silencer_pl

Member Since 24 Jan 2011
Offline Last Active Apr 18 2019 04:54 PM

#171583 I'm on Google Street View!

Posted Zombie on 06 December 2018 - 04:14 AM

Or Odomile. ;)

- Zombie


#171295 Random junk found online

Posted Zombie on 19 November 2018 - 05:47 AM

Got a good laugh out of this, and surprisingly realistic too. Posted Image



- Zombie


#164990 Zombie's Ultimate X-COM Collection

Posted Zombie on 20 November 2017 - 05:20 AM

Well, I feel a little bad for not updating everyone on my collection recently. There have been some acquisitions most notably:
  • February 6: X-COM: TFTD German CD version. While I do have the German CD version already, this actually came in the box for the floppy version with a big, round, white sticker on the front announcing it was the CD version. Kinda different.
  • February 12: XCOM 2 Iron on patch (set of 4 different styles). Another XCOM 2 Chinese made merchandiser but pretty decent quality.
  • March 19: Pack of 16 Gamestop XCOM 2 Promotional Box Art Sleeves... supposedly. I had to open up the package to investigate the sleeves, but I think it's actually one of those multi-sheet XCOM 2 posters you see on eBay. In other words an aftermarket creation not officially licensed by Take 2. That was a disappointment, but at least it was cheap @ $4.77.
  • March 26: em@il X-COM American version. I lost my copy and picked this up for a song @ $10.77. Brand new, not sealed, but how often do you see these come up for sale nowadays?
  • April 1: Computer Game Review and CD-ROM Entertainment "Sealed with #1 Game Disc" July 95. So I had the disc already from ages ago, but finally found it with the magazine and sealed. That's pretty rare for 1995. For $18.83 I thought that was worth it.
  • April 19: Hasbro Action Man Doll Red Jumpsuit Micro Prose Race Car Driver Good Condition. Not really X-COM, but MicroProse related. Talked the seller down because my research indicated the doll was not complete (missing some clothing items). It's huge: 12 inches (or 30.5cm) tall and actually better than good condition. The seller was from Israel so shipping was pretty expensive, but I got the whole thing for $25 which wasn't bad.
  • July 20-21: Picked up both UFO: Aftershock and Aftermath Greek versions of the game. Kinda hard to find these in other languages and the thing which sweetened the deal was free shipping from Greece. $12 for each. Again, not X-COM/XCOM, but rare and related... sorta.
  • August 2: XCOM Field Team Bag - Penny Arcade Expo. This was from the first XCOM ARG game announced which later became The Bureau. Super-duper rare made out of army green canvas type material with metal clasps and black printing. Talked the seller down a bit due to it being niche, and got it for $82. Maybe a little expensive, but I don't see these coming up at auction at all.
  • October 31: X-COM Apocalypse Magic Civilization 2 = Best Of MicroProse Strategy Bigbox. When I say bigbox, I mean BIGBOX! The thing is literally 3 inches thick (or 7.6cm). It's a miracle the three versions actually fit inside, there isn't even one millimeter of clearance. By far the highest ticket item so far this year @ $93.22. Why so expensive? It's a German version, shipping is expensive from Germany, the condition is excellent, it's complete and it's rare. I had my eye on this for at least a couple years (and possibly more if it was the same seller when I saw it 4-5 years ago) but the price never came down and no other copies showed up. When eBay ran a 20% off sale, I finally splurged. Well worth it.
  • November 6: "The Power of 2K" 2K Games XCOM, Bioshock Gamestop 26" x 36" Promotional Poster. Actually it's XCOM 2. Another Gamestop poster, but this is pretty rare. Picked it up for $2+$6.90 shipping.
  • November 7: MicroProse Vintage Crew Sweater XXL. Not actually a sweater but a sweatshirt. Yeah, I  already have one from Quentin, but this is a little bit different as it's made by Fruit of the Loom. It's a little faded and there is a small discoloration spot but overall it looks fairly new. $20.99 w/free shipping is too good to pass up.
  • November 9: XCOM 2 Steelbook. I didn't have this yet and the price was always so high I got cold feet. But when I saw it for $20.91 including shipping, I picked it up.
So that's what I've been up to. Not exactly the biggest acquisition year (at least so far), but there have been some really cool and rare items in the mix. Posted Image

Unrelated: but a fun sort of related. Let's back up a bit to October 14. I was on vacation with my dad in Tennessee to visit my brother. He doesn't drink much beer so the first thing we did when we got there was to go shopping at a local grocery store for a build-your-own-6-pack. There was actually a pretty good selection. What we setled on: bottle each of a German beer, a can each of a TN brew, a can each of another TN IPA. At the last second, I changed my mind on the last one and got this instead:

