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Midgar

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  1. Thanks for the replies. Next time I'll make sure to bring only 3 SWSs on any two part missions, although I'm fairly sure I've brought 4 to an alien colony without losing any. Also, does that zip file only fix the bug with the current mission I'm in or for all future missions? I kind of went ahead and finished it because I got impatient XD, that and I raided a few ships with plenty of Zerbite to build another. The developers seemed to have overlooked a lot in this game, now I'm wondering what will happen if I break the money barrier of 99 million. Also, a random quesiton if anyone would care to reply. Usually I sell all my alien corpses except for one, I guess I must've accidentally sold my last Calcinite corpse and now I have none to research melee weapons. The problem being I haven't seen them for months in a mission, do they appear again sometime soon? Currently I mainly see Gilman, Tasoth, and Lobstermen missions. I haven't had a terror mission in a city in quite a long time and those are the places I remember seeing them.
  2. Thanks for the tip, I really am getting sort of low on Zrbite. I let a alien colony stick around earlier, hoping some ships will land nearby so I can raid them for Zrbite, I didn't know about this tactic until today and I'm already in August -_-.
  3. https://skydrive.liv...459A8CBBEEC!113 Also, the last Alien is the civilian, one of my guys is facing him. I might've MCed him to get him out of harms way, I wasn't aware that he turned hostile if you did *facepalm*
  4. I can do that, except I'm not sure where the game saves are located. I have the steam version. Edit: Found the game folder in the steam folder, I'm guessing the folder called "Game_#" are the save files.
  5. I know this game is bug ridden but I wasn't aware of this one. I cleared out all the aliens in part one, even saved right before I killed the last one. I had 4 SWSs in part one and when I began part two, I only had 3. I've reloaded several times from part one but it's the same result, I even tried aborting with all my units in the correct area, figured I'd have my 4th SWS with me still after the mission. That wasn't the case however, it was completely gone. Any way to avoid losing it? It's not that big of a deal but still, Zrbite is hard to come by and I didn't want to build another one T_T
  6. Thanks, I found him though finally looking at some pictures of what the area looks like that it's in. It ended up being quiet easy after I got two soldiers down to level two, blew a hole in the floor with the launcher and went directly down to the synomium device and stunned the commander several times.
  7. I just started the second part of my colony assault, I've honestly been reloading and loading trying to find the room with the commander and the device with no luck. Can anyone direct me as to where it is? I've heard it is on the lowest level and I've been searching down there, is it always in a specific part of the map on the lower level? Any tips would be great as to its location. Also, as far as capturing a Lobsterman Commander goes, I'm guessing I'll have to stun him and carry him back to the start point? Sounds like a suicide mission to me, no idea how stun resistant they are since it's my first time playing. I don't have M.C. control yet, all I'm packing is two Sonic Tanks and 6 guys, 3 of which only have tazers with Sonic Cannons, I have a single guy with that launcher that allows you to direct the torpedo.
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