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mr.rhoads

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  1. Can i add a my own model?? Replace light or medium armor for example...i tried replace VERTS and COUNTS in converted .txt files but that doesnt work for me...model is invisible ingame or game crashes
  2. if i add a new underbarrel in hardpoint.txt and add this new underbarrel for GROZA in equipment.txt,only GROZA can use a new launcher??
  3. Thanks...and, i find these 2 types of underbarrel in equipment.txt INT 5 ;"Advanced underbarrel" INT 2 ;"Classic underbarrel" can i add a new type?? "Special underbarrel" or something like this...
  4. hmm...can i add a new uderbarrel weapons?? maybe i can add one invisible launcher for GROZA
  5. i already find out how to add a weapons...but thanks for the caliber.txt tip... And,it is possible to make OC-14GROZA fire two types of munition?? normal ammo and grenades (without using grenade launcher ingame) Sorry for my bad english. THANKS
  6. hi...i added a few weapons to the game... AS VAL http://i53.tinypic.com/2re5caa.jpg AUG http://i52.tinypic.com/16lh2qp.jpg FAMAS http://i51.tinypic.com/2nrhcpi.jpg GROZA http://i53.tinypic.com/2z70mmq.jpg Intervention rifle http://i55.tinypic.com/2vifhb8.jpg LR300 http://i53.tinypic.com/fcuy43.jpg M4A1 http://i56.tinypic.com/2u4j0wk.jpg Pecheneg MG http://i54.tinypic.com/i70adi.jpg Ingame works fine,but i need little help.What files must be modified to add weapons to the game WITHOUT REPLACING ORIGINAL ONES??? and how to add new type of ammo... PLEASE
  7. no...im trying import a new Heavy armor model...i replaced the polis and COUNT in the original heavy armor .txt file,but i get UFO.DLL error...and new armor .OBJ is unable to import properly...i see only blue screen in MeaaovUfoEdit after loading a new armor .OBJ...
  8. hi...i exported a model from 3ds max...but i have a problem to import *.OBJ to Meaaov Ufo Edit.I get error "Access violation at adress 038BB28E in module UFO.dll. Read of adress 00000030".How can i fix that problem?? Thanx :OK,i downloaded new version an its works fine...but when i load .obj, only blue screen appears...i dont see the model... ...i find the problem...maybe 18 000 polygons is too much.
  9. is possible create mod where can i use a Cultist Armor?? Can someone help me PLS? P.S.: Sorry for my bad english??
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