UFO Beer Front.jpg UFO Beer Back.jpg


UFO beer? Hell yes! Huckleberry? Sure! Hefeweiss? Sold! Posted Image It was actually pretty good even though there was only a muted huckleberry finish. Wasn't too strong at 4.8% either. Why they put a picture of blueberries on the front is beyond me, huckleberries look nothing like that. (Thumbs up please, my first two site related pictures with my "new" camera. Getting my feet wet with it). Posted Image

- Zombie


#164554 Random junk found online

Posted Zombie on 27 October 2017 - 02:15 PM

True, but they literally massacred Wisconsin's flag so I can be a little harsh on little problems like the star. :P

- Zombie


#163998 Catalonia

Posted Kret on 02 October 2017 - 11:57 PM

Before anything I want to make clear that I oppose the referendum of independance of catalonia and tho I'll try to be as neutral as possible replying here it is possible that bias may slip through.

As a person living in Spain altho not in the autonomy of Catalonia I'll explain the following, the referendum was not "proclaimed" to be illegal, it was judged to be illegal by the courts as it violated several laws that would guarantee fairness in such a referendum, for example: that no public funds may be used by authorities for campaign purposes which has resulted in several members of the catalonian autonomic goverment to be under investigation for emblezlement of said public funds. The entire referendum itself has been used by the separatist members to cause spite for years now and they've shown many times that they do not care to follow law in this regard, even the laws of their own autonomic constitution.

The results themselves show how haphazardly the organization of it has been, with people taking pictures of themselves voting more than once at different locations each, some even managing to vote up to 4 times or that Michael Jackson voted "No" using the online voting system. Even if we decide to ignore these issues, the 90% figure (give or take) that have voted "yes" to said independance is not really significat when less than 43% of the total census voted, particulary when of those that didn't go some didn't want to participate in an illegal referendum and others are actually afraid of expressing their dissaproval of the separation due to fear of how they'll be treated later by neighbours, friends and work colleagues as this particular political issue seems to be highly sensitive.

Now, for the police intervetion at the sites and the violence that ensued. It was ordered by the courts that the "Mossos D'escuadra" (the police of the autonomic region of Catalonia) to confiscate the voting urns as they are still a police force that has to abide by spanish law, but unfortunately some decided to perform this task with the least ammount of effort as they simply showed up, asked a few questions and decided to state that "they could not reach the places to confiscate the material" which resulted in the police forces of the Guardia Civil and PolicĂ­a Nacional to take over said tasks. As they proceded with this task they met with scalating resistance and violence ensued from this and said violence scalated further into severe confrontations that resulted in a lot of people getting injured. Do I agree with the use of force? This is loaded question as you expect the police to do their job but how are they supposed to do their job without using force when people obstruct them by either blocking their way and refusing to move or by holding down the urn with force or even throwing said urns to the officers when they can't old on to them any longer?

Now, as far as my opinion goes for the matter of the actual referendum itself, I would not oppose it if it weren't for the fact that the reasons they're calling for independance are based on lies that essentially depict Spain as an enemy of Catalonia that has been leeching of its wealth and mistreating the catalonians when it has been the catalonian schools that have been indoctrinating the teachings that Spain is "stealing" from them while in many schools they've severely limited the classes given in Spanish resulting in complaints from non catalonian parents that have moved there. And it has been the catalonian autonomic goverment that has cut the budgets of their hospitals while they still mantain the costs of having Catalonian "Embassies".


#163877 OpenApoc

Posted makus on 27 September 2017 - 07:45 PM

Here you can find newest news https://www.facebook.com/openapoc

here also last update
https://www.youtube....h?v=E-BAhaTc8ew

this video shows for all who could not imagine how much better Apoc could have become !!!


#154241 Happy Birthday!

Posted Space Voyager on 09 August 2016 - 10:41 PM

A very happy birthday, Zombie and Silencer!


#162018 Random junk found online

Posted Zombie on 29 June 2017 - 03:49 PM

Gotta hand it to the guy. When you need a beer, you NEED a beer. :D

- Zombie


#161424 Random junk found online

Posted Zombie on 29 May 2017 - 03:15 AM

Oh, I'm not proud of that. "Embarrassed" would probably be the word I'm looking for along with "sad" and "REALLY?!" Posted Image

- Zombie


#161338 Funny/amusing moments in X-com

Posted NKF on 24 May 2017 - 11:02 AM

Don't be silly. Bells don't work underwater. Or at least not very well. ;)

Mittens.jpg

- NKF


#158514 Invasion Postponed Until 2012

Posted Zombie on 18 January 2017 - 05:33 AM

The website says Q2 2017. So instead of delaying by the usual quarter, it's now jumping by 6 months. Did find a post in the forum about what is going on (fixed the spelling errors):

Jessie Black said:

Dear all,

First of all I would like to wish you all the best to the New Year 2017!

