Strategy News

Hearts of Iron IV: Intermediate Modding Guide (Part 10)
Hearts of Iron IV covers intermediate modding in Part 10, focusing on AI systems.

Hearts of Iron IV: Beginner's Modding Guide: Part 2
Hearts of Iron IV covers creating Events and National Spirits in Part 2 of their beginner's modding guide.

Europa Universalis IV: 1.35 Dev Diary Released
Europa Universalis IV's latest dev diary offers a final look at some of the changes to balance and modding that will be introduced in the coming 1.35 update.

Total War: Rome Remastered Patch 2.0.4 Released
Total War: Rome Remastered's latest patch is now live.
Patch 2.0.4 is heavily focused on improving and expanding modding capabilities. It also includes UI/UX changes, minor AI improvements, localisation fixes, and further quality of life improvements.

Strategic Command: World War I: Preview Stream
MatrixGames showcases the Blue Max 2D mod in a preview stream of Strategic Command: World War I.
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Pike and Shot: Battle of Lepanto Mod Released
Pike and Shot's Battle of Lepanto mod is now available.

Strategic Command WWII: War in Europe: Counter Mods Spotlight
Matrix Games invites you to check out a selection of counter mods for Strategic Command WWII: War in Europe.

Hearts of Iron IV: Kaiserreich as Russia #6
ParadoxExtra walks through Hearts of Iron IV with the Kaiserreich mod as Russia.

Strategic Command WWII: Rise and Fall of an Empire Mod Advances
The Napoleonic mod "Rise and Fall of an Empire" for Strategic Command WWII: War in Europe is progressing impressively.

Hearts of Iron IV: Dan & Daniel Try The Great War
ParadoxExtra's Dan and Daniel tackle The Great War, a Hearts of Iron IV mod currently in Beta.

Advanced Tactics Gold's 2nd Civil War Mod Enters Beta
Advanced Tactics Gold's ambitious 2nd Civil War mod, currently in beta, is already well worth a look.








