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necroant

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  1. I *presumed* it was working, after all you do know what you are doing. Now i've made some checking first, and it seems runing nice and smooth. Thank you very much, you wasted a lot of time on a thing nobody but me probаbly will enjoy, it's most appreciated. Is the're anything more i can say, or do to express my gratitude?
  2. I'm sorry to say this, but now the tactical mode crashes as soon as any corpse is generated. Either file you edited is responsible, or my crude hands. Did you tested it yourself?
  3. Thank you very much, everything looks pretty good now. both .xta and .xpc files was in the folder of TFTD when i installed it. Deleting those do nothing to game. Funny thing is names of the files match those we are tinkering with, for example TASOTH.XTA and TASOTH.XPC.
  4. I had installed java, but still can't tell head to tails in your toolpack. So, no matter how much it pains me to admit it, you are right, im dumb . So, i replaced following units: Aquatoid -> Sectoid Biodrone -> Celatid Calcinite -> Cryssalid Gillman -> Snakeman Lobsterman -> Muton Tasoth -> Ethereal Aquanafts -> XCom troopers Triscene -> Sectopod Civil_1 -> CivF Civil_2 -> CivM Zombie -> Zombie Tank01 -> Tanks btw, what are *.xpc and *.xta files for?
  5. Looks delicious, thank you. Now i think i can bear playing TFTD and even take some pleasure upd: There's something wrong. If Calcinite is replaced with Cryssalid, then resulting "sterile Cryssalid" leaves floater corpse when droping dead. Similar thing hapen if soldier in personal armor dies - he leaves power armor-looking corpse. Deep ones, whom i decided not to change at all, leave purple corpses i cant identefy(possibly from some TFTD terror unit i've never encountered so far)
  6. Toolkit looks very helpfull, but i don't have java installed so i cant actualy perform a sprite conversion as discribed in manual. But, looking at the screenshots i can say that at least an autor of the toolkit already done this before, so can anyone share with me already converted hybrid sprite set, or at least the instruct me how to install java engine needed to use the utilites?
  7. Is there any way to port UFOEU sprites(weapon and unit ones to be precise) into TFTD, replacing it's own ugly ones? Lobsterman -> Muton, vacuum cleaner Coelacanth -> tank etc? To play new missions and increased difficulty level with old tasty pictures?
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