I have asked developers what is going on and I have received the information as follows:

The main issue they are dealing with is the speed of the game. They are solving some troubles connected with CPU which seems to be overloaded. They would like to move some idle animations of soldiers, trees and aliens to GPU. They want the game to be fast enough even on less powerful computers.

They are facing tricky issues with uncovering and covering with what the player should and shouldn't see.

The walls and doors are not placed like they used to be in UFO:ET1. They are placed like they used to be in the UFO:Enemy unknown. The reason was obvious. It will be [t]he whole more natural because the player will be allowed to get much closer to walls and they will provide him much higher coverage.

Because of all this issues a new programmer had to be hired to help with the engine optimizations.

Please, keep your chins up and stay tuned.

I hate to be critical but this should have been done months and months ago (hiring an extra programmer and releasing info to the public). But we shall see, maybe this time it'll be different. ;)

- Zombie


#158205 Buzz Aldrin's Space Program Manager: AAR

Posted Zombie on 02 January 2017 - 09:26 PM

It's 1958.3 how time flies. Before anything else let's check on the Biosatellite:

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Can't see anything wrong with this. Having a reliability of 89.4% should almost guarantee a great result, so I'm going to leave everyone where they are. Since we are only 2 screens away, we might as well schedule the launch of Biosatellite too. There are 5 spots which need to be filled and that's how many flight controllers we have so as before I'm just going to let the computer auto assign the crew.

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A fine looking crew indeed, can't ask for better stats than this. Time to confirm.

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Expensive, really expensive but that's the cost of space. Speaking of space, our astronaut center is built and I think it's a good time to screen the candidates.

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I know, I know! Let me hire!

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Only 3 prospects in the 90's. Not a decent roll. (Do you see why it's a good idea to get as many looks into the hiring pool as you can? You can never guarantee that you'll get what you want the first time through). The stats are nothing to write home about either. As it stands right now I think Amy will be the first to go into space. She has the highest leadership stat (that's basically the stat the game uses to assign the best astronaut to a mission). However, another just as important stat is fitness as the astronaut has to withstand the rigors of launch and reentry. Every recruit is going to go through one training session in that first. Piloting really doesn't come into play yet as the on-board computer will handle everything (I think?). No EVA's either, and these missions are not science-based, just proof of concept.

(As an aside, it would have been interesting to hire Frank as a "throwaway" - basically using him for the entire Mercury program and then sacking him. He's got great Leadership and Fitness and has decent Piloting too all the things we want. He's old, but cheap too. Those are kinda the things we'd want in a disposable astronaut. Don't really have the cash on hand though. Maybe if he's still around in 1959.1 I'll reconsider). Edit: I hired him after the fact, should be a fun experiment!

Let's hire.

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This is what we have. Taking everything into account, Amy is the best for the job as we will only need to put her through training in fitness and she should be good to go. The other two candidates will require more training into leadership to be passable. Also, Amy is the youngest so she'll be with us for a while and if she gets too old we can always use her in CAPCOM or something. (Astronauts never die, they just get reassigned to CAPCOM when they get too old, hehe). Hopefully next quarter we'll get 4 more astronauts with 90+ in learning and partially decent stats. They will probably be used for Gemini or Apollo missions but I can't rule out the possibility of giving them a ride in Mercury for some experience.

There isn't much more we can do now but end the month, so let's do that. First is reliability of the Biosatellite:

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Nice. I'm happy about that number. Not so happy about the -283.0 but we make that up at the end of next quarter. (Really, the top number shows how much we have, the number below that is the quarterly balance - being in the red just says you are spending more than what you are receiving for that quarter). How about the OFO?

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Just barely enough to launch. If we put our best and brightest on it next quarter after the closure of Biosatellite (assuming it's successful) we can probably bump that up even more. I wonder what's next though?

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Not worried about a launch failure on this one (though it's still possible). For this one, I'm only going to show the highlights and not the entire launch sequence. If something happens, I'll let you know.

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That's up to reentry. No problems yet.

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Awesome, no problems and a successful end. We achieved two goals as well.

