprp.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 489984 bytes dmusic.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 114688 bytesdmusic16.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 10992 bytesdmusic32.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 28672 bytes dmband.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 26624 bytesdmcompos.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 57856 bytes dmime.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 171008 bytesdmloader.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 32768 bytes dmstyle.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 98304 bytes dmsynth.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 100352 bytesdmscript.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 76288 bytes dx7vb.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 602112 bytes dx8vb.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1189888 bytes dxdiagn.dll: 4.09.0000.0900 English Final Retail 12/12/2002 00:14:32 1638400 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 4/23/1999 22:22:00 933888 bytes mfc42.dll: 6.00.8447.0000 English Beta Retail 4/23/1999 22:22:00 995383 bytes wsock32.dll: 4.10.0000.1998 English Final Retail 6/25/2004 04:19:16 40960 bytesamstream.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 65024 bytes devenum.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 134144 bytes dxmasf.dll: 6.04.0007.1121 English Final Retail 9/21/2001 14:44:32 498448 bytes mciqtz.drv: 4.00.0096.0729 English Final Retail 12/12/2002 00:14:32 11776 bytesmciqtz32.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 34304 bytes mpg2splt.ax: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 135168 bytes msdmo.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 12800 bytes encapi.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18944 bytes qasf.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 173056 bytes qcap.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 257024 bytes qdv.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 311808 bytes qdvd.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 445952 bytes qedit.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 1795584 bytesqedwipes.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 733184 bytes quartz.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 1845248 bytes quartz.vxd: 4.00.0000.0501 English Final Retail 12/12/2002 00:14:32 5672 bytes strmdll.dll: 4.01.0000.3925 English Final Retail 4/20/2001 12:14:22 251904 bytes vidx16.dll: 0.00.0000.0000 English Final Retail 12/12/2002 00:14:32 10240 bytes iac25_32.ax: 2.00.0005.0050 English Final Retail 4/23/1999 22:22:00 198656 bytes ir41_32.ax: 4.31.0016.0002 English Final Retail 4/23/1999 22:22:00 857600 bytes ir41_qc.dll: 4.30.0062.0001 English Final Retail 6/19/2001 12:06:48 120320 bytesir41_qcx.dll: 4.30.0064.0001 English Final Retail 6/19/2001 12:06:50 338432 bytes ir50_32.dll: 5.1026.0015.0041 English Final Retail 4/23/1999 22:22:00 753664 bytes ir50_qc.dll: 5.00.0063.0038 English Final Retail 4/23/1999 22:22:00 212992 bytesir50_qcx.dll: 5.00.0064.0038 English Final Retail 4/23/1999 22:22:00 196608 bytes ivfsrc.ax: 5.03.0002.0038 English Final Retail 4/23/1999 22:22:00 139264 bytesmswebdvd.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 324608 bytes ks.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 126464 bytes ksproxy.ax: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 117760 bytes ksuser.dll: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 4096 bytes stream.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 46080 bytesmspclock.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 5248 bytes mskssrv.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 7424 bytes swenum.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 4096 bytes mstee.sys: 4.90.3010.0900 English Final Retail 12/12/2002 00:14:32 5504 bytes bdaplgin.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:42 16896 bytes bdasup.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:24 11392 bytes msdvbnp.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:22 52224 bytespsisdecd.dll: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:32 354816 bytes psisrndr.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:24 30208 bytes ipsink.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:44 14848 bytesmpeg2data.ax: 6.05.0001.0900 English Final Retail 12/4/2002 01:33:22 56832 bytes ndisip.sys: 5.03.0000.0900 English Final Retail 12/10/2002 23:55:58 8448 bytes mpe.sys: 5.03.0000.0900 English Final Retail 12/6/2002 23:55:36 15104 bytesstreamip.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:24 14464 bytesmsvidctl.dll: 6.05.0001.0900 English Final Retail 12/4/2002 01:34:36 481792 bytes slip.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:26 10880 bytesnabtsfec.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 83968 bytesccdecode.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 16384 bytes vbisurf.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:56 27648 bytes msyuv.dll: 5.03.0000.0900 English Final Retail 12/4/2002 09:11:00 16896 bytes kstvtune.ax: 5.03.0000.0900 English Final Retail 12/4/2002 12:06:48 274432 bytes ksxbar.ax: 5.03.0000.0900 English Final Retail 12/4/2002 01:33:50 39936 bytes kswdmcap.ax: 5.03.0000.0900 English Final Retail 12/4/2002 12:06:56 226304 byteswstcodec.sys: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:42 18688 byteswstdecod.dll: 5.03.0000.0900 English Final Retail 12/4/2002 09:14:44 47104 bytes msdv.sys: 4.10.2326.0900 English Final Retail 12/4/2002 09:10:22 56832 bytes ------------------------------------Inactive Display Entries in Registry------------------------------------ Card name: NVIDIA GeForce2 MX/MX 400 Driver: nvdisp.drv ----------------------------------Inactive Sound Entries in Registry---------------------------------- None ------------------DirectShow Filters------------------ DirectShow Filters:Indeo® audio software,0x00500000,1,1,IAC25_32.AX,2.00.0005.0050DivX Decoder Filter,0x00800000,1,1,DIVXDEC.AX,5.00.0002.0000CyberLink Audio Decoder,0x00601000,1,1,CLAUD.AX,3.05.0000.1004CyberLink Video/SP Decoder,0x00600000,2,2,CLVSD.AX,3.05.0000.1011CyberLink Audio Effect,0x00200000,1,1,CLAUDFX.AX,3.05.0000.1109CyberLink DxVA Filter 2,0x00200000,0,2,CLDXVA.AX,Windows Media Video Decoder,0x00800000,1,1,WMVDS32.AX,3.00.0000.3433DivX MPEG-4 DVD Video Decompressor ,0x00800000,1,1,DIVX_C32.AX,4.01.0000.3917XviD MPEG-4 Video Decoder,0x00800000,1,1,XVID.AX,DivX Decoder Filter,0x00800000,1,1,DIVXDEC.AX,5.00.0002.0000Windows Media Video Decoder,0x00800000,1,1,WMV8DS32.AX,8.00.0000.0340Windows Media Audio Decoder,0x00800001,1,1,MSADDS32.AX,4.01.0000.3854Indeo Link to comment Share on other sites More sharing options...
