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Pumpkinhead

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About Pumpkinhead

  • Birthday 09/29/1979

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  1. It did seem I spoke a bit early on the Sectopod. I just downed the Overseer last night and saw it listed on the crew list. You guys are probably right that the Reaper is now the Berserker, and the Snakeman Thin Man has adopted the Celatid's spitting ability too, so the only one that's truly gone is the Silacoid, which didn't really do much anyway
  2. Hey Guys, It's been aaaaaaaaaaaaaaaaages since I last visited this site, but I just thought I'd drop by and see what everyone thought of the new game. It seems like most people dig it, which is good. I'm really liking it myself, but I must admit, I sucked at Normal so have dropped back to Easy. Resources management was never my strong suit. Anyway, the aliens were always my favourite aspect of X-COM and was saddened to find out that the Silacoid, Celatid, Sectopod, and Reaper all got the flick. I know none of them were the most formidable of foes, but I still would have liked to see them reimagined with the rest. Overall, I think this new game is a worthy successor
  3. 'Cause it'd be a re-make - no, a re-working - of the original and the best X-COM game, which of course, as we all know, is UFO: Enemy Unknown... hence it being in the UFO forum
  4. As always, I find myself wishing there was a FPS made in the X-COM universe, and in doing so, got me wondering what style would best suit it. I've got the poll up top, but I'll give some brief explanations below: 1) Half-Life 2: Very little strategy, but some puzzle-solving. Mostly lone-player, but with some team management. 2) Rainbow Six 3: Strategy-based, with emphasis on teams. Slower-paced than HL2. 3) Full Spectrum Warrior: Not technically a FPS, though it contains many elements of the genre. Distinctly team-based, and highly strategic, making it slower-paced than RS3. If anyone else has any game styles they think would suit, just click "Other" and specify below...
  5. I've never liked midi. Although I know the original game's music was midi, I much prefer the PSX music myself. What's this re-mix you're referring to??
  6. Has anyone else every listened to the X-COM soundtrack on its own, outside of the game? I've listened to it a few times through, and have just today burnt it onto a CD as CD Audio so I can play it through the stereo (which I'm doing as I type this). I doubt it will be listened to more than a few times a year (if that), but I was just curious if I was the only one who has done this
  7. How so? http://ufopaedia.xcomufo.com//pics/snakeman.gif
  8. Plus, I guess you could technically call these "fan art": Animated GIFs
  9. I've only got these few: http://ufopaedia.xcomufo.com/pics/floater.jpg http://ufopaedia.xcomufo.com/pics/silacoid.jpg http://ufopaedia.xcomufo.com/pics/original.jpg
  10. Pumpkinhead

    PCK

    Although your UFO explosion is a little wobbly for some reason... Here's a better one for you: http://members.dodo.com.au/~shoobs/pics/explosion.gif
  11. I don't know of anywhere to actually download the sounds, but the sounds can quite easily be taken from the game's sound file... IIRC, the best program to do it was Goldwave...
  12. Can't you just print the pages from your computer?
  13. What are you talkin'? It's only 2 months old, and the forum has seemed pretty dead lately anyways
  14. I just read the first 2 chapters the other day, and it is sooooooooo tedious. This Diane Duane is far from being a good writer. I've read fanfics that read better than this novel! Oh, well, I've paid for it, I guess I'd better keep reading...
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