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Not only that, but the reliability of the Atlas went up 3.1% to 96%. We'll be very close to 98% after the launch of OFO and there shouldn't be any issues there for the Mercury program. Let's check on the flight controllers:

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Two received a gain of 1%+ from the launch. That's good. On to the news:

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The only thing not shown is the SET center upgrade tidbit. Not a big deal, we know about it. State of the Complex:

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Wow, we neary have 4000 prestige. If the government was happy before, now they should be delighted. This is the last quarter before the new budgetary period begins (1959.1) so we'll be doing some house cleaning and deciding what to accomplish to max out funding again. Gotta close out Biosatellite & reassign the best researchers to OFO to eek out as much reliability as possible for the launch of that in 1959.1. We might put the other probe researchers through another round of training to bump up their stats before opening up another probe program (this time it'll be lunar... moon probes). The SET center upgraded and we need to look at the hiring pool to see if there are any decent prospects. As much as I'd like to, I'm not putting the flight controllers through more training - they will be left idle for the launch of OFO. The next few quarters should be interesting, so stay tuned! Posted Image

- Zombie


#158192 Buzz Aldrin's Space Program Manager: AAR

Posted Zombie on 01 January 2017 - 06:13 AM

Last time we left off at the beginning of 1958.2. I suppose the first thing we should do is check in with the OFO:

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With a reliability of 70.5% already the OFO is looking good but remember that Graham just got out of training for probes. Putting him on the project yields:

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Much better, he brings 2.4% to the table and ups the total reliability to nearly 73%. That's just what we needed, only 7% more reliability till the magic 80% launch threshold. With that kind of increase a 1959.1 launch is well within our grasp. The quicker we launch, the quicker we can close OFO and open up something else.

There are still three researchers idle - time to head over to the SET Center:

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Right off the bat Alexander needs to go back into Crewed Spacecraft training. That leaves 2, and they both go into rocket training. Simple. Time to recap who is in training (2 screens worth):

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Seems odd that we have 8 guys in training and only 6 who are actually working. Thing is, the researchers who are working are really good at their jobs and we're still in the early part of the game when stats need to be trained to be useful. Besides, this is a critical time when we need to get all our ducks in a row because pretty soon astronauts will come into the mix and we don't want to lose any of them due to poor planning. Speaking of planning, I mentioned I was looking at upgrading the SET Center this quarter. Let's take a look at this upgrade.

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$1500 for two seasons and we have $629. Crap, that'll put us into the red especially if we want to launch the Biosatellite. Thing is, right now we are guaranteed the max funding increase of 10000 once we make it to 1959.1 and then our funding trouble will not matter. Going into the red doesn't end the game immediately either, so I think we can foot the bill for it. I think it's important to get the SET Center fully upgraded now because then we'll be able to hire twice if necessary (and it usually is as the pool doesn't always have a lot of prospects with 90+ learning potential).

Time to end the season (I'm leaving the two flight controllers idle on purpose because we need them to launch Biosatellite). First is the Biosatellite reliability which is what we are interested in.

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At nearly 87% it's more than enough to launch, but we are waiting till next quarter due to our mission controllers being in training. The extra reliability of another quarter of research will help to guarantee success too. How about the OFO?

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Yeah, that's a good number. Three more quarters of training and it'll be in the mid-high 80s and then we can launch. Last but not least, the news:

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Excellent, our flight controllers have finished training. And what's this? 85 more prestige points due to increased public opinion? Sure, I'll take it. Too bad this isn't coming in the new budgetary season. Oh well. The Astronaut center is constructed and the SET center is under construction which we know. State of the Complex:

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So things are looking good this quarter. We'll be hiring some astronauts, assigning flight controllers to the Biosatellite and finally launching it. Should be an exciting episode, so stay tuned! :)

- Zombie


#158194 Interesting articles

Posted Space Voyager on 01 January 2017 - 11:51 AM

Too... many... games!!!1!!1!1111


#157998 Buzz Aldrin's Space Program Manager: AAR

Posted Zombie on 19 December 2016 - 01:36 AM

Time to work on 1958.1. There isn't going to be a lot of things going on, but we need to begin preparing for the new budgetary period starting 1959.1 which is a scant 3 quarters away. Ever hear of the phrase: "How much sin can I get away with and still go to heaven"? Well, apply that here but for funds: "How much can I spend and still stay in the black"? Since we currently have way more than enough prestige to get to the highest funding level, spending some money now can help to speed things along later. The task is to spend just enough to make a difference, but not so much that we go into the red for a long time.

What I've learned from this game so far is that I'm never perfect (duh!). I always make mistakes, forget about strategies and manage to bugger things up at every possible chance. I'm good at triage though and the trick is to minimize the fallout. In addition, this game isn't a "set it and forget it" deal, things are always evolving which may require tweaking to optimize performance. Let's check up on the researchers in the Biosatellite program.


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So 83.4 % is the reliability with the best and brightest assigned. What would happen if we remove Dennis Irvin from the mix?

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Only a loss of 0.4% reliability? I think I can handle that. Besides, we need him elsewhere due to an oversight. Let's head on over to the OFO satellite program we opened up last quarter.

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Right now the probe is at 63% reliability. Trouble is, I forgot to leave Noah off this project and put him into training for crewed spacecraft. We need him there because the Mercury program will be opened up early 1959 and he needs to be trained. So to "fix" this, I'm going to take Noah off the project and substitute Dennis.

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That substitution actually improved reliability by 0.1%, and left Noah idle for training. So to sum it all up, the only thing that changed is a loss of 0.4% reliability for the Biosatellite and an idle researcher which I consider a win. Since we are on the page, let's click on the Atlas rocket to see how that is coming along.

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The projected improvement is only 0.4% which I'd say isn't worth the scientist hours. I think it's time to take them off the project.

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The max reliability of the rocket through R&D is 94.8%, and we are less than 2% away. That will be made up easily through successful launches... I count 3: Biosatellite, OFO and the first Mercury mission which is unmanned. Beyond that are the manned Mercury flights which will also add reliability, so the Atlas should be nearly 100% early in that program. My original thought was to take the two researchers off Atlas when the other two came out of one round of training so that they all could go in as a group the next time. But considering the low rewards for leaving the researchers on Atlas, I think it's better to get them in training now. If it comes down to it, we can start the next rocket program with just two.

With all that swapping and moving, we have a bunch of folks who need to go into training.

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Anthony and Barbara are going into Rocket training, so let's do that first.

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Ezekial, Noah and Tom are left and they are going into Crewed Spacecraft. Do we really need to put Zeke and Tom in for another round of training when they are both in the mid to high 80's? Probably not, but we have the time (and the cash) to eek as much proficiency out of them before we open up Mercury. When that get's opened I want at least three researchers with high stats on the project to start. Here's a look at who are in training yet (2 screens worth):

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Graham is 73.9% in probes, but he'll be out at the end of this quarter so we can stick him in OFO (probably). Beyond that I think our other two folks in Rockets will be coming out as well. Before we end the quarter, I'm looking at our funds and still see that big green 629 staring me in the face. I'm not sure how much we'll have next quarter, so maybe we should see how much it'll cost to construct an astronaut center.

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It isn't too much (500/2 seasons). I think what I'll do is construct it now and it should be ready by 1958.3. Then we can get a free look at the astronaut pool, hire any decent candidates then get another look in 1959.1 when the new hiring season begins. Should be able to get 7 prospects with at least 90 learning in two hiring seasons. Not that we need 7 astronaus for Mercury as it's a single occupant capsule, but I like to cherry pick the best and train the others as backup when the first astronaut is in mandatory bed rest for a season. Plus, I want to make it as close to reality as possible (there were 7 original NASA Mercury astronauts named).

Time to end the quarter. Reliability increases, Biosatellite first:

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Cool, can't launch it yet as we have 3 mission controllers in training, but give it another quarter. Next is the OFO:

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It's at 62.4% which is still a little low. Not sure if we can get to my projected 1959.1 launch date with this number, but we are still a few quarters away and we have a SET researcher coming out of probes next quarter so it might be close. It depends on mission controllers too. I might leave them idle after the launch of Biosatellite just so we have a crack at the OFO. As always, Bulletin News is last.

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Our two controllers have finished training, so I'll be leaving them idle until the next group finishes next quarter. We also have our two lowest researchers in rockets coming out of training, they will need to go back in immediately and the probe specialist has completed training as well. Alexander is finishing his first round of Crewed Spacecraft training, and its 1 quarter between him and the main group so he might get put in for one more session (not sure yet, we'll have to look at the numbers). And yeah, we started construction on the astronaut center. State of the Complex:

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I'm happy about this quarter overall. We took some steps to even out research while also gaining an employee to start training for Crewed Spacecraft (along with the two experts). That'll jumpstart the Mercury program when it's opened. No giant gains in reliability for either probe program, but we still have 2 quarters of research for the Biosatellite and 4 for the OFO. So next time we'll be looking at our researchers again and probably upgrading our SET center. Further down the line we'll need to upgrade Mission Control as the Mercury program requires more than 5 controllers. Stay tuned! :)

- Zombie