Jump to content

prune

Members
  • Posts

    11
  • Joined

  • Last visited

prune's Achievements

Squaddie

Squaddie (1/5)

0

Reputation

  1. You know what, after spending ages just ending turn and seeing what happens, I got it to turn 24 or so and then the aliens won. I think the bug is sporadic and if I save at every turn I should, after however many reloads, be able to get through a base defence. Would be nice if someone could mod the game to auto-win base defences, they can be quite tedious even without this problem.
  2. prune

    BB's Toolkit

    Hey, I've just come across your custom uniform manager but it does not seem to work on W7 64 bit, is there any way to get around it? I've seen the screenshots and it looks really nice, just another level of immersion that i'd love to have! I can run the generation process, but in game an error comes up saying 'this program is not compatible with a 64bit system etc etc'.
  3. I tried to play with just ufoextender, and the game crashes just the same (made a new install + ufoextender and used my save game). Something to do with W7 64bit? Speaking of which, I cannot get BB's custom uniform mod to work either, it says it is incompatible with 64 bit OS. Just saw it in Jman's playthrough and was kicking myself I had missed it all this time, sadly that is another issue I now have. But not as major as this base defense problem! Edit: And with just vanilla game, it still crashes, except no error message as above this time, just the usual windows message saying this program has stopped responding. Something is up for sure... Edit 2: If someone could send me a base defense save game so I can try it in vanilla xcom even it would be good, that way I can know if it is just something wrong with any sort of base mission or what. I use ufo gold 1.4 if that makes a difference. Edit 3: So, someone here seems to have had a similar issue, which was fixed for him by using compatibility mode, alas it did not work for me: http://www.xcomufo.com/forums/index.php?showtopic=242028800 My crashes also always happen on alien turns, and I get the feeling it may be to do with psionics/memory leak or somesuch. I'm really unsure what to do here, it sucks to not be able to play.
  4. Well, I tried it, but no luck, same error. I just needed the base.dat file in right? Not the base.dat.bak aswell? Just wanted to add an observation. When the crash happens, I just close the error message box, and the XCOMUtil dos window says 'updating research progress' press any key to continue, so I do. Next, it always says 'alien dies as there is no containment facility', then the report always has the same stats, like 4 xcom operatives lost (no mattter whether I actually lose more or less), and a score of 38. I can carry on the game as I said. This happens on Jan 17th btw, hence why no containment facility. I wonder if it is to do with the xcomutil option of using aliens captures for research? Hard to tell. Perhaps I need a fresh install of everything, but I'd like to force a base attack to check what's up in that case before I get too far in and come across this again.
  5. I'm taking a little break for the time being, have been struggling with that for some time. I appreciate your efforts and I'll post here whenever I do get the chance/willpower to go through that base defense again. However, I do want to find some permanent solution, as base attacks will happen all the time, and this method would obviously be frustrating. I really appreciate your time though.
  6. Well, I'm not sure how to check, I think I've had it for a year or so? Top of the readme just says: ; UFO Extender - Mod for X-COM ; See <http://www.ufopaedia.org/index.php?title=User:Seb76> for more details. ; Copyright © 2008-2010 Seb76 No idea if that helps, I got it from a UFOpaedia link, I think.
  7. Hey, here you go: http://www.filedropper.com/game1
  8. I guess you mean UFODefense.exe as opposed to RunXcom.bat? If so, that simply crashes my game before I even get to the menu. I can hear the opening cinematic but not see it. If I click to skip, it simply crashes (I hear the menu sounds for a few seconds, still a black screen like with cinematic and then it crashes). Then I tried just UFOloader, and again it crashes in the mission with usual error message. I can't really try just XCOMUtil, since extender is kind of incorporated into my savegame, that will certainly cause more issues if I suddenly rerun XCUSetup and tell it 'no I don't want to use Seb's extender'. So, all in all. No progress, sadly. I appreciate your help though btw, very much so.
  9. Ok, will try disabling ufoextender's disjoint fix. I'm not using the queue component. Edit: Didn't work. This is really frustrating. Has anyone else experienced such issues/error messages? Actually, if I click ok on the error screen, i get a screen that says UFO recovered, and all those stats as though it was a mission! It kinda screws up the game. I get a ton of free stuff/random stuff including live aliens.
  10. Hmm, No I don't see any option unfortunately. Anyone who knows, it would be greatly appreciated if I can fix thix or get a workaround. It literally stops my game as I cannot get past that and they will attack regardless of reloading. The crash will happen in different turns and circumstances, I cannot pinpoint what is causing it at all. Perhaps because I have the disjoint base bug fix from both ufoextender AND Xcomutil? What if i turn off the ufoextender one? I wouldn't think this would be an issue though as XCOMUtil allows the use of ufoextender and would thus surely take into account overlapping components? Any ideas are greatly appreciated!
  11. Hey, I always seem to have a bug causing the game to crash frequently during base defenses. I'm quite well informed about X-com and its bugs, I currently use UFOExtender, XCOMUtil, combo patch and the AI patch from right here. Here's a message I'm currently getting on a base defense: XCOM crashed at 0x422483 with error 0xC0000005 trying to access 0x0936EA18. Might it be to do with the item table limitations? I have very few items though, soldiers are numbering at no more than 14-15, so no real chance of the 40 soldier limit issue either, nor from aliens having too many via mind control, as I can kill a few and then this happens some time later. This is my only annoyance at the game currently. Everything else is great. Is there no way to disable a base defense if all else fails? Like just have the game auto-win it and proceed or somesuch.
×
  • Create New...