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Assault refresh
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Currently in open beta testing and with a scheduled Q3 2010 release, real-time tactics game Assault Squad is the latest stand-alone expansion for "Men of War".

A fresh batch of screenshots and unit/weapon models has just been aired over at Blue's News. Here's a sampling:

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Focus will be on skirmish multiplayer battles and 4-player co-op, aiming to provide more realistic weapon behaviour and penetration values, along with a more authentic direct usage of equipment and vehicles.
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Posted 2nd September 2010 by Thorondor
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Out of your depth?
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Helping you find a good footing is what the attentive developers at Nitro Games propose with the introduction of a series of gameplay tutorials for "Commander: Conquest of the Americas", starting with an entry on how to go about setting up a colony in the new world.


According to the announcement, in the next four weeks players will be mentored in other key aspects of the game to make sure they show a steady hand at the helm.

For those who have already found their sea legs, achievements like Colonizer, Gold Digger, Collector, Master of War and others have also been introduced.
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Posted 2nd September 2010 by Thorondor
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Defrosting single player
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Continuing their quest to deploy some more tactical goodness to the PC with their in-the-making "Frozen Synapse", Mode 7 Games' Paul Taylor discloses they're now beginning to put together a single-player campaign mode for their game.

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I really want that feeling of commanding a squad with my actions having consequences for an overarching campaign, so hopefully we’ll be able to create something suitably immersive.

Mentions of Laser Squad Nemesis, learning from other games and more behind-the-scenes info can be gleaned from their latest developer blog entry.
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Posted 1st September 2010 by Thorondor
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Going green
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2K Games has recently detailed how Civilization 5 will be an environmentally-minded, socially responsible release.

Among other things there is a small non-interactive sample of the interactive game manual:
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We've made the formerly 200+ page printed manual an improved interactive PDF. This PDF manual allows you to click on screenshots to see them clearer than thumbnails, navigate much easier with clickable links, and most importantly, look forward to manual updates as we make changes to the game.

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Posted 1st September 2010 by Thorondor
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Guest Posting Issue - Resolved
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This is a short break from our usual news updates, but an important one.

Due to an issue on the posting screen with the verification code, guests may have had trouble replying to news articles and commenting on reviews for some time now. This has now been fixed, and you can post your thoughts as a guest user without the need to create an account if you'd rather not create one.

As such, anyone wishing to comment on recent articles such as the Battlefield Academy review or any other news articles we've posted recently can now do so.

We're also seeking your suggestions for improving the site and there's a chance to win a free game or two by participating.

Please do accept my sincere apologies for any inconvenience the posting issue may have caused you and we hope you'll join in the discussion soon!
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Posted 31st August 2010 by Pete
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Battling Academically
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FullAuto's BBC Battlefield Academy review is now up for you to read. As usual, it's engrossing, amusing and disturbing (well, 2 out of 3 isn't bad).

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Slitherine have walked a fine line while making Battlefield, charting the borders of Fun, Depth, and Tedium. They've attempted to maximise the first, and include as much of the second as possible without including any of the last.


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And if you liked the review, you're sure to like the game, so why not buy it?

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Posted 28th August 2010 by Pete
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Stay civilised
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Those of you wondering how soon you'll be able to get your hands on the next instalment of the fabled Civilization series for demoing purposes, know that, according to official word, it's actually going to be later than expected:

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The Civilization V playable demo release date is September 21st; the same day as the North American release date of the full game.

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Posted 27th August 2010 by Thorondor
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School's out for Battlefield.
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Update 1.3.6 is out.

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+ 4 new multiplayer maps with unique objectives
+ 6 new units

Road to Caen
Canadians attack a German position. 5 Victory points. Canadians must capture enough to win before 16 turns.
D-Day + 3
British forces attack a German held town. British must capture VP's before the 20 turn time limit expires.
Race for the Town
The Ardennes, US and German forces . The side with the most VP's by the end of the 20 turn time limit wins.
Desert Rats
German & Italian forces attack a British position. The Axis must capture VP's before the 20 turn time limit expires.

New Units
British Paras
Wespe
Greyhound (created by Tim Catherall)
FlammPanzer
Sdkfz251/2
37mm Stielgranate


Slitherine have plans for bi-weekly updates in this vein for the forseeable future.
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Posted 26th August 2010 by FullAuto
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Elemental blooms
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It's not often that you get to witness the inception of a new turn-based game franchise, let alone one with a starting entry so evidently destined to become a classic.

But even to the disbelieving, one thing is certain: "Elemental: War of Magic" is out into the wild.



Taking on the role of a sovereign they themselves design, players will set foot in a world slowly recovering from Cataclysm, looking to build their own kingdom and to bring knowledge and magic to bear on a harsh but bountiful land.

Labeled "a strategy game in an RPG world", it allows, among other things, for extensive unit customisation, diplomatic cunning and tense tactical battles while embarking on either the story-driven campaign or braving a randomly generated world.

Available for purchase via Stardock's Impulse digital download and conventional retail outlets.
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Posted 24th August 2010 by Thorondor
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Boots on the ground
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Has anyone ever called you a soft target? Well, then someone needs to pay attention to Battlefield Academy's second field exercise and watch their rumps...


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Posted 24th August 2010 by Thorondor
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