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supercrimson

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  1. Haha whoops, cheers dude. Hmmm, will I still be able to use my savegame or do I have to start a new one?
  2. Another question, how will I know if the mods installed correctly? I dumped both the files in my localize folder, started up the game and as of yet see no indication that the mod is working. I remember (could be wrong) that the graphic around the buttons in the main menu had been changed when i installed this last year. I also remember the first mission having a ton of enemies, yet this time round was only a handful like there was in the vanilla.
  3. Jus purchased the game, noticed it was already patched to 1.2 and then read up on the aa issue you were talking about here http://forum.fish-fillets.com/lofiversion/....php/t9557.html - Did you come to a conclusion with that? What I took from it was that you should install the game, then the 1.3 patch, not touch the ingame graphics settings, then use your ati driver settings to force the x8 aa? Im also glad to see your back to modding, been racking my brain over what to play these past couple of months and it seems this is the perfect time to return to acm aftershock. Heres a random question, would it be possible to swap the wargot mech with a new model, then make that researchable/purchasable by the player? Exosuits are infact currently being researched by various contractors for the us military and japanese healthcare. if at all possible, I could easily supply you with the models/textures for these new mechs/exo suits.
  4. Hmmm, I may have to pick that up. I do miss my ufo+mods pretty badly. Still cant believe my rig got nuked.. So Im gusing it wasnt combatmod, but the torrent? Obviously.
  5. Just so peeps know, after installing combatmod (*and* trying to get it onto more then medium graphics settings) the game killed my system, os and hd. I just had to reinstall my os, I lost everything. WTF. Swim was using the highest rated ufo: as torrent on utorrenz.com and combat mod. All this is a heads up to possible merkage. My system had 5 layers of protection and was fine until combat got involved... Honestly, I just miss ufo now! The game was so satisfying on so many levels. ARG RAGE !! Hopefully you guys are havin better luck...
  6. If I remembered correctly its the wargots that use plasma weaponry. As to your other question Okim will have to answer that.
  7. I had a feeling it was something about the game having memory issues.. The same happened with fallout 3 where mmm was adding a huge amount of units, along with fook adding a huge amount of items. I guse the way these 2 games handle memory is a bit finicky. I was gonna try combatmod but I sense I could come across the same issues there aswell. Hmmm indeed. (edit) In regards to memory problems, I remember reading somewhere that this game has memory leak issues and that playing for only an hour and a half then saving, quitting and reloading - and repeating those steps through out your game can solve the crashing. Anyone heard about this? @snake At first I only made one or two saves, and still had the same issues. So I thought It could be some specific occurrence in the tactical game causing the corruption and if I made a tonne of save games I could use the process of elimination to uncover the cause of the corruption. I like this game and really want to solve this issue, or at least alleviate it to some degree so its not a game-killer. And deff interested in this 1.3 patch.
  8. Im not raging any more so I may be more assistance to you in regards to bug squashing. The very first time it crashed, I was swapping out some loot on the ground with stuff in one of my guys backpacks. I cant remember If it was a laser rifle or assualt rifle I was swapping out for a pole which I use to finish off the unconscious , aniways as soon as I dropped it in his inventory, the game crashed. When I ctrl alt delete to desktop, the was a message there saying something about a fatal error and something about the inventory which I can only assume means theres conflicts with your items. Every time after that I had the crashing which is illustrated in my previous thread but without that fatal-error- inventory message waiting for me at desktop. Every time the crash happened there was a dead or unconscious robot, tons of assorted cultists with a plethora of weaponry lying around. There were also dead cultists-cyborgs with there insane gear lying around. Things I noticed were machineguns, assault rifles, miniguns, smgs, pistols, rocket launchers and assorted sniper rifles. If theres also a crash with the wargots, maby tweaks are to blame for that? Possibly 2 different bugs. Tweaks bug and gear bug?
  9. Guys, how stable is this mod? There any game-killer bugs? Should I worry about having to 'start a new game' halfway through my game to get a stable-game? I know bugs are part of the mod territory; Im jus wonderin what your experiences with this mod have been like. (edit) So everything went well with the combatmod install, then as soon as I increased the antialiasing and restarted, I got instant ctd on startup. Infact increasing any of the default graphic settings gives me ctd on startup. I patched from 1.1 to 1.2 then to 1.3 then installed this mod. Dont think ufo mods like my computer much..
  10. So the trick is to start a new game? O_o If I were you and had gotten to the wargot stage, only to have to start over, I would have uninstalled the mod there and then. Ive had a lot of experience with fallout 3 mods like fook and mmm and the last thing I want to do is to 'start over again' to try and get that mythical 'stable game' only to find at some later stage in the game the bug pops up again and I have to 'start over again'. Sry if I sound a bit cynical...
  11. Yeah his mod is deff missing some camo armour, im probably gonna switch to combatmod due to that and the constant crashing, I just cant get immersed with a crack tactical team all wearing dodgey blue armour and a game crash every time I nearly defeat 18+ cultists with rocket launchers, miniguns and robots. Need me some tigerstripe/woodland camos and a stable game, not rage
  12. Okim, great mod, very addictive, one problem. Every time it looks like Im gonna win a fight against the cultists, the game crashes.. Currently, I have to defend a base, on one of those crashed spaceships, I go to the top floor in the spaceship, set up an ambush an lure the cultists in. After several ill conceived attempts I finally managed to kill nearly all of them, then to my horror the game crashed. I then repeated the mission over and over again, trying different things and it still crashes. I also save at the beginning of the mission, half way through (I made 9 different saves through out the mission) and as the loading bar gets to 95% of one of those saves the game crashes again. Very infuriating puts it lightly. So to recap, I start the tactical mission afresh, nearly finish it and it crashes. If Im in the mission, I save, then leave to have a smoke/eat then load that tactical mission, it crashes. And if I save at the beginning, middle and near the end of the tactical mission, play for half an hour more, it crashes and I attempt to load one of those saves, it crashes at 95% when loading that save (where it says 'creating units'). I installed the game, patched it to 1.2 then installed your mod. My computer is a hardcore beast, Im running windows 7 64. 4 gigs of ram, 1 gig gpu, plenty of hd space, and windows 7 automatically defrags my hd on a periodic basis. How do I solve this infuriating crashfesh conundrum?? Cheers!
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