Indeed. Once again, it is time to play through the Silent Storm: Sentinels.
As an experienced player, I decided to make it (almost) as difficult as the game can be:
-Enemy AP: 160%
-Enemy VP: 200%
-Enemy level: +3
-Enemy damage: 200%
-Enemy hides: Always
-Player damage: 50%
-Weapon durability: 200% (Luckily only a few jams and misfires so far.)
-Save possible: Real-time. (I was thinking about going for the Map only, but I am glad I didn't. Would be actually impossible.)
-Healing: Based on skill.
-Hidden Random Encounters: Off (I might need to go for the German Bank mission. And I do need to level up for sure, especially for the UN Bomb mission)
-Manual Casuality EVAC: On.
Overall Difficulty Coefficient: 3,36.
And oh boy have I forgotten how absurd the early-game is.
As a meme lord, I did start up with an Engineer. Then I bought a medic - and only now I got a Sniper. My soldiers are between level 6 and 9.
The enemies hit like a truck. Most enemies with a sniper rifle literally one-shot you every time. Without exceptions. Meanwhile you need to empty half a magazine of an MP40 directly at their head.
I haven't completed a single mission outside the Test of Loyalty. I will most likely need a scout and / or further level up the Sniper for the Penemunde archives finale. Also I need to BUY grenades for the mission, as the enemies still don't drop them in Random Encounters. Even though I'm facing Renegade Soldiers..
I see how far I can get. Currently, it feels like Olli Heikkinen would say, "Mahadoton"