Strategy News

Strategic Command World War I Dev Diary #3: Empires in Turmoil
The third dev diary for Strategic Command World War I's Empires in Turmoil DLC previews two of the most commonly requested campaigns.

Strategic Command: Empires in Turmoil Dev Diary #2
The second dev diary for Strategic Command World War I's Empires in Turmoil DLC provides a preview of two campaigns focused on Tannenberg and the Siege of Kut.

Strategic Command World War I: Empires in Turmoil Dev Diary
The first dev diary for Strategic Command World War I's Empires in Turmoil DLC has been released.

Command: Modern Operations: Falklands Gameplay Showcase
MatrixGames walks through the Falklands DLC for Command: Modern Operations with the dev team director.

Panzer Corps 2 Dev Diary #1: Axis Operations - 1944
Panzer Corps 2's Axis Operations - 1944 DLC's first dev diary provides an in-depth look at one of the two campaigns.

Decisive Campaigns: Ardennes Offensive: Technical Video 2
MatrixGames walks through the technical rules in this second dev video for Decisive Campaigns: Ardennes Offensive, releasing November 18th.

Command: Kashmir Fire: MatrixGames Preview
MatrixGames covers a preview of Command: Kashmir Fire featuring Kushan Gaming, out May 6th.

Command: Modern Air/Naval Operations: Air Warfare Strike Tutorial
MatrixGames walks through air warfare strike tactics in Command: Modern Air/Naval Operations.

Command: Modern Air/Naval Operations: Air Warfare Tutorial Ep. 3
MatrixGames walks through episode 3 of their air warfare tutorial series, covering strike tactics in Command: Modern Air/Naval Operations.

Command: Modern Operations Air Warfare Tutorials
MatrixGames walks through air warfare tutorials for Command: Modern Operations, covering flight mechanics and strike tactics.

Command: Modern Operations: One Minute Class Series
MatrixGames walks through essential Command: Modern Operations mechanics via their One Minute Class series, covering plot course, throttle altitude, EMCON, and target engagement.

XCOM: Chimera Squad: Developer Q&A
Gamasutra's Alex Wawro tactically cornered XCOM: Chimera Squad lead designer Mark Nauta for a Q&A session about what went into making the game.

XCOM: Chimera Squad: Lead Designer Interview
Aaron Potter of Rock Paper Shotgun interviews XCOM: Chimera Squad lead designer Mark Nauta.

XCOM: Chimera Squad: Agent Profiles
XCOM covers Agent Profiles for Chimera Squad, introducing characters like Zephyr, a melee combatant formerly enslaved by ADVENT.

XCOM: Chimera Squad: Agent Profile: Axiom
The XCOM channel presents the character profile for Axiom, a new agent in XCOM: Chimera Squad.

XCOM: Chimera Squad: Agent Profile: Claymore
The XCOM channel profiles Claymore, one of Chimera Squad's playable agents.

Strategic Command: World War I: Preview Stream
MatrixGames showcases the Blue Max 2D mod in a preview stream of Strategic Command: World War I.

Strategic Command: World War I Dev Diary #4: Naval & Land Systems
Strategic Command: World War I's Dev Diary #4 covers naval mines, mountain corps, and land convoys.

Strategic Command: World War I Dev Diary #3: Recon, Artillery & Breakthroughs
Strategic Command: World War I's third dev diary covers recon, artillery, and breakthroughs.

Strategic Command: World War I Dev Diary #2: Cavalry and Rapid Advances
Strategic Command: World War I's second dev diary covers cavalry and rapid advances.

Command: Modern Operations: Preview Stream
MatrixGames hosts a preview stream of Command: Modern Operations with KushanGaming.

Command: Modern Operations: Smooth Map Demo
MatrixGames walks through smooth map demos of Command: Modern Operations.

Command: Modern Operations: Tacview Integration Showcase
MatrixGames walks through Tacview connectivity with Command: Modern Operations, covering close air combat, anti-ship attacks, and ASW operations.

Command: Modern Operations: Developer Interview Part 2
Part 2 of the interview with the developers of Command: Modern Operations.

Unity of Command II Dev Diary #2: The Capture of Metz
The developers walk through Chapter 2 of Unity of Command II's mechanics series, covering air power and AI in the Capture of Metz.

Field of Glory: Empires Dev Diary #10: Unit Abilities and Modifiers
Field of Glory: Empires' 10th dev diary focuses on unit abilities and modifiers.

Field of Glory: Empires Dev Diary #9: Battle System
Field of Glory: Empires' ninth dev diary is about the battle system.

Command: Desert Storm: Preview
MatrixGames previews the upcoming Command: Desert Storm, a new standalone expansion for Command: Modern Air/Naval Operations. The preview covers 14 historical and hypothetical campaign scenarios, plus a bonus contemporary scenario.

Field of Glory: Empires Dev Diary #2: Region Management & Loyalty
Field of Glory: Empires' second dev diary is about region management, population, and loyalty.

Command: Modern Air/Naval Operations: The King of the Border Preview #2
MatrixGames previews the Command Live episode 'The King of the Border' in Command: Modern Air/Naval Operations.




























