Strategy News

Cities: Skylines II dev update - Summer Solstice patch changes
Cities: Skylines II's latest dev update goes through the upcoming changes that will arrive with the Summer Solstice patch, including improvements to citizen pathfinding and terrain texturing.
Source: store.steampowered.com

Sins of a Solar Empire II - Developer interview on Defenses & the Pirate Galleon
In this video 4X RTS game Sins of a Solar Empire II's game designer, Conor "Sovereign Echo" Harris, discusses the role of static defensive structures and his work to clarify and improve defensive play by adding in new abilities for each. He also shares information about the Pirates and the new Pirate Galleon.
Source: www.youtube.com

Total War: Warhammer 40.000 closed beta sign-ups & video interview
Sci-fi fusion of galactic strategy and grimdark RTS warfare Total War: Warhammer 40.000's release date has not yet been disclosed but if you want to be among the first to try out the game signing up for the future closed beta is now possible, as announced here. In the meantime you can watch the latest dev interview video here.
Source: store.steampowered.com

Europa Universalis V - 1.3 Open Beta information
Paradox discusses the 1.3 open beta for Europa Universalis V in this episode of Tinto Talks.

ICBM: Escalation updated to v1.1.3
RTS game of global warfare and nuclear mass destruction ICBM: Escalation's 1.1.3 update is now out. Furthermore, beta sign-ups to test never-before-seen content are being encouraged, as plans are made for additional features and improvements, as announced here.
Source: store.steampowered.com

Europa Universalis V: Developer Interview
PC Gamer's developer interview with the creators of Europa Universalis V on balancing accuracy, freedom, and fun.

Panzer Corps 2: Frontlines - Cyrenaica First Look
The Historical Gamer takes on the new Frontlines - Cyrenaica campaign DLC in Panzer Corps 2.

XCOM 2: Long War of the Chosen v1.2 Released
XCOM 2's Long War of the Chosen mod v1.2 has recently gone live.

Europa Universalis IV: The Grandest LAN 2024
Paradox Interactive announces The Grandest LAN 2024, a community tournament at Czocha Castle, Poland (Oct 31–Nov 3, 2024). Tickets for returning attendees open June 10th, with general sale on June 17th.

Hearts of Iron IV: Developer Interview: Focus Tree Design
Content Designer Daniel walks through the process of designing Hearts of Iron IV's focus trees, from initial concept to final launch.

Xenonauts 2: First Impressions
Dad's Gaming Addiction delivers first impressions of the Xenonauts 2 early access.

Hearts of Iron IV: Official YouTube Channel Launched
The official Hearts of Iron IV YouTube channel has launched. Featured content will include gameplay guides, developer interviews, and trailers for upcoming releases.

Blood Bowl 3: Rock Paper Shotgun Interview
Rock Paper Shotgun's Jeremy Peel interviews Cyanide Studio's Gautier Brésard about Blood Bowl 3.

Xenonauts 2: Dad's Gaming Addiction Demo
Dad's Gaming Addiction takes on a Xenonauts 2 demo test run.

Hearts of Iron IV: By Blood Alone: Game Director Interview
Paradox Grand Strategy's Game Director Peter Nicholson answers questions about Hearts of Iron IV: By Blood Alone in this feature stream.

Hearts of Iron: No Step Back: Developer Interview
Paradox Grand Strategy hosts an interview with the Hearts of Iron developer team answering questions about No Step Back.

Hearts of Iron IV: Developer Interview
Paradox Grand Strategy hosts an interview with the Hearts of Iron development team answering community questions about the No Step Back expansion.

Total War: Rome Remastered: Feral Interactive Interview
Eurogamer's Chris Tapsell interviews Feral Interactive's Tom Massey and Edwin Smith about Total War: Rome Remastered.

Field of Glory II: Medieval: Cohesion Test Guide
Sampstra Games walks through the cohesion test mechanic in Field of Glory II: Medieval, covering its triggers and strategic applications.

Field of Glory II: Medieval: Developer Interview
Slitherine Games sits down with developer Richard Bodley Scott, creator of Field of Glory II: Medieval, discussing the expansion to the medieval era.
- COM
Combat Mission: Stephen Grammot Interview
Wargamer's Ian Boudreau interviews Combat Mission co-designer Stephen Grammot.

XCOM: Chimera Squad: Lead Designer Interview
Aaron Potter of Rock Paper Shotgun interviews XCOM: Chimera Squad lead designer Mark Nauta.

XCOM: Chimera Squad: AngryJoe Reaction
AngryJoe reacts to the surprise reveal of XCOM: Chimera Squad, featuring a 20-hour story, new mechanics, and a $10 price tag.

Command: Modern Operations: Developer Interview Concludes
Part 3 of the interview with the developers of Command: Modern Operations wraps things up.

Command: Modern Operations: Developer Interview Part 2
Part 2 of the interview with the developers of Command: Modern Operations.

StarCraft: Mass Recall v7.0 Complete
The StarCraft: Mass Recall mod is now complete.
The mod recreates classic Starcraft and Brood War gameplay and single-player campaigns within the Starcraft 2 engine, featuring 68 maps including 59 from the original Brood War, 3 previously hidden or deleted maps, and 6 from the 1998 demo campaign.

Fields of Glory: Empires: VAE VICTIS Gameplay
War Maps walks through the VAE VICTIS scenario in Fields of Glory: Empires, a new 4x grand strategy game set in ancient Rome.

Hearthstone: Creative Director Interview
PC Gamer's Tim Clark and Bo Moore interview Hearthstone's new creative director, Ben Thompson.

XCOM 2: Nightmare Legacy Ops Let's Play
ChristopherOdd tackles the Legacy Ops at Nightmare difficulty in this let's play.

Hearts of Iron IV: Man the Guns Developer Interview
The Wargamer's Joe Robinson interviews Hearts of Iron IV game director Dan Lind about the upcoming Man the Guns update.




























