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knight

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  1. my heart says laser rifle, cheap, easy to use effective against most things althought i feel the pull of the dark side towards heavy-plasma
  2. started a new campain and intercepted first craft (small scout) a full skyranger emptyeid out troops in close fire positions and ended first turn sectoid wallkec out from between hedge and threw a grenade right into my troops killing all but two those two died two turns later due to a rookie grenade acident restarted the campain after that
  3. my two cents start off cannon/ stingray phase out cannons for lasers (and some times singrays as well) phase out stingrays for plasma later on replace half ships with duel plasma and finally a few ships with duel Fusion Ball launcher I tend to find the avalanch is overkill to begin with and a poor choice the secound you develop laser/plasma
  4. I know what I`d like to see, underslung secoundary weapons in the early stages you'd get grenade launchers, bayonet and shotgun, added onto your standard buy list and you could either buy them sepretly to the rifle or together. therefore later on when you develop laser/plasma rifles you could get your engineers to fit the grenade launcers to that (and sometimes seperate them out, when something becomes obserlete). later on you develop new weapons like laser/plasma blasters and these are treated in the same respect the advantage would be that in poor situations you could switch to your more powerful weapon, i.e. you fid yourself facing a cyberdisk and switch to your plasma blaster and hit it with that instead the wepons I see are something like this Early stage grenade launchers, with both A.p. H.e. and smoke bayonet, a short range electro stuner shotgun, with standard and sabot rounds later on laser blaster, increadble power but only has hand full of shots Plasma blaster, less powerfull but with more shots and an autoshoot ability Alien grenade launchers, like the above but with alien grenades, stun bombs the disadvantages Id give are the following 1, there less powerfull than there heavy weapon counterparts 2, they cannot be reloaded in the feild 3, they can only be fired in snapshot mode 4, they can only be fitted to rifles basic/laser/plasma
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