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Altasmurf

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  1. @ Captain Cookie If you're on a low enough difficulty I'm pretty sure you'll take the guy back to base automatically with out having to pick him up, otherwise you might be stuck.
  2. Myself i always liked the grenadier, once you get him/her the special throwing abilities (espescially longer throw range), they're one of the most useful assault units. Between throwing over barriers, area effect, and high damage you can blow groups of enemies to bits. When I play I like to use all 6 professions. They all have their jobs. Scouts: Range ahead and locate the enemies Snipers: Pick of sentries, and heavy weapon troopers Soldiers: Laying down machine gun fire, and leading the charge Grenadiers: House/room assaults, ambushes Medic: These are only really useful because I use the always critical Mod, meaning there's always lots of critical effects to heal Engineer: Ok I'm not going to lie, these aren't really needed, but I like a well placed mine. Give them a rifle and they seem to even help out a bit.
  3. I Just started playing about a week ago (I loved the first game). I have a Scout for my main guy. I have hired on Gator (soldier), Olli (grenadier), Alba (medic), Holly (engineer), and Zinaida (sniper) for my team. The bank mission sure makes this game a little to easy. I stumbled on to it as my second or third random encounter, and it allowed me to hire a full team and cruise from there. I'm now at the defend the base mission.
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