Laser Squad Posted June 28, 2004 Author Share Posted June 28, 2004 setvar cheat_allow_headshot = 1.00setvar cheat_blood = 1.00setvar console_writelog = 0.00setvar game_autosaves = 1.00setvar game_camerasensivity = 1.00setvar game_dblclkmoveinrealtime = 0.00setvar game_eq_on_grenades = 0.00setvar game_forceturnbased = 1.00setvar game_invertscrollx = 0.00setvar game_invertscrolly = 0.00setvar game_invertturnx = 0.00setvar game_invertturny = 0.00setvar game_noai = 0.00setvar game_pathinrealtime = 1.00setvar game_profile = Shitsetvar game_scrollsensivity = 1.00setvar game_selectionmode = 0.00setvar game_selectionsensivity = 1.00setvar game_showweathereffect = 1.00setvar game_skipvideo = 0.00setvar game_tbs_on_enemy_spot = 0.00setvar gfx_16bit_mode = 0.00setvar gfx_16bit_textures = 1.00setvar gfx_anisotropic_filter = 1.00setvar gfx_block_buffering = 0.00setvar gfx_blur_sun = 0.00setvar gfx_cl = 0.00setvar gfx_cl_blur = 0.00setvar gfx_cl_cube_resolution = 32.00setvar gfx_cl_sky_textures = 0.00setvar gfx_cl_use_bump = 0.00setvar gfx_cl_use_bump_always = 1.00setvar gfx_cl_use_precise_shadows = 0.00setvar gfx_decals = 0.00setvar gfx_depth_tex_resolution = 512.00setvar gfx_fastest = 1.00setvar gfx_fix_ban_np2 = 0.00setvar gfx_fix_nv_np2_hack = 0.00setvar gfx_fog = 0.00setvar gfx_fsaa = 0.00setvar gfx_fullscreen = 1.00setvar gfx_gamma = 2.00setvar gfx_hsr = 0.00setvar gfx_hw_hsr = 0.00setvar gfx_maxlag = 0.00setvar gfx_nopixelshaders = 0.00setvar gfx_particles = 0.00setvar gfx_point_specular = 0.00setvar gfx_register_resolution = 0.50setvar gfx_resolution = 800.00setvar gfx_shadows = 0.00setvar gfx_specular = 0.00setvar gfx_static_nooverwrite = 1.00setvar gfx_stencil_shadows = 0.00setvar gfx_swvertexprocess = 0.00setvar gfx_terrain_565 = 1.00setvar gfx_texture_mip = 1.00setvar gfx_texture_usedxt = 1.00setvar gfx_tnl_mode = 0.00setvar gfx_validate = 0.00setvar lua_showlog = 0.00setvar sound_musicvolume = 1.00setvar sound_sfxvolume = 1.00setvar ui_charresponses = 0.00setvar ui_charresponsessubtitles = 1.00setvar ui_followcamera = 1.00setvar ui_hwcursor = 1.00setvar ui_messages = 1.00setvar ui_showhints = 1.00setvar ui_showicons = 1.00setvar ui_showtooltips = 1.00setvar ui_tooltipdelay = 0.10 Link to comment Share on other sites More sharing options...
chemchok Posted June 29, 2004 Share Posted June 29, 2004 A few random suggestions.... Set your desktop view to what you will be using in the game (resolution and color depth). In your case, I'd definitely use 16 bit color depth @ 1024x768 if possible (800x600 otherwise). Make sure anti-aliasing is off, and textures are set to low - I know you've probably seen this enough already. Another thing you could try is manually disabling your sound card (in device manager) so you can completely rule that out as the cause. The only other thing I have to add is that it's strange it always crashes. It sounds more like a driver problem (although you are just squeaking above the minimum specs). Oh, and degragment your drive, sometimes this can make all the difference, especially if you're uninstalling and reinstalling games frequently. Link to comment Share on other sites More sharing options...
Guest Anonymous Posted July 2, 2004 Share Posted July 2, 2004 Thanks for answering chemchok, tried those with no luck... I've run dozens of games in my current system along the last few years and never had any real problems with any of them... I've also tried the game in a friend's PC (a 1800GHZ AMD) and it produced several crashes too, even after fiddling with the video options and config.cfg :roll: What's the point of making a great game if you're not going to bother and finish its code properly before starting making money with it ? Link to comment Share on other sites More sharing options...
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