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Ghostcom

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Squaddie

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  1. I found the problem. I had a patched version. Once I scrubbed and re-installed without the patch it worked fine. Now all I have to do is remember that I turned HOT GRENADES on! That oversight cost me half a skyranger crew in my first mission. Ooops!
  2. I like the medals Idea. All went fine except that I got a funny error when I tried to run - something like "invalid parameters". Could someone please cut and paste the opening section of a working extender into a post so I can check my formatting? I assume this gets installed in the X-COM main folder, which just has the sub folders UFO Defense and TFTD. Do you then need to change the .ini file to give a full path for the Executable=UFO Defense.exe? Also I amended the .ini file with Notepad+. I assume this is not a problem? Finally I installed the VC2008 from supplied file and I run Windows XP. Any Ideas where I got it wrong??
  3. Duh. Yep makes sense now. Really useful - One question though. Most of the lines are set to Apply =0 or Pay For Dirt=0 Do I assume that 0 is off, and if I want to apply the whole lot, change all the zeros into 1's?? Thanks
  4. WOW. What a fab website - I thought I was quite good at Enemy Unknown until I saw ufopaedia.org. What a masterclass! I'm gonna scrub all my current campaigns, and start again at 1 difficulty level higher (where I used to get creamed) I've got the latest bug fixes (again WOW!) UFO Extender but someone fried my brains and I don't get the installation instructions. Could someone please explain in Rookie language! However, I also have a tip of my own - which makes a HUGE difference in both battlescape and equipping your soldiers: Basically you hardcode the soldier's key abilites into their name. I use a Poor Medium High scheme to record TU; Stamina; FA; TA and Str in a 5 letter code after the soldiers name 40-44: p 45-49: P 50-54: m 55-59: M 60-64: h 65-69: H for the 70's use e/E (Exceptional) for the 80's use o/O (Olympic) for the 90's use u/U (Unearthly) The same system records strength values but starting at 20 So: Stan Rookie pmphm is clearly cannon fodder but; Captain Alan MhHEh is a sniper unit with optional heavy weapon capability for terror missions. It's a really good quick reference tool in battlescape. You can quickly see a unit's firing accuracy and can therefore quickly decide whether the unit is better on Autofire for the low accuracy units or Snap/Aimed for the sniper types. Note, it's a good idea to recheck names every 3 missions and upgrade the names as the stats increase - especially with the info on how primary actions result in stat increases. Hmm. I think my soldiers are going to throw a LOT more grenades when they are bored just to build up all those scores! Look forward to a reply on the installation of UFOLoader.zip!
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