Emptiness Filling

by on 17th Oct 2013

Take a seat and command the fleet. In essence such is the proposition made to you indomitable Generals in Paul Zakrzewski's ambitious indie space sim and RTS hybrid, Void Destroyer.

Void Destroyer is a single player game, it is heavily influenced by classic space sims (...)

In Void Destroyer you take on the role of a retired General once again leading the charge. Build defenses, infrastructure and ships. Secure resources, find allies and conquer enemies. From the Tactical interface of the command ship you lead your forces and pilot craft. Make peace by unleashing war.
 
Void Destroyer gives the player unique options on how to play. You can choose one or all of the options to suit your game style or the situation in game.

Full thrust to the features:

• Fly any ship under your command - instantly change ships then directly pilot them. From drones to carriers, a huge variety of craft to pilot. This space sim uses a newtonian flight model designed to be have both enjoyable flight and combat in space.
• Command mode - become more of a commander and less of a pilot - intended for handling larger ships
• Tactical mode - issue commands to ships via a real time strategy like interface. Tactical Mode is a fully 3D map, command console and your empire management tool.
• Control your bases production and economic output.
• Build platforms/stations for production and defense.
• Upgrade and repair your command ship. Where your in game Avatar resides and is able to remotely control your ships and assets. The command ship also features unique abilities to aid in combat.
• Research new technology.
• Battle Editor and Instant Action mode - an in game map editor to create custom maps and battle scenarios for you to enjoy quick or long battles and share them with friends.
• Story - dialog system, objectives, cutscenes and other story related elements.
• Crew control - your ships have crews, maybe you prefer them to do the flying for you.

This successfully kickstarted game is now in late alpha and the current released version of the game can be freely accessed by way of a demo. Steady progress continues to be made, as evidenced by the latest video update where the dust system, rally system, tactical mode visual first pass enhancements and tactical mode interface upgrades are reported.

If you like what you see, consider casting your Greenlighting vote to assist the developer in bringing this title to the Steam sector.

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