Strategy News

Sins of a Solar Empire II - Developer interview on Defenses & the Pirate Galleon
In this video 4X RTS game Sins of a Solar Empire II's game designer, Conor "Sovereign Echo" Harris, discusses the role of static defensive structures and his work to clarify and improve defensive play by adding in new abilities for each. He also shares information about the Pirates and the new Pirate Galleon.
Source: www.youtube.com

Total War: Warhammer 40.000 closed beta sign-ups & video interview
Sci-fi fusion of galactic strategy and grimdark RTS warfare Total War: Warhammer 40.000's release date has not yet been disclosed but if you want to be among the first to try out the game signing up for the future closed beta is now possible, as announced here. In the meantime you can watch the latest dev interview video here.
Source: store.steampowered.com

Europa Universalis V - 1.3 Open Beta information
Paradox discusses the 1.3 open beta for Europa Universalis V in this episode of Tinto Talks.

ICBM: Escalation updated to v1.1.3
RTS game of global warfare and nuclear mass destruction ICBM: Escalation's 1.1.3 update is now out. Furthermore, beta sign-ups to test never-before-seen content are being encouraged, as plans are made for additional features and improvements, as announced here.
Source: store.steampowered.com

Europa Universalis V: Developer Interview
PC Gamer's developer interview with the creators of Europa Universalis V on balancing accuracy, freedom, and fun.

Europa Universalis IV: Official Modding Guide Announced
An official modding guide for Europa Universalis IV has been announced on YouTube.

Hearts of Iron IV: Intermediate Modding Guide Part 11
The Hearts of Iron IV Intermediate Modding Guide continues with Part 11, covering Balance of Power mechanics.

Hearts of Iron IV: Intermediate Modding Guide (Part 10)
Hearts of Iron IV covers intermediate modding in Part 10, focusing on AI systems.

Hearts of Iron IV Dev Diary #9: Traits, Ideologies, Resources
Hearts of Iron IV's official channel covers Part 9 of its intermediate modding guide, exploring traits, ideologies, and resources.

Hearts of Iron IV: Modding #8: Music Modding
Part 8 of Hearts of Iron IV's official modding guide covers music modding.

Hearts of Iron IV: Modding Guide Part 7: Orders of Battle
Hearts of Iron IV walks through Part 7 of the intermediate modding guide, covering Orders of Battle and equipment templates.

Hearts of Iron IV: Intermediate Modding Guide Part 6
Hearts of Iron IV covers intermediate modding techniques in Part 6 of their guide series, with focus on MIOs.

Hearts of Iron IV: Intermediate Modding Guide Part 5
The official Hearts of Iron IV channel covers Part 5 of their intermediate modding guide, focusing on building advanced focus trees.

XCOM 2: Long War of the Chosen v1.2 Released
XCOM 2's Long War of the Chosen mod v1.2 has recently gone live.

Hearts of Iron IV: Intermediate Modding Guide Part 3
Hearts of Iron IV continues their modding guide with Part 3, diving into intermediate scripting features.

Hearts of Iron IV: Intermediate Modding Guide Part 2
Hearts Of Iron IV walks through adding new provinces in Part 2 of their intermediate modding guide.

Hearts of Iron IV: Intermediate Modding Guide Part 1: Map Modding
Hearts of Iron IV explores intermediate map modding in Part 1 of this official tutorial guide.

Hearts of Iron IV Dev Diary: Performance and Modding
Hearts of Iron IV's latest dev diary is about improved performance and modding features.

Hearts of Iron IV: Beginner's Modding Guide Part 4
The Hearts of Iron IV team walks through Part 4 of their beginner's modding guide, covering Decisions, Focus Trees, and Defines.

Hearts of Iron IV: Beginner's Modding Guide Part 3
Part 3 of Hearts of Iron IV's beginner's modding guide covers how to create custom countries and characters.

Hearts of Iron IV: Beginner's Modding Guide: Part 2
Hearts of Iron IV covers creating Events and National Spirits in Part 2 of their beginner's modding guide.

Hearts of Iron IV: Beginner's Modding Guide: Part 1
Hearts of Iron IV's official channel introduces beginners to modding with Part 1: Getting Started.

Hearts of Iron IV: Developer Interview: Focus Tree Design
Content Designer Daniel walks through the process of designing Hearts of Iron IV's focus trees, from initial concept to final launch.

Hearts of Iron IV Dev Diary: Modding
Hearts of Iron IV's latest dev diary is about modding.

Hearts of Iron IV: Official YouTube Channel Launched
The official Hearts of Iron IV YouTube channel has launched. Featured content will include gameplay guides, developer interviews, and trailers for upcoming releases.

Europa Universalis IV: 1.35 Dev Diary Released
Europa Universalis IV's latest dev diary offers a final look at some of the changes to balance and modding that will be introduced in the coming 1.35 update.

Blood Bowl 3: Rock Paper Shotgun Interview
Rock Paper Shotgun's Jeremy Peel interviews Cyanide Studio's Gautier Brésard about Blood Bowl 3.

Hearts of Iron IV: By Blood Alone: Game Director Interview
Paradox Grand Strategy's Game Director Peter Nicholson answers questions about Hearts of Iron IV: By Blood Alone in this feature stream.

Hearts of Iron IV Dev Diary #4: Performance & Modding
Paradox Grand Strategy walks through performance optimizations and modding features coming to Hearts of Iron IV: By Blood Alone.

Hearts of Iron IV Dev Diary: Modding and Career Profile Updates
The latest dev diary covers new modding features and career profile system updates.





























