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Talon81

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  1. Strangely enough, with the number of downloads of the files, nobody has complained to me about certain problems with the pictures, which I noticed. In any case, both files have been updated. I have made a few minor functional changes, such as making the organization logos optional, and optional color photos for the icons. Mostly however, you will want to update any previous version you downloaded so that the pictures display correctly on all screens (and the instructions on the Patchmaker file are changed to reflect this). Please let me know if you find something I missed. Thanks
  2. Well, to change the pallette and import them is a piece of cake. A few minutes time once you know how to do it. It's getting the right pictures, cropping to the face, and particularly making little tweaks such as color balance, contrast/brightness, and sharpening the photos, that can take considerable time. Out of curiosity, what are your ideas? I wouldn't want to take on another project like this at the moment, but I wouldn't mind lending my assistance if you want it.
  3. Thanks Zombie. You sure keep on top of things around here. There are a couple pictures that didn't load when I went there, though. I noticed the same thing on the older version's download page. Its top left and bottom right. My pictures are all formatted the same, so... any ideas? Also, just wanted to include a link to the file I made to help others who are looking to make a patch like this: http://www.strategycore.co.uk/files/index.php?dlid=760
  4. Problem fixed. While I was at it, I made lots of changes. A few of the pictures have been changed entirely and they are ALL much better looking now. While the icons have to be grayscale, the photos are now in color. Since nobody else has done that before, I included a set of grayscale photos just in case someone experiences a problem. I reformatted the readme so that it should be more legible in all viewers. I have also made a more accurate and detailed help for creating your own patch, so in the process I seperated it into a different .zip file. Once an admin (Zombie?) throws them up in the files section, I will post links to them here. Hopefully he will be kind enough to delete the old version since it was easier for me to just add a new one. In the meantime, see the link I posted originally.
  5. I believe this is what you were referring to? BTW, don't feel obligated to post my pic(s). If you have a better, authentic (captured) picture, then just use that if you wish. http://i957.photobucket.com/albums/ae51/Talon81/TYPE3-1.jpg
  6. Hobbes, there are a total of 13 pictures of it in XED that form the rain animation. They are seperately stored from the UFO animations, hence I actually joined a rain picture with a UFO picture for this. http://i957.photobucket.com/albums/ae51/Talon81/TYPE3.jpg
  7. OK, looks like I have found a problem. I had noticed garbled graphics on the pictures in one section of XED, and did not know why, since it did not show garbled elsewhere in XED, or in game. I am not yet sure why, but the pictures are showing garbled in the cityscape. Both the small (icons) and large (photos) pictures show fine in the base and buildings section of the game, though. I'll see if I can figure out the problem.
  8. Actually, I believe all of the android pictures were done using Terminators except for Anderson Silva, who IS a borg. I couldn't seem to make the Terminator thing work for him without spending a lot more time than I had intended, and I wanted some variety. I cannot say with certainty as I did not create the Brock Lesnar and Fedor Emelianenko pictures (they are floating around the web). I created GSP, Anderson Silva, and Lyoto Machida. Here are a couple more to fill out the row: Tim Sylvia (hybrid) and Kimbo Slice http://i957.photobucket.com/albums/ae51/Talon81/69.jpghttp://i957.photobucket.com/albums/ae51/Talon81/15.jpg Thanks again, Zombie
  9. Is please the word? If so... please? Thanks, Zombie
  10. Yeah, I have Tinseltown as well, but as I said in the readme, I'm not sure where to get it now. As for the .txt version being better than the .rtf readme... I made the assumption people would be using Wordpad, because it comes with Windows. I have since looked at it with Microsoft Word Viewer, and I see what you mean. Perhaps I should reformat it. What did you view it with? Anyway, there are bound to be a few things I did not have foresight with. Please let me know if there is anything else you notice that should have been done better. Off hand the only thing I know of is that the pictures show up scrambled looking on the agent screen in XED. However, in game, and in the rest of XED, they seem to show fine. Here are a few examples, on Hobbes' request. I looked, but did not see how to add these to the files section as a preview (without reloading the whole thing). Brock Lesnar as an android, Andrei Arlovski the hybrid, Royce Gracie, and Kazushi Sakuraba. http://i957.photobucket.com/albums/ae51/Talon81/71.jpghttp://i957.photobucket.com/albums/ae51/Talon81/31.jpghttp://i957.photobucket.com/albums/ae51/Talon81/21.jpghttp://i957.photobucket.com/albums/ae51/Talon81/50.jpg
  11. Hi, I just finished creating a mod, and thought I would share it with the community that I have taken so much from. If you like it, please let me know. I am rather meticulous, so if you like MMA (UFC, etc), I am sure you will like this. It is still pending approval on the files section (which I hear can take some time), so in the meantime, you can get it here. Abbreviated Description A collection of the great (and not so great) current and past mixed martial arts fighters that have made a name for themselves over the past 17 years. Androids and hybrids are identifiable by their respective matching backgrounds and (optional) organization logos, as well as common themes in the pictures. There are not many females that people would be familiar with, so I included only a few of the most famous ones. If your male fighter occasionally screams like a girl, sorry. The sex attributed to each slot cannot be changed, and unless you want 35 female fighters, you are out of luck. Includes easy renaming through XED I have also created a file to help create your own patch/images, available here: http://www.strategycore.co.uk/files/index.php?dlid=760
  12. By the way, NKF, thanks for the reply before. As you can see, I tried your suggestion (dunno why I hadn't thought of it before), but it didnt work. I believe I had talked to you a little on UFOpaedia, too... though you probably don't remember me. I've been an addict since '94, but only recently got somewhat active on various X-com websites.
  13. Hi, I have spent a fair amount of time already trying to find the graphical mod that changes the toxi gun into a toxi rifle. It was previously hosted at http://homepages.tig.com.au/~rakki/, and linked to from http://www.gamers.org/pub/idgames2/planetq...calplanet/xcom/ (XCommand). The file name was toxrifle.zip. I have searched every forum I found that mentioned it, ran those websites on the wayback machine, tried to e-mail the creator (who's e-mail addy is now invalid)... nothin. If anyone has the file, or knows where I can get it, please let me know. Thanks For those who frequent xcomufo.com forums, forgive me for posting the same on both. ;-)
  14. Dunno what I was thinking, but he did not package the music into those files, so I was able to just increase the volume level on all game midi files. Dunno why the voice patches mess with the way midi is handled in game. ??
  15. Or, if you are like me and hate the idea of missing out on parts of the game, you can run a Virtual Machine with Win98. A virtual machine is a program that simulates another computer. It is obviously a little more work than just using cheats, but it depends on how much you hate using cheats I suppose, as to whether it is worth